Player Matchup

Morgan Le Fay
Morgan Le Fay
Manbearelephant
Morgan Le Fay
Level 47
God Stats
2W - 4L
1,438 SR
Queue Stats
113W - 150L
1,346 Elo+
Party 1
Medusa
Medusa
Mastigo
Medusa
Level 48
God Stats
4W - 10L
1,265 SR
Queue Stats
28W - 44L
1,342 Elo+
Solo
Merlin
Merlin
Ringomortis
Merlin
Level 63
God Stats
11W - 13L
1,458 SR
Queue Stats
79W - 113L
1,353 Elo+
Party 1
Achilles
Achilles
Xenzakurai
Achilles
Level 45
God Stats
17W - 31L
1,374 SR
Queue Stats
63W - 108L
1,307 Elo+
Party 1
Sobek
Sobek
ıskender
Sobek
Level 156
God Stats
3W - 5L
1,439 SR
Queue Stats
111W - 132L
1,428 Elo+
Solo
Team Averages
Level 72
1,395 SR
1,355 Elo+

VS

Team Averages
Level 77
1,529 SR
1,419 Elo+
Thanatos
Thanatos
Ashwathama09
Thanatos
Level 82
God Stats
6W - 8L
1,497 SR
Queue Stats
126W - 162L
1,393 Elo+
Solo
Xing Tian
Xing Tian
Dairo8
Xing Tian
Level 109
God Stats
119W - 133L
1,526 SR
Queue Stats
312W - 344L
1,392 Elo+
Solo
Erlang Shen
Erlang Shen
ItzJoshyy
Erlang Shen
Level 68
God Stats
1W - 2L
1,411 SR
Queue Stats
189W - 238L
1,412 Elo+
Solo
Sylvanus
Sylvanus
Staffador
Sylvanus
Level 61
God Stats
43W - 48L
1,546 SR
Queue Stats
120W - 125L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
chacal5
Morgan Le Fay
Level 65
God Stats
2W - 3L
1,665 SR
Queue Stats
9W - 12L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Manbearelephant
Morgan Le Fay
17
6 / 3 / 6
10,171
535
11,332
10,943
4,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Mastigo
Medusa
15
1 / 2 / 2
9,248
487
9,634
11,882
4,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
16
5 / 3 / 6
10,042
529
13,964
8,710
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Xenzakurai
Achilles
16
5 / 1 / 4
9,908
521
13,994
23,184
16,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
ıskender
Sobek
12
0 / 5 / 7
8,052
424
7,626
16,573
13,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ashwathama09
Thanatos
14
5 / 4 / 5
8,995
473
7,508
14,460
5,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
Dairo8
Xing Tian
14
1 / 4 / 3
8,422
443
6,433
14,358
10,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
ItzJoshyy
Erlang Shen
14
1 / 5 / 3
8,653
455
14,761
22,293
19,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
Staffador
Sylvanus
12
1 / 2 / 6
8,105
427
7,173
17,477
13,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Morgan Le Fay
chacal5
Morgan Le Fay
16
6 / 2 / 4
9,821
517
13,884
11,543
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
35
17
Kills
14
14
Deaths
17
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ashwathama09
Thanatos
5
4
5
1.88
L
Xing Tian
Dairo8
Xing Tian
1
4
3
0.63
L
Erlang Shen
ItzJoshyy
Erlang Shen
1
5
3
0.5
W
Morgan Le Fay
Manbearelephant
Morgan Le Fay
6
3
6
3
W
Medusa
Mastigo
Medusa
1
2
2
1
W
Merlin
5
3
6
2.67
L
Sylvanus
Staffador
Sylvanus
1
2
6
2
W
Achilles
Xenzakurai
Achilles
5
1
4
7
L
Morgan Le Fay
chacal5
Morgan Le Fay
6
2
4
4
W
Sobek
ıskender
Sobek
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,550
Damage
49,759
71,292
Taken
80,131
43,694
Mitigated
53,972
26,849
Healing
30,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ashwathama09
Thanatos
7,508
1,539
0
7,768
14,460
5,052
0
5,878
8,254
0
48,688
L
Xing Tian
Dairo8
Xing Tian
6,433
334
793
1,583
14,358
10,688
0
5,719
8,467
39,476
0
L
Erlang Shen
ItzJoshyy
Erlang Shen
14,761
7,521
498
8,144
22,293
19,829
0
5,274
15,937
0
58,111
W
Morgan Le Fay
Manbearelephant
Morgan Le Fay
11,332
339
274
2,880
10,943
4,820
132
4,170
6,729
76,023
0
W
Medusa
Mastigo
Medusa
9,634
5,326
290
5,227
11,882
4,711
627
5,111
6,567
0
64,987
W
Merlin
13,964
1,386
486
1,400
8,710
3,324
0
3,798
4,826
63,311
0
L
Sylvanus
Staffador
Sylvanus
7,173
1,800
2,432
5,853
17,477
13,905
0
8,148
8,971
26,162
0
W
Achilles
Xenzakurai
Achilles
13,994
4,425
231
11,915
23,184
16,972
181
6,158
16,980
0
46,943
L
Morgan Le Fay
chacal5
Morgan Le Fay
13,884
1,354
681
2,867
11,543
4,498
126
6,851
4,422
70,686
0
W
Sobek
ıskender
Sobek
7,626
354
0
4,146
16,573
13,867
0
7,375
8,700
27,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,421
Gold Earned
43,996
477
Minions Killed
403
0
Camps Cleared
0
1,719,730
Distance Traveled
1,656,798
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,995
473
85
4
0
357,850
2
L
Xing Tian
8,422
443
72
4
0
349,177
5
L
Erlang Shen
8,653
455
94
5
0
329,358
0
W
Morgan Le Fay
10,171
535
117
6
0
351,534
0
W
Medusa
9,248
487
107
6
0
313,565
3
W
Merlin
10,042
529
124
7
0
332,518
6
L
Sylvanus
8,105
427
37
2
0
310,117
0
W
Achilles
9,908
521
85
4
0
354,591
2
L
Morgan Le Fay
9,821
517
115
6
0
310,296
4
W
Sobek
8,052
424
44
2
0
367,522
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role