Player Matchup

Nemesis
Nemesis
Platinum IV
Hercules16
Nemesis
Platinum IV
Level 133
God Stats
25W - 21L
1,709 SR
Queue Stats
345W - 342L
1,802 MMR
Solo
Chang'e
Chang'e
Platinum II
OhwellOhwell
Chang'e
Platinum II
Level 119
God Stats
6W - 11L
1,452 SR
Queue Stats
299W - 295L
1,823 MMR
Solo
Hades
Hades
Platinum V
Pixlur
Hades
Platinum V
Level 127
God Stats
1W - 1L
1,643 SR
Queue Stats
64W - 73L
1,824 MMR
Solo
Medusa
Medusa
Platinum V
RaegoShah
Medusa
Platinum V
Level 160
God Stats
5W - 2L
1,559 SR
Queue Stats
170W - 154L
1,813 MMR
Solo
Bacchus
Bacchus
Platinum IV
StopBeingA8itch
Bacchus
Platinum IV
Level 68
God Stats
1W - 9L
1,236 SR
Queue Stats
639W - 641L
1,793 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,520 SR
1,811 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,610 SR
1,811 MMR
Danzaburou
Danzaburou
Gold II
Dimodrius
Danzaburou
Gold II
Level 155
God Stats
8W - 4L
1,642 SR
Queue Stats
38W - 31L
1,850 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
Faconloverxx
Tsukuyomi
Platinum II
Level 127
God Stats
48W - 50L
1,587 SR
Queue Stats
698W - 683L
1,806 MMR
Solo
Agni
Agni
Platinum V
Ohazar
Agni
Platinum V
Level 156
God Stats
3W - 3L
1,655 SR
Queue Stats
269W - 249L
1,773 MMR
Solo
Tyr
Tyr
Platinum III
RubeenAnton
Tyr
Platinum III
Level 109
God Stats
43W - 37L
1,545 SR
Queue Stats
124W - 115L
1,847 MMR
Solo
Khepri
Khepri
Platinum III
tuisima
Khepri
Platinum III
Level 88
God Stats
9W - 6L
1,623 SR
Queue Stats
178W - 174L
1,781 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hercules16
Nemesis
20
7 / 4 / 15
18,732
604
22,221
29,924
21,445
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
OhwellOhwell
Chang'e
20
8 / 5 / 9
19,099
616
37,986
25,201
19,444
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hades
Pixlur
Hades
20
4 / 5 / 16
18,266
589
19,306
22,147
15,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
RaegoShah
Medusa
20
10 / 5 / 5
20,356
657
21,111
25,226
13,020
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 3 / 10
16,780
541
18,332
28,602
42,787
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AthenaTiamatSetGilgameshApollo

VS

Bans
ScyllaAnhurJanusCupidCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dimodrius
Danzaburou
20
5 / 7 / 7
18,418
594
21,549
31,213
14,850
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Faconloverxx
Tsukuyomi
20
5 / 10 / 8
15,275
493
23,093
29,550
12,250
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Agni
Ohazar
Agni
20
10 / 4 / 5
15,896
513
24,763
17,799
8,454
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 6 / 6
14,406
465
12,400
35,362
33,271
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
tuisima
Khepri
19
0 / 8 / 12
14,048
453
6,531
31,490
38,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
60
35
Kills
22
22
Deaths
35
55
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dimodrius
Danzaburou
5
7
7
1.21
L
Tsukuyomi
Faconloverxx
Tsukuyomi
5
10
8
0.9
W
Nemesis
Hercules16
Nemesis
7
4
15
3.63
L
Agni
Ohazar
Agni
10
4
5
3.13
W
Chang'e
OhwellOhwell
Chang'e
8
5
9
2.5
W
Hades
Pixlur
Hades
4
5
16
2.4
W
Medusa
RaegoShah
Medusa
10
5
5
2.5
L
2
6
6
0.83
W
6
3
10
3.67
L
Khepri
tuisima
Khepri
0
8
12
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,956
Damage
88,336
131,100
Taken
145,414
112,299
Mitigated
107,429
56,510
Healing
34,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dimodrius
Danzaburou
21,549
12,818
0
12,435
31,213
14,850
1,000
8,062
23,061
0
159,045
L
Tsukuyomi
Faconloverxx
Tsukuyomi
23,093
6,825
0
5,904
29,550
12,250
0
11,944
17,293
0
140,868
W
Nemesis
Hercules16
Nemesis
22,221
12,458
0
5,718
29,924
21,445
1,949
3,181
26,421
0
192,915
L
Agni
Ohazar
Agni
24,763
1,609
0
2,664
17,799
8,454
168
9,571
7,881
108,330
0
W
Chang'e
OhwellOhwell
Chang'e
37,986
3,551
7,750
10,852
25,201
19,444
1,094
7,982
16,913
153,390
0
W
Hades
Pixlur
Hades
19,306
2,154
1,788
15,459
22,147
15,603
2,890
10,481
11,262
119,050
0
W
Medusa
RaegoShah
Medusa
21,111
9,940
0
7,269
25,226
13,020
8,450
4,455
20,633
0
178,175
L
12,400
819
0
12,545
35,362
33,271
0
24,810
9,980
0
95,480
W
18,332
2,136
0
7,674
28,602
42,787
106
5,886
22,235
79,426
0
L
Khepri
tuisima
Khepri
6,531
396
0
1,208
31,490
38,604
0
19,322
11,575
26,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,233
Gold Earned
78,043
966
Minions Killed
870
0
Camps Cleared
0
2,992,669
Distance Traveled
2,968,716
45
Wards Purchased
50
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
18,418
594
258
8
0
489,980
12
L
Tsukuyomi
15,275
493
214
7
0
579,531
1
W
Nemesis
18,732
604
179
6
0
673,048
10
L
Agni
15,896
513
185
6
0
587,667
9
W
Chang'e
19,099
616
235
8
0
581,630
6
W
Hades
18,266
589
194
6
0
590,984
10
W
Medusa
20,356
657
259
8
0
550,563
13
L
Tyr
14,406
465
185
6
0
690,792
6
W
Bacchus
16,780
541
99
3
0
596,444
6
L
Khepri
14,048
453
28
1
0
620,746
22

Distance Traveled

Minion Kills by Role

Gold Earned by Role