Player Matchup

Yemoja
Yemoja
Donk3yKongg
Yemoja
Level 27
God Stats
1W - 2L
1,253 SR
Queue Stats
31W - 48L
1,325 Elo+
Party 3
Erlang Shen
Erlang Shen
EvoidFan
Erlang Shen
Level 18
God Stats
2W - 2L
1,410 SR
Queue Stats
142W - 125L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
La guenille640
Danzaburou
Level 108
God Stats
3W - 5L
1,536 SR
Queue Stats
380W - 391L
1,535 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
gabrielwarrior5
Morgan Le Fay
Level 73
God Stats
3W - 1L
1,414 SR
Queue Stats
177W - 189L
1,526 Elo+
Party 1
Bellona
Bellona
hailski
Bellona
Level 46
God Stats
6W - 7L
1,583 SR
Queue Stats
129W - 157L
1,428 Elo+
Party 3
Team Averages
Level 54
1,439 SR
1,464 Elo+

VS

Team Averages
Level 38
1,518 SR
1,425 Elo+
Athena
Athena
 
Athena
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Andy_832xD
Bakasura
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,639 Elo+
Solo
Anhur
Anhur
Bobcat55
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,218 Elo+
Party 2
Vulcan
Vulcan
Goyetagamer02
Vulcan
Level 42
God Stats
5W - 5L
1,699 SR
Queue Stats
318W - 314L
1,409 Elo+
Solo
King Arthur
King Arthur
ZLryanZ
King Arthur
Level 40
God Stats
8W - 11L
1,391 SR
Queue Stats
70W - 92L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 5 / 8
11,468
441
7,796
16,263
15,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
EvoidFan
Erlang Shen
20
15 / 2 / 13
15,403
592
19,709
21,132
14,121
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
La guenille640
Danzaburou
20
16 / 5 / 6
15,976
614
27,337
19,696
9,290
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
gabrielwarrior5
Morgan Le Fay
20
12 / 3 / 11
14,905
573
21,300
18,159
8,781
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
hailski
Bellona
19
5 / 5 / 3
13,588
523
11,710
20,434
18,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
3 / 9 / 9
11,438
440
10,704
25,858
24,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Andy_832xD
Bakasura
13
2 / 8 / 3
9,742
375
7,425
15,966
5,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Bobcat55
Anhur
17
5 / 9 / 7
11,226
432
10,418
21,101
8,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 12 / 4
13,035
501
16,849
20,104
7,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ZLryanZ
King Arthur
19
4 / 11 / 2
12,671
487
8,689
25,604
23,052
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
45
49
Kills
20
20
Deaths
49
41
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
9
9
0.83
L
Bakasura
Andy_832xD
Bakasura
2
8
3
0.44
L
Anhur
Bobcat55
Anhur
5
9
7
0.94
W
Yemoja
1
5
8
1
W
Erlang Shen
EvoidFan
Erlang Shen
15
2
13
10.75
L
6
12
4
0.67
W
Danzaburou
La guenille640
Danzaburou
16
5
6
3.8
L
King Arthur
ZLryanZ
King Arthur
4
11
2
0.45
W
Morgan Le Fay
gabrielwarrior5
Morgan Le Fay
12
3
11
5.83
W
Bellona
hailski
Bellona
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,852
Damage
54,085
95,684
Taken
108,633
66,754
Mitigated
69,762
23,168
Healing
16,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
10,704
2,554
0
2,207
25,858
24,660
105
7,127
18,671
36,905
0
L
Bakasura
Andy_832xD
Bakasura
7,425
5,527
0
3,273
15,966
5,551
0
4,607
11,329
0
48,704
L
Anhur
Bobcat55
Anhur
10,418
6,179
0
5,348
21,101
8,724
250
3,366
17,735
0
51,371
W
Yemoja
7,796
1,683
2,460
1,500
16,263
15,815
467
5,328
10,855
45,080
0
W
Erlang Shen
EvoidFan
Erlang Shen
19,709
10,047
0
4,629
21,132
14,121
79
3,448
17,621
0
117,095
L
16,849
5,992
0
3,394
20,104
7,775
0
9,026
10,898
68,231
0
W
Danzaburou
La guenille640
Danzaburou
27,337
13,586
0
3,916
19,696
9,290
162
7,643
12,053
0
118,526
L
King Arthur
ZLryanZ
King Arthur
8,689
1,421
0
2,527
25,604
23,052
312
5,296
19,775
0
60,860
W
Morgan Le Fay
gabrielwarrior5
Morgan Le Fay
21,300
2,012
449
5,414
18,159
8,781
1,675
3,949
14,119
103,646
0
W
Bellona
hailski
Bellona
11,710
3,535
6
4,794
20,434
18,747
4,530
7,185
13,249
326
87,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,340
Gold Earned
58,112
651
Minions Killed
430
0
Camps Cleared
0
2,399,616
Distance Traveled
1,928,095
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,438
440
37
1
0
443,277
3
L
Bakasura
9,742
375
97
4
0
303,258
0
L
Anhur
11,226
432
102
4
0
405,893
4
W
Yemoja
11,468
441
57
2
0
418,377
5
W
Erlang Shen
15,403
592
137
5
0
568,692
4
L
Vulcan
13,035
501
90
3
0
404,893
0
W
Danzaburou
15,976
614
128
5
0
443,857
1
L
King Arthur
12,671
487
104
4
0
370,774
0
W
Morgan Le Fay
14,905
573
163
6
0
491,731
1
W
Bellona
13,588
523
166
6
0
476,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role