Player Matchup

Ymir
Ymir
Deliquensy
Ymir
Level 4
God Stats
19W - 17L
1,121 SR
Queue Stats
24W - 20L
1,041 Elo+
Party 2
Tyr
Tyr
GabrielTosh6
Tyr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,267 Elo+
Solo
Apollo
Apollo
Ksad0
Apollo
Level 86
God Stats
15W - 10L
1,609 SR
Queue Stats
219W - 217L
1,492 Elo+
Party 2
Zeus
Zeus
iLastavard
Zeus
Level 8
God Stats
10W - 9L
1,500 SR
Queue Stats
22W - 28L
1,249 Elo+
Solo
Set
Set
scrithel
Set
Level 17
God Stats
2W - 2L
1,261 SR
Queue Stats
9W - 10L
1,387 Elo+
Solo
Team Averages
Level 25
1,398 SR
1,287 Elo+

VS

Team Averages
Level 17
1,388 SR
1,299 Elo+
Neith
Neith
Shopper62132
Neith
Level 10
God Stats
2W - 4L
1,382 SR
Queue Stats
39W - 77L
1,145 Elo+
Party 3
Ganesha
Ganesha
SirBulka
Ganesha
Level 18
God Stats
0W - 1L
1,566 SR
Queue Stats
0W - 3L
1,244 Elo+
Party 1
Nu Wa
Nu Wa
azer0304
Nu Wa
Level 40
God Stats
8W - 8L
1,323 SR
Queue Stats
235W - 311L
1,363 Elo+
Party 3
Arachne
Arachne
kantiluv
Arachne
Level 13
God Stats
41W - 47L
1,167 SR
Queue Stats
342W - 334L
1,244 Elo+
Solo
Tyr
Tyr
kerakiki
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 14
6,294
629
899
5,162
4,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 0 / 3
5,015
502
704
3,527
2,003
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
Ksad0
Apollo
11
15 / 0 / 1
7,179
718
8,454
4,857
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 0 / 3
5,558
556
2,562
3,299
920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 0
5,856
586
2,027
5,314
1,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 1
4,040
404
1,597
5,347
913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
SirBulka
Ganesha
7
0 / 5 / 0
4,788
479
2,243
6,282
2,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
azer0304
Nu Wa
7
0 / 1 / 0
4,891
489
1,827
3,361
800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
kantiluv
Arachne
9
0 / 3 / 0
5,276
528
485
5,783
2,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 5 / 0
4,450
445
1,246
4,998
2,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
20
Kills
1
2
Deaths
21
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
2
14
4
W
0
0
3
1.5
W
Apollo
Ksad0
Apollo
15
0
1
15.5
L
0
7
1
0.07
L
Ganesha
SirBulka
Ganesha
0
5
0
0
L
Nu Wa
azer0304
Nu Wa
0
1
0
0
W
1
0
3
2.5
L
Arachne
kantiluv
Arachne
0
3
0
0
L
1
5
0
0.2
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,646
Damage
7,398
22,159
Taken
25,771
10,477
Mitigated
8,542
5,682
Healing
3,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
899
221
0
772
5,162
4,192
157
131
5,031
5,936
0
W
704
197
0
789
3,527
2,003
281
574
2,953
0
12,649
W
Apollo
Ksad0
Apollo
8,454
5,026
0
2,051
4,857
1,778
785
201
4,656
0
43,532
L
1,597
772
0
166
5,347
913
0
63
5,284
0
10,921
L
Ganesha
SirBulka
Ganesha
2,243
138
0
724
6,282
2,471
0
1,223
5,059
19,401
0
L
Nu Wa
azer0304
Nu Wa
1,827
118
64
1,052
3,361
800
123
1,301
2,060
13,575
0
W
2,562
330
0
1,801
3,299
920
424
2,407
892
15,918
0
L
Arachne
kantiluv
Arachne
485
417
0
698
5,783
2,057
0
333
5,450
0
28,287
L
1,246
598
0
306
4,998
2,301
0
541
4,457
0
9,906
W
2,027
1,149
0
269
5,314
1,584
266
757
4,557
0
38,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,902
Gold Earned
23,445
219
Minions Killed
161
0
Camps Cleared
0
877,808
Distance Traveled
828,596
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,294
629
8
1
0
175,977
0
W
Tyr
5,015
502
16
2
0
158,635
1
W
Apollo
7,179
718
86
9
0
183,986
1
L
Neith
4,040
404
23
2
0
137,111
0
L
Ganesha
4,788
479
9
1
0
181,776
1
L
Nu Wa
4,891
489
36
4
0
134,533
2
W
Zeus
5,558
556
34
3
0
181,785
2
L
Arachne
5,276
528
70
7
0
166,658
0
L
Tyr
4,450
445
23
2
0
208,518
4
W
Set
5,856
586
75
8
0
177,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role