Player Matchup

Kukulkan
Kukulkan
CuteAsDuck
Kukulkan
Level 15
God Stats
0W - 1L
1,965 SR
Queue Stats
4W - 3L
1,791 Elo+
Party 1
Vulcan
Vulcan
Gnummy
Vulcan
Level 21
God Stats
2W - 3L
1,482 SR
Queue Stats
3W - 5L
1,347 Elo+
Solo
Sun Wukong
Sun Wukong
NibblesTheDuck
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,676 Elo+
Party 1
Aphrodite
Aphrodite
Scottish420
Aphrodite
Level 6
God Stats
7W - 5L
1,637 SR
Queue Stats
46W - 61L
1,522 Elo+
Solo
Kali
Kali
Zlatojar
Kali
Level 20
God Stats
11W - 13L
1,526 SR
Queue Stats
166W - 162L
1,470 Elo+
Solo
Team Averages
Level 13
1,622 SR
1,561 Elo+

VS

Team Averages
Level 10
1,631 SR
1,616 Elo+
Set
Set
BramOnPC
Set
Level 10
God Stats
3W - 1L
1,506 SR
Queue Stats
138W - 139L
1,511 Elo+
Solo
Janus
Janus
MichuESP
Janus
Level 5
God Stats
10W - 5L
1,524 SR
Queue Stats
42W - 14L
1,547 Elo+
Solo
Ra
Ra
Minsc85
Ra
Level 7
God Stats
16W - 11L
1,932 SR
Queue Stats
19W - 13L
1,843 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MonkeyDRobin
Morgan Le Fay
Level 15
God Stats
8W - 1L
2,048 SR
Queue Stats
16W - 6L
1,873 Elo+
Solo
He Bo
He Bo
PUDGEzzzz
He Bo
Level 15
God Stats
1W - 1L
1,147 SR
Queue Stats
18W - 29L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CuteAsDuck
Kukulkan
17
3 / 6 / 7
11,189
1,017
11,805
16,243
5,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
Gnummy
Vulcan
17
4 / 6 / 5
11,363
1,033
10,554
17,960
6,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
NibblesTheDuck
Sun Wukong
18
4 / 7 / 9
11,733
1,067
10,164
18,067
14,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
Scottish420
Aphrodite
17
1 / 10 / 7
10,615
965
5,125
18,518
10,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
17
4 / 9 / 9
11,860
1,078
7,553
16,889
8,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

26

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 5 / 15
13,826
1,257
18,067
14,286
7,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
MichuESP
Janus
20
14 / 1 / 14
14,905
1,355
28,073
7,569
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 3 / 11
10,980
998
6,286
8,000
3,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
MonkeyDRobin
Morgan Le Fay
19
4 / 1 / 18
12,088
1,099
22,999
8,377
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
PUDGEzzzz
He Bo
17
5 / 6 / 13
11,139
1,013
8,231
11,428
4,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
109
16
Kills
38
38
Deaths
16
37
Assists
71
Player
Kills
Deaths
Assists
KDA
W
13
5
15
4.1
L
Kukulkan
CuteAsDuck
Kukulkan
3
6
7
1.08
L
Vulcan
Gnummy
Vulcan
4
6
5
1.08
W
Janus
MichuESP
Janus
14
1
14
21
W
2
3
11
2.5
W
Morgan Le Fay
MonkeyDRobin
Morgan Le Fay
4
1
18
13
L
Sun Wukong
NibblesTheDuck
Sun Wukong
4
7
9
1.21
W
He Bo
PUDGEzzzz
He Bo
5
6
13
1.92
L
Aphrodite
Scottish420
Aphrodite
1
10
7
0.45
L
Kali
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,201
Damage
83,656
87,677
Taken
49,660
45,517
Mitigated
22,882
15,701
Healing
8,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,067
7,600
0
1,754
14,286
7,798
0
7,876
6,410
0
24,836
L
Kukulkan
CuteAsDuck
Kukulkan
11,805
1,205
0
137
16,243
5,735
0
12,995
3,248
41,577
0
L
Vulcan
Gnummy
Vulcan
10,554
1,743
167
707
17,960
6,593
0
12,367
5,593
39,127
0
W
Janus
MichuESP
Janus
28,073
1,856
0
1,395
7,569
3,266
0
3,833
3,736
62,440
0
W
6,286
136
1,507
1,512
8,000
3,434
0
6,174
1,826
40,122
0
W
Morgan Le Fay
MonkeyDRobin
Morgan Le Fay
22,999
1,363
0
905
8,377
3,718
0
4,715
3,662
41,813
0
L
Sun Wukong
NibblesTheDuck
Sun Wukong
10,164
2,023
0
0
18,067
14,353
0
15,627
2,440
211
15,116
W
He Bo
PUDGEzzzz
He Bo
8,231
100
0
1,490
11,428
4,666
0
5,097
6,331
19,262
0
L
Aphrodite
Scottish420
Aphrodite
5,125
390
6,430
6,282
18,518
10,703
0
13,315
5,203
35,114
0
L
Kali
7,553
3,789
0
1,978
16,889
8,133
0
11,285
5,604
0
16,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,760
Gold Earned
62,938
228
Minions Killed
246
8
Camps Cleared
8
1,111,077
Distance Traveled
1,069,172
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,826
1,257
16
1
3
203,996
1
L
Kukulkan
11,189
1,017
62
6
1
235,048
2
L
Vulcan
11,363
1,033
37
3
2
245,786
1
W
Janus
14,905
1,355
83
8
2
230,563
0
W
Ra
10,980
998
86
8
1
228,623
0
W
Morgan Le Fay
12,088
1,099
38
3
1
231,968
1
L
Sun Wukong
11,733
1,067
16
1
0
237,509
1
W
He Bo
11,139
1,013
23
2
1
174,022
0
L
Aphrodite
10,615
965
99
9
0
185,957
3
L
Kali
11,860
1,078
14
1
5
206,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role