Player Matchup

Morgan Le Fay
Morgan Le Fay
CrusaderKing603
Morgan Le Fay
Level 27
God Stats
4W - 6L
1,456 SR
Queue Stats
67W - 64L
1,461 Elo+
Solo
Artio
Artio
Josemims25
Artio
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,722 Elo+
Solo
Anhur
Anhur
NIKBIGMAK485
Anhur
Level 22
God Stats
1W - 4L
1,619 SR
Queue Stats
16W - 25L
1,366 Elo+
Solo
Arachne
Arachne
raudales179
Arachne
Level 29
God Stats
17W - 17L
1,574 SR
Queue Stats
869W - 869L
1,446 Elo+
Solo
Erlang Shen
Erlang Shen
w3rty w8 QC
Erlang Shen
Level 25
God Stats
2W - 4L
1,482 SR
Queue Stats
28W - 26L
1,507 Elo+
Solo
Team Averages
Level 22
1,526 SR
1,500 Elo+

VS

Team Averages
Level 16
1,595 SR
1,452 Elo+
Hercules
Hercules
BlizzMan123382
Hercules
Level 26
God Stats
8W - 12L
1,748 SR
Queue Stats
177W - 197L
1,425 Elo+
Solo
Ra
Ra
Jaxschult
Ra
Level 15
God Stats
7W - 2L
1,823 SR
Queue Stats
67W - 68L
1,477 Elo+
Solo
Janus
Janus
Xvatchar
Janus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 31L
1,434 Elo+
Solo
Neith
Neith
egrvalve1
Neith
Level 8
God Stats
3W - 3L
1,401 SR
Queue Stats
8W - 9L
1,407 Elo+
Solo
Thor
Thor
the crazy man56
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CrusaderKing603
Morgan Le Fay
14
1 / 11 / 1
9,303
423
12,885
18,727
7,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
13
0 / 6 / 0
8,746
398
2,737
16,598
10,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 9 / 4
8,721
396
5,102
13,570
4,255
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
raudales179
Arachne
17
8 / 6 / 0
10,942
497
19,158
23,167
10,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Erlang Shen
w3rty w8 QC
Erlang Shen
16
6 / 3 / 0
10,551
480
15,273
20,108
15,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
6 / 1 / 9
10,991
500
11,884
19,177
16,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
18 / 1 / 6
13,959
635
26,079
14,860
8,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Xvatchar
Janus
16
0 / 5 / 10
10,238
465
8,993
11,548
3,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
egrvalve1
Neith
16
6 / 4 / 6
10,833
492
12,381
13,980
5,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
5 / 4 / 4
12,006
546
8,290
16,604
9,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
15
Kills
35
35
Deaths
15
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hercules
6
1
9
10.5
L
Morgan Le Fay
CrusaderKing603
Morgan Le Fay
1
11
1
0.14
W
18
1
6
21
L
Artio
0
6
0
0
L
0
9
4
0.22
W
Janus
Xvatchar
Janus
0
5
10
1
W
Neith
egrvalve1
Neith
6
4
6
2.25
L
Arachne
raudales179
Arachne
8
6
0
1.33
W
5
4
4
1.75
L
Erlang Shen
w3rty w8 QC
Erlang Shen
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,155
Damage
67,627
92,170
Taken
76,169
47,836
Mitigated
42,658
23,361
Healing
30,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
11,884
2,939
0
3,662
19,177
16,069
403
4,048
14,982
0
57,717
L
Morgan Le Fay
CrusaderKing603
Morgan Le Fay
12,885
964
0
3,242
18,727
7,059
594
10,028
8,609
54,898
0
W
26,079
2,938
3,608
8,923
14,860
8,261
1,548
4,472
9,984
101,279
0
L
Artio
2,737
362
163
2,839
16,598
10,149
1,549
4,843
11,459
23,748
0
L
5,102
1,707
0
684
13,570
4,255
2,286
4,385
9,125
0
37,840
W
Janus
Xvatchar
Janus
8,993
955
882
2,552
11,548
3,898
1,403
1,207
10,283
46,390
0
W
Neith
egrvalve1
Neith
12,381
6,195
0
5,535
13,980
5,408
2,360
4,279
9,475
0
45,497
L
Arachne
raudales179
Arachne
19,158
10,788
0
9,903
23,167
10,703
234
8,059
15,018
0
78,719
W
8,290
1,695
0
4,843
16,604
9,022
4,503
773
15,823
0
93,833
L
Erlang Shen
w3rty w8 QC
Erlang Shen
15,273
7,019
231
6,299
20,108
15,670
612
7,757
12,231
0
54,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,263
Gold Earned
58,027
390
Minions Killed
602
0
Camps Cleared
0
1,923,407
Distance Traveled
2,003,876
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,991
500
88
4
0
445,176
0
L
Morgan Le Fay
9,303
423
97
4
0
331,127
2
W
Ra
13,959
635
183
8
0
470,633
7
L
Artio
8,746
398
42
2
0
418,966
0
L
Anhur
8,721
396
59
3
0
316,886
0
W
Janus
10,238
465
99
5
0
361,060
3
W
Neith
10,833
492
71
3
0
328,832
2
L
Arachne
10,942
497
104
5
0
459,524
3
W
Thor
12,006
546
161
7
0
398,175
1
L
Erlang Shen
10,551
480
88
4
0
396,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role