Player Matchup

Horus
Horus
Al7o
Horus
Level 26
God Stats
16W - 23L
1,396 SR
Queue Stats
45W - 54L
1,307 Elo+
Solo
Hades
Hades
Albertosaurus660
Hades
Level 25
God Stats
15W - 12L
1,413 SR
Queue Stats
32W - 35L
1,336 Elo+
Solo
Khepri
Khepri
THECHEESYKNIGHT2
Khepri
Level 5
God Stats
1W - 1L
1,233 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anhur
Anhur
caniamom
Anhur
Level 23
God Stats
36W - 28L
1,540 SR
Queue Stats
75W - 58L
1,375 Elo+
Solo
Nemesis
Nemesis
rovius26
Nemesis
Level 29
God Stats
5W - 11L
1,178 SR
Queue Stats
224W - 219L
1,373 Elo+
Solo
Team Averages
Level 22
1,352 SR
1,378 Elo+

VS

Team Averages
Level 20
1,528 SR
1,273 Elo+
Sun Wukong
Sun Wukong
Andrewsita
Sun Wukong
Level 18
God Stats
14W - 12L
1,531 SR
Queue Stats
24W - 40L
1,239 Elo+
Party 1
Artemis
Artemis
Mastercris_torde
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,253 Elo+
Solo
Poseidon
Poseidon
Pauch02
Poseidon
Level 18
God Stats
15W - 15L
1,439 SR
Queue Stats
23W - 44L
1,203 Elo+
Party 1
Arachne
Arachne
Thenat
Arachne
Level 29
God Stats
5W - 1L
1,670 SR
Queue Stats
118W - 150L
1,336 Elo+
Party 2
Terra
Terra
Ytifis
Terra
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
91W - 110L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Al7o
Horus
11
8 / 1 / 5
7,761
554
7,309
6,872
5,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
7 / 1 / 1
7,407
529
6,567
8,857
5,263
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 6 / 10
7,463
533
5,551
9,722
7,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
caniamom
Anhur
13
7 / 1 / 6
8,031
574
9,404
8,282
2,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
rovius26
Nemesis
14
3 / 1 / 1
8,091
578
6,279
9,738
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Andrewsita
Sun Wukong
12
1 / 1 / 1
7,358
526
2,045
6,298
2,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 6 / 1
5,722
409
5,149
7,719
1,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Pauch02
Poseidon
10
1 / 6 / 2
6,538
467
6,395
8,551
1,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
Thenat
Arachne
12
5 / 7 / 1
7,506
536
5,324
13,226
3,526
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Terra
Ytifis
Terra
9
1 / 7 / 4
6,555
468
3,473
13,319
5,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
27
Kills
8
10
Deaths
27
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
Al7o
Horus
8
1
5
10.5
W
7
1
1
7.5
L
Sun Wukong
Andrewsita
Sun Wukong
1
1
1
1.5
L
0
6
1
0.08
L
Poseidon
Pauch02
Poseidon
1
6
2
0.33
W
2
6
10
1.17
L
Arachne
Thenat
Arachne
5
7
1
0.79
L
Terra
Ytifis
Terra
1
7
4
0.43
W
Anhur
caniamom
Anhur
7
1
6
10
W
Nemesis
rovius26
Nemesis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,110
Damage
22,386
43,471
Taken
49,113
24,906
Mitigated
14,722
16,110
Healing
9,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Al7o
Horus
7,309
4,511
706
2,321
6,872
5,208
1,020
1,713
5,159
0
22,184
W
6,567
634
0
3,932
8,857
5,263
161
3,634
5,223
26,772
0
L
Sun Wukong
Andrewsita
Sun Wukong
2,045
442
0
944
6,298
2,175
0
0
6,298
0
26,575
L
5,149
2,592
0
0
7,719
1,943
0
3,737
3,982
0
25,201
L
Poseidon
Pauch02
Poseidon
6,395
1,263
0
1,177
8,551
1,612
343
3,011
5,540
29,861
0
W
5,551
1,318
0
888
9,722
7,931
1,139
1,565
8,157
24,805
0
L
Arachne
Thenat
Arachne
5,324
4,098
0
4,240
13,226
3,526
0
2,312
10,914
0
28,517
L
Terra
Ytifis
Terra
3,473
1,169
389
2,438
13,319
5,466
178
3,058
10,261
15,567
0
W
Anhur
caniamom
Anhur
9,404
5,292
0
3,444
8,282
2,860
2,544
2,355
5,927
0
36,882
W
Nemesis
rovius26
Nemesis
6,279
1,580
0
4,819
9,738
3,644
664
601
9,137
0
51,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,753
Gold Earned
33,679
281
Minions Killed
187
0
Camps Cleared
0
1,259,619
Distance Traveled
1,168,368
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,761
554
31
2
0
274,881
0
W
Hades
7,407
529
46
3
0
192,095
2
L
Sun Wukong
7,358
526
44
3
0
253,786
1
L
Artemis
5,722
409
35
3
0
204,198
0
L
Poseidon
6,538
467
49
4
0
232,195
0
W
Khepri
7,463
533
37
3
0
264,823
0
L
Arachne
7,506
536
44
3
0
233,069
0
L
Terra
6,555
468
15
1
0
245,120
0
W
Anhur
8,031
574
61
4
0
237,475
3
W
Nemesis
8,091
578
106
8
0
290,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role