Player Matchup

Cupid
Cupid
Gold I
ErRaghe
Cupid
Gold I
Level 148
God Stats
1W - 0L
1,803 SR
Queue Stats
95W - 80L
1,813 MMR
Party 1
Arachne
Arachne
Platinum II
GazSenpai
Arachne
Platinum II
Level 46
God Stats
6W - 0L
1,977 SR
Queue Stats
37W - 28L
1,844 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum V
Mâtt
Cu Chulainn
Platinum V
Level 146
God Stats
1W - 4L
1,093 SR
Queue Stats
127W - 131L
1,737 MMR
Solo
Merlin
Merlin
Platinum V
manuelorantes
Merlin
Platinum V
Level 153
God Stats
7W - 7L
1,665 SR
Queue Stats
206W - 206L
1,726 MMR
Party 1
Sobek
Sobek
Gold I
nessasyt
Sobek
Gold I
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 57L
1,637 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,608 SR
1,751 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,544 SR
1,555 MMR
Fafnir
Fafnir
Gold III
 
Fafnir
Gold III
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold I
 
Thoth
Gold I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum V
 
Chang'e
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum III
 
Fenrir
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Moidak
Ah Muzen Cab
Platinum V
Level 130
God Stats
0W - 1L
1,719 SR
Queue Stats
145W - 133L
1,775 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ErRaghe
Cupid
15
5 / 1 / 0
8,541
657
6,462
7,046
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
GazSenpai
Arachne
12
4 / 1 / 1
7,151
550
5,351
11,552
3,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Mâtt
Cu Chulainn
12
1 / 0 / 1
7,280
560
5,889
10,079
5,529
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 1 / 2
7,131
549
3,862
3,848
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
nessasyt
Sobek
9
0 / 2 / 5
6,304
485
3,359
7,834
3,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SetApolloTiamatGilgameshAthena

VS

Bans
AresHeraNemesisKing ArthurDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
2 / 1 / 3
6,925
533
3,292
6,635
4,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
 
Thoth
11
2 / 3 / 0
6,748
519
4,669
6,455
2,014
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
 
Chang'e
12
0 / 1 / 0
6,608
508
4,745
8,245
7,355
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
 
Fenrir
10
1 / 3 / 1
6,076
467
3,287
9,563
3,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Moidak
Ah Muzen Cab
12
0 / 3 / 2
6,837
526
2,637
7,028
2,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
11
Kills
5
5
Deaths
11
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
1
3
3.5
L
Thoth
 
Thoth
2
3
0
0.67
L
Chang'e
 
Chang'e
0
1
0
0
L
Fenrir
 
Fenrir
1
3
1
0.5
W
Cupid
ErRaghe
Cupid
5
1
0
5
W
Arachne
GazSenpai
Arachne
4
1
1
4.5
L
Ah Muzen Cab
Moidak
Ah Muzen Cab
0
3
2
0.33
W
Cu Chulainn
Mâtt
Cu Chulainn
1
0
1
1.5
W
1
1
2
2
W
Sobek
nessasyt
Sobek
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,923
Damage
18,630
40,359
Taken
37,926
15,841
Mitigated
18,775
16,901
Healing
13,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,292
691
0
1,328
6,635
4,203
0
2,782
3,853
8,142
0
L
Thoth
 
Thoth
4,669
41
0
2,209
6,455
2,014
0
2,994
3,461
40,610
0
L
Chang'e
 
Chang'e
4,745
554
147
5,918
8,245
7,355
0
568
7,677
42,029
0
L
Fenrir
 
Fenrir
3,287
981
0
1,372
9,563
3,157
0
625
8,938
0
38,252
W
Cupid
ErRaghe
Cupid
6,462
3,560
83
4,836
7,046
2,143
1,016
288
6,758
0
57,889
W
Arachne
GazSenpai
Arachne
5,351
3,604
0
4,743
11,552
3,585
107
2,204
9,142
0
50,027
L
Ah Muzen Cab
Moidak
Ah Muzen Cab
2,637
1,170
0
2,109
7,028
2,046
0
252
6,776
0
48,915
W
Cu Chulainn
Mâtt
Cu Chulainn
5,889
1,544
0
3,878
10,079
5,529
0
4,645
5,432
0
43,821
W
3,862
299
0
873
3,848
1,177
174
2,033
1,593
52,980
0
W
Sobek
nessasyt
Sobek
3,359
464
0
2,488
7,834
3,407
0
2,954
4,728
8,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,407
Gold Earned
33,194
435
Minions Killed
361
0
Camps Cleared
0
1,255,872
Distance Traveled
1,283,097
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,925
533
16
1
0
277,807
4
L
Thoth
6,748
519
84
6
0
248,348
4
L
Chang'e
6,608
508
89
7
0
246,450
4
L
Fenrir
6,076
467
76
6
0
274,449
2
W
Cupid
8,541
657
143
11
0
232,852
4
W
Arachne
7,151
550
75
6
0
259,034
1
L
Ah Muzen Cab
6,837
526
96
7
0
236,043
3
W
Cu Chulainn
7,280
560
93
7
0
271,535
3
W
Merlin
7,131
549
111
9
0
232,254
4
W
Sobek
6,304
485
13
1
0
260,197
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role