Player Matchup

Nu Wa
Nu Wa
Cassette1987
Nu Wa
Level 18
God Stats
20W - 22L
1,575 SR
Queue Stats
76W - 74L
1,504 Elo+
Solo
Nemesis
Nemesis
PrecutLight953
Nemesis
Level 9
God Stats
3W - 7L
1,169 SR
Queue Stats
8W - 16L
1,261 Elo+
Solo
Hel
Hel
ZouriCZ
Hel
Level 29
God Stats
1W - 3L
1,370 SR
Queue Stats
1W - 5L
1,230 Elo+
Solo
Tiamat
Tiamat
fxenosT_SLVB
Tiamat
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 65L
1,314 Elo+
Party 1
Hachiman
Hachiman
silvercharque
Hachiman
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 59L
1,262 Elo+
Party 1
Team Averages
Level 19
1,423 SR
1,314 Elo+

VS

Team Averages
Level 16
1,464 SR
1,395 Elo+
Gilgamesh
Gilgamesh
ItsP0lley
Gilgamesh
Level 14
God Stats
5W - 9L
1,238 SR
Queue Stats
13W - 27L
1,195 Elo+
Solo
Da Ji
Da Ji
Kylethekiwi
Da Ji
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
176W - 169L
1,335 Elo+
Solo
Sylvanus
Sylvanus
LelapsMDG
Sylvanus
Level 8
God Stats
17W - 18L
1,446 SR
Queue Stats
18W - 21L
1,381 Elo+
Solo
Loki
Loki
YoRHa Yuki
Loki
Level 25
God Stats
9W - 4L
1,634 SR
Queue Stats
79W - 78L
1,470 Elo+
Solo
Anubis
Anubis
vagabundo1970
Anubis
Level 8
God Stats
13W - 23L
1,500 SR
Queue Stats
977W - 1,060L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 6
11,032
919
26,365
15,739
5,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 12 / 3
10,393
866
7,499
21,153
7,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hel
17
1 / 6 / 5
11,310
943
8,470
15,729
5,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
17
2 / 13 / 5
11,681
973
12,340
24,496
14,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
silvercharque
Hachiman
17
4 / 8 / 2
12,512
1,043
15,136
21,110
6,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ItsP0lley
Gilgamesh
20
10 / 2 / 20
13,527
1,127
17,400
14,412
12,840
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
3 / 1 / 20
11,913
993
11,840
11,441
5,928
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
LelapsMDG
Sylvanus
20
3 / 0 / 28
14,076
1,173
9,669
23,432
26,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
18 / 3 / 12
14,138
1,178
28,784
13,621
4,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
10 / 1 / 17
13,877
1,156
23,670
13,529
6,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
141
7
Kills
44
44
Deaths
7
21
Assists
97
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
Gilgamesh
ItsP0lley
Gilgamesh
10
2
20
10
W
3
1
20
13
W
Sylvanus
LelapsMDG
Sylvanus
3
0
28
17
L
0
12
3
0.13
W
18
3
12
8
L
Hel
1
6
5
0.58
L
Tiamat
2
13
5
0.35
L
Hachiman
silvercharque
Hachiman
4
8
2
0.63
W
10
1
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,810
Damage
91,363
98,227
Taken
76,435
39,145
Mitigated
57,003
16,495
Healing
14,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,365
11,887
0
0
15,739
5,079
0
3,862
11,877
63,774
0
W
Gilgamesh
ItsP0lley
Gilgamesh
17,400
3,317
0
361
14,412
12,840
0
9,316
5,096
1,365
37,955
W
11,840
2,010
1,361
1,988
11,441
5,928
0
6,126
5,315
0
20,019
W
Sylvanus
LelapsMDG
Sylvanus
9,669
2,471
2,768
3,205
23,432
26,522
0
13,831
9,601
25,255
0
L
7,499
4,681
0
624
21,153
7,413
0
6,027
15,126
0
21,133
W
28,784
9,273
0
64
13,621
4,942
0
9,470
4,151
0
56,203
L
Hel
8,470
829
5,541
5,205
15,729
5,025
0
7,087
8,642
36,293
0
L
Tiamat
12,340
1,938
234
3,451
24,496
14,949
0
8,210
16,112
26,632
0
L
Hachiman
silvercharque
Hachiman
15,136
8,719
245
1,195
21,110
6,679
0
9,272
11,838
0
38,979
W
23,670
1,364
315
4,757
13,529
6,771
0
8,432
5,097
84,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,928
Gold Earned
67,531
240
Minions Killed
282
4
Camps Cleared
7
985,992
Distance Traveled
1,144,478
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,032
919
71
6
1
187,438
1
W
Gilgamesh
13,527
1,127
39
3
0
257,132
2
W
Da Ji
11,913
993
25
2
0
234,119
1
W
Sylvanus
14,076
1,173
31
3
1
208,799
0
L
Nemesis
10,393
866
35
3
1
231,298
0
W
Loki
14,138
1,178
35
3
6
254,217
0
L
Hel
11,310
943
82
7
1
199,976
0
L
Tiamat
11,681
973
16
1
0
179,850
0
L
Hachiman
12,512
1,043
36
3
1
187,430
0
W
Anubis
13,877
1,156
152
13
0
190,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role