Player Matchup

Hercules
Hercules
Avatar Immortal
Hercules
Level 63
God Stats
3W - 2L
1,641 SR
Queue Stats
14W - 12L
1,444 Elo+
Solo
Sobek
Sobek
Hazedazedblazen
Sobek
Level 159
God Stats
5W - 9L
1,369 SR
Queue Stats
176W - 206L
1,403 Elo+
Solo
Anubis
Anubis
HouseOfAmerica
Anubis
Level 123
God Stats
2W - 2L
1,693 SR
Queue Stats
45W - 50L
1,397 Elo+
Solo
Team Averages
Level 115
1,568 SR
1,415 Elo+

VS

Team Averages
Level 66
1,546 SR
1,400 Elo+
Chang'e
Chang'e
 
Chang'e
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Cyzair
Odin
Level 65
God Stats
0W - 2L
1,266 SR
Queue Stats
106W - 135L
1,379 Elo+
Solo
Skadi
Skadi
Xx13-XIII-13xX
Skadi
Level 68
God Stats
14W - 6L
1,873 SR
Queue Stats
94W - 116L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
5 / 2 / 5
9,589
738
6,983
9,114
5,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 3 / 9
8,628
664
4,879
13,822
11,550
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 3 / 5
10,539
811
9,837
8,225
3,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 4 / 7
8,095
623
7,953
8,835
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Cyzair
Odin
13
2 / 3 / 6
8,725
671
7,339
11,227
3,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
6 / 5 / 1
9,306
716
9,079
11,012
3,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
12
Kills
8
8
Deaths
12
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
7
0.88
W
Hercules
5
2
5
3.75
L
Odin
Cyzair
Odin
2
3
6
1.67
W
1
3
9
1.83
W
6
3
5
2.83
L
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,699
Damage
24,371
31,161
Taken
31,074
20,264
Mitigated
9,145
5,889
Healing
3,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,953
513
1,044
1,365
8,835
2,550
226
4,075
4,514
23,886
0
W
Hercules
6,983
902
56
1,300
9,114
5,385
0
1,956
6,964
0
18,769
L
Odin
Cyzair
Odin
7,339
1,759
0
0
11,227
3,381
88
4,516
6,278
0
22,003
W
4,879
165
0
1,579
13,822
11,550
465
2,933
10,499
15,547
0
W
9,837
124
0
2,954
8,225
3,329
1,076
2,310
5,745
43,617
0
L
9,079
4,249
342
1,229
11,012
3,214
701
5,241
5,295
0
35,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,756
Gold Earned
26,126
128
Minions Killed
137
0
Camps Cleared
0
651,648
Distance Traveled
677,891
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,095
623
36
3
0
213,422
2
W
Hercules
9,589
738
22
2
0
226,503
1
L
Odin
8,725
671
36
3
0
256,643
3
W
Sobek
8,628
664
23
2
0
211,878
0
W
Anubis
10,539
811
83
6
0
213,267
0
L
Skadi
9,306
716
65
5
0
207,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role