Player Matchup

Zeus
Zeus
DarkHeartsKing
Zeus
Level 148
God Stats
2W - 2L
1,806 SR
Queue Stats
199W - 212L
1,442 Elo+
Solo
Mercury
Mercury
Didier Dudson
Mercury
Level 83
God Stats
3W - 4L
1,511 SR
Queue Stats
355W - 341L
1,488 Elo+
Party 1
Jing Wei
Jing Wei
Gondor094
Jing Wei
Level 45
God Stats
0W - 1L
1,297 SR
Queue Stats
45W - 63L
1,366 Elo+
Solo
Tyr
Tyr
WWWWWWWWMWMWWM
Tyr
Level 63
God Stats
6W - 5L
1,468 SR
Queue Stats
345W - 306L
1,490 Elo+
Party 1
Ares
Ares
z W a Z z A x
Ares
Level 73
God Stats
23W - 20L
1,495 SR
Queue Stats
294W - 281L
1,505 Elo+
Party 1
Team Averages
Level 82
1,515 SR
1,458 Elo+

VS

Team Averages
Level 78
1,558 SR
1,579 Elo+
Izanami
Izanami
Despots-D___
Izanami
Level 49
God Stats
52W - 35L
1,625 SR
Queue Stats
157W - 131L
1,544 Elo+
Solo
Nike
Nike
IgualikoJr
Nike
Level 109
God Stats
10W - 1L
1,529 SR
Queue Stats
637W - 532L
1,593 Elo+
Party 2
Nemesis
Nemesis
carlos0315
Nemesis
Level 34
God Stats
7W - 4L
1,547 SR
Queue Stats
109W - 50L
1,670 Elo+
Party 2
Ah Puch
Ah Puch
illochema
Ah Puch
Level 105
God Stats
1W - 1L
1,417 SR
Queue Stats
181W - 191L
1,451 Elo+
Party 2
Thanatos
Thanatos
juanjoylupe
Thanatos
Level 93
God Stats
16W - 9L
1,670 SR
Queue Stats
480W - 391L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 0
7,120
647
6,305
5,446
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
10
2 / 4 / 2
6,166
561
3,297
9,153
2,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
Gondor094
Jing Wei
8
0 / 7 / 4
5,221
475
3,279
9,163
3,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 2
4,995
454
2,488
8,879
3,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 3
5,912
537
3,555
10,460
6,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Despots-D___
Izanami
12
2 / 0 / 2
6,644
604
1,547
5,384
2,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 1 / 4
7,064
642
7,778
6,782
4,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
carlos0315
Nemesis
12
4 / 2 / 2
7,365
670
6,234
8,820
3,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
illochema
Ah Puch
10
3 / 2 / 5
5,826
530
7,591
5,607
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
juanjoylupe
Thanatos
10
6 / 3 / 3
6,530
594
8,266
8,375
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
8
Kills
18
18
Deaths
8
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
W
Izanami
Despots-D___
Izanami
2
0
2
3
L
Mercury
2
4
2
0.75
L
Jing Wei
Gondor094
Jing Wei
0
7
4
0.29
W
3
1
4
5
L
0
3
2
0.33
W
Nemesis
carlos0315
Nemesis
4
2
2
2.5
W
Ah Puch
illochema
Ah Puch
3
2
5
2.75
W
Thanatos
juanjoylupe
Thanatos
6
3
3
2.5
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,924
Damage
31,416
43,101
Taken
34,968
17,436
Mitigated
14,106
7,216
Healing
14,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,305
672
0
304
5,446
1,712
0
207
5,239
38,802
0
W
Izanami
Despots-D___
Izanami
1,547
1,049
0
2,783
5,384
2,050
0
0
5,384
0
48,271
L
Mercury
3,297
1,822
0
490
9,153
2,612
0
663
8,490
0
24,097
L
Jing Wei
Gondor094
Jing Wei
3,279
2,240
0
312
9,163
3,104
0
3,218
5,945
0
21,341
W
7,778
899
0
1,668
6,782
4,141
364
0
6,782
0
41,304
L
2,488
499
0
2,869
8,879
3,344
0
241
8,638
0
17,974
W
Nemesis
carlos0315
Nemesis
6,234
3,295
0
2,852
8,820
3,257
0
5,168
3,282
0
37,293
W
Ah Puch
illochema
Ah Puch
7,591
33
0
1,122
5,607
1,718
0
1,807
3,760
21,363
0
W
Thanatos
juanjoylupe
Thanatos
8,266
2,479
0
5,712
8,375
2,940
0
2,448
5,900
0
29,533
L
3,555
475
0
3,241
10,460
6,664
0
3,262
7,198
14,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,414
Gold Earned
33,429
277
Minions Killed
337
0
Camps Cleared
0
1,109,666
Distance Traveled
1,138,756
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,120
647
97
9
0
209,602
3
W
Izanami
6,644
604
107
10
0
222,072
0
L
Mercury
6,166
561
52
5
0
250,920
1
L
Jing Wei
5,221
475
57
5
0
221,379
0
W
Nike
7,064
642
84
8
0
213,839
4
L
Tyr
4,995
454
41
4
0
204,389
3
W
Nemesis
7,365
670
73
7
0
229,274
0
W
Ah Puch
5,826
530
21
2
0
232,743
0
W
Thanatos
6,530
594
52
5
0
240,828
1
L
Ares
5,912
537
30
3
0
223,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role