Player Matchup

Morgan Le Fay
Morgan Le Fay
Biglugo75
Morgan Le Fay
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
11W - 17L
1,337 Elo+
Solo
Pele
Pele
Hazy10
Pele
Level 27
God Stats
5W - 4L
1,537 SR
Queue Stats
68W - 69L
1,407 Elo+
Solo
Ymir
Ymir
HeiwanaAkuma
Ymir
Level 4
God Stats
0W - 2L
1,311 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
ThyP4leRid3r
Jing Wei
Level 27
God Stats
4W - 5L
1,368 SR
Queue Stats
23W - 31L
1,243 Elo+
Solo
Apollo
Apollo
YoungYezzy5062
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 16
1,443 SR
1,397 Elo+

VS

Team Averages
Level 21
1,472 SR
1,350 Elo+
Tsukuyomi
Tsukuyomi
LunaLeonhardt
Tsukuyomi
Level 5
God Stats
1W - 3L
1,116 SR
Queue Stats
3W - 5L
1,277 Elo+
Solo
Ra
Ra
Qkzut
Ra
Level 28
God Stats
52W - 47L
1,535 SR
Queue Stats
199W - 187L
1,481 Elo+
Solo
Ganesha
Ganesha
estarowwssa
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 64L
1,287 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
perpetual151
Morgan Le Fay
Level 29
God Stats
25W - 40L
1,709 SR
Queue Stats
536W - 614L
1,410 Elo+
Solo
Thor
Thor
啪啪怕酱
Thor
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
128W - 111L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Biglugo75
Morgan Le Fay
19
5 / 7 / 14
12,153
1,013
12,021
15,945
4,574
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
Hazy10
Pele
18
6 / 7 / 14
12,534
1,045
20,774
19,996
6,219
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 9 / 17
11,661
972
8,574
24,029
9,861
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
ThyP4leRid3r
Jing Wei
18
6 / 12 / 12
12,315
1,026
18,831
22,524
7,078
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

19
7 / 10 / 19
12,245
1,020
12,690
16,564
6,229
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LunaLeonhardt
Tsukuyomi
17
0 / 11 / 12
11,384
949
2,937
19,666
9,227
Mace

Mace

+10
Physical Power

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+75
Health

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
20
20 / 1 / 17
16,828
1,402
37,071
11,912
5,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ganesha
estarowwssa
Ganesha
20
0 / 7 / 36
12,376
1,031
5,635
18,637
11,697
Morgan Le Fay
perpetual151
Morgan Le Fay
20
15 / 1 / 18
15,139
1,262
33,270
13,504
6,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 8 / 23
14,260
1,188
14,906
18,585
9,199
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
151
28
Kills
45
45
Deaths
28
76
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Biglugo75
Morgan Le Fay
5
7
14
1.71
L
Pele
Hazy10
Pele
6
7
14
1.86
L
4
9
17
1.39
W
Tsukuyomi
LunaLeonhardt
Tsukuyomi
0
11
12
0.55
W
Ra
20
1
17
28.5
L
Jing Wei
ThyP4leRid3r
Jing Wei
6
12
12
1
L
7
10
19
1.65
W
Ganesha
estarowwssa
Ganesha
0
7
36
2.57
W
Morgan Le Fay
perpetual151
Morgan Le Fay
15
1
18
24
W
10
8
23
2.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,890
Damage
93,819
99,058
Taken
82,304
33,961
Mitigated
43,005
3,942
Healing
13,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Biglugo75
Morgan Le Fay
12,021
2,330
161
1,327
15,945
4,574
0
12,603
3,093
30,164
0
L
Pele
Hazy10
Pele
20,774
3,783
0
1,398
19,996
6,219
0
13,477
6,291
0
43,556
L
8,574
2,096
0
0
24,029
9,861
0
19,453
4,101
21,096
0
W
Tsukuyomi
LunaLeonhardt
Tsukuyomi
2,937
670
0
151
19,666
9,227
0
6,001
13,635
0
8,517
W
Ra
37,071
2,451
3,076
5,481
11,912
5,977
0
2,437
9,475
73,277
0
L
Jing Wei
ThyP4leRid3r
Jing Wei
18,831
16,441
0
136
22,524
7,078
0
15,736
6,502
0
46,261
L
12,690
8,213
0
920
16,564
6,229
0
13,204
3,095
0
23,076
W
Ganesha
estarowwssa
Ganesha
5,635
703
0
0
18,637
11,697
0
5,638
12,999
17,661
0
W
Morgan Le Fay
perpetual151
Morgan Le Fay
33,270
1,229
331
4,746
13,504
6,905
0
2,080
11,424
52,120
0
W
14,906
4,224
0
0
18,585
9,199
0
4,439
14,146
0
27,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,908
Gold Earned
69,987
183
Minions Killed
196
3
Camps Cleared
4
969,275
Distance Traveled
989,639
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,153
1,013
53
4
1
155,881
0
L
Pele
12,534
1,045
42
4
2
226,820
0
L
Ymir
11,661
972
23
2
0
181,749
0
W
Tsukuyomi
11,384
949
16
1
2
151,191
2
W
Ra
16,828
1,402
82
7
1
221,397
1
L
Jing Wei
12,315
1,026
47
4
0
244,490
0
L
Apollo
12,245
1,020
18
2
0
160,335
0
W
Ganesha
12,376
1,031
1
0
1
168,110
0
W
Morgan Le Fay
15,139
1,262
53
4
0
244,323
0
W
Thor
14,260
1,188
44
4
0
204,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role