Player Matchup

Sol
Sol
Gold III
AdriiiGM
Sol
Gold III
Level 124
God Stats
11W - 5L
1,694 SR
Queue Stats
343W - 339L
1,459 MMR
Solo
Ymir
Ymir
Gold II
AlvaroGoro95
Ymir
Gold II
Level 128
God Stats
21W - 7L
1,764 SR
Queue Stats
259W - 274L
1,501 MMR
Party 2
Cerberus
Cerberus
Gold IV
GatoPaco98
Cerberus
Gold IV
Level 89
God Stats
4W - 5L
1,535 SR
Queue Stats
113W - 118L
1,335 MMR
Party 2
Gilgamesh
Gilgamesh
Gold I
Zoom____Tv
Gilgamesh
Gold I
Level 154
God Stats
4W - 0L
1,809 SR
Queue Stats
303W - 300L
1,437 MMR
Solo
Apollo
Apollo
Gold V
outofsalt12
Apollo
Gold V
Level 101
God Stats
10W - 6L
1,563 SR
Queue Stats
135W - 156L
1,431 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,673 SR
1,433 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,578 SR
1,434 MMR
Izanami
Izanami
Silver I
ERIZO_PINCHITO
Izanami
Silver I
Level 84
God Stats
0W - 1L
1,829 SR
Queue Stats
17W - 24L
1,401 MMR
Solo
Bacchus
Bacchus
Gold III
Hajjarovic
Bacchus
Gold III
Level 121
God Stats
1W - 5L
1,449 SR
Queue Stats
277W - 268L
1,443 MMR
Solo
Nu Wa
Nu Wa
Bronze III
KapiteinKaap
Nu Wa
Bronze III
Level 128
God Stats
0W - 1L
1,503 SR
Queue Stats
3W - 10L
1,463 MMR
Party 1
Mulan
Mulan
Bronze III
Oh_Itsme_BigM
Mulan
Bronze III
Level 125
God Stats
0W - 1L
1,606 SR
Queue Stats
3W - 7L
1,463 MMR
Party 1
Ravana
Ravana
Gold V
mlody0san
Ravana
Gold V
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 117L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 7
11,739
559
14,384
16,522
6,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 4 / 10
11,108
529
6,339
16,333
11,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
GatoPaco98
Cerberus
17
3 / 1 / 7
10,975
523
12,567
19,907
12,874
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Zoom____Tv
Gilgamesh
18
7 / 3 / 9
11,858
565
16,377
14,222
6,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
18
2 / 1 / 10
11,045
526
5,820
11,483
4,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
SetPersephoneAthenaTiamatScylla

VS

Bans
BakasuraArachneSobekPeleChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 3
10,946
521
7,196
11,732
4,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Hajjarovic
Bacchus
13
4 / 8 / 5
10,048
478
10,802
18,829
17,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
0 / 6 / 5
9,267
441
11,427
11,718
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 5 / 3
10,564
503
14,177
17,255
9,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
mlody0san
Ravana
17
3 / 2 / 2
10,043
478
7,445
12,342
5,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
24
Kills
12
12
Deaths
24
43
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
3
7
3.5
W
5
4
10
2.5
L
1
3
3
0.83
W
Cerberus
GatoPaco98
Cerberus
3
1
7
6.5
L
Bacchus
Hajjarovic
Bacchus
4
8
5
0.81
L
0
6
5
0.42
L
4
5
3
1.1
W
Gilgamesh
Zoom____Tv
Gilgamesh
7
3
9
3.83
L
Ravana
mlody0san
Ravana
3
2
2
2
W
Apollo
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,487
Damage
51,047
78,467
Taken
71,876
40,871
Mitigated
40,439
23,908
Healing
15,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,384
5,639
0
8,239
16,522
6,080
938
4,586
11,936
92,733
0
W
6,339
243
0
0
16,333
11,536
18
4,360
11,973
37,674
0
L
7,196
5,429
0
3,651
11,732
4,300
1,212
3,438
8,294
0
95,183
W
Cerberus
GatoPaco98
Cerberus
12,567
285
0
10,572
19,907
12,874
262
4,144
15,763
69,498
0
L
Bacchus
Hajjarovic
Bacchus
10,802
1,359
0
806
18,829
17,610
0
9,742
9,087
25,928
0
L
11,427
1,642
230
1,098
11,718
3,256
0
6,265
5,453
66,556
0
L
14,177
993
0
4,445
17,255
9,939
707
8,969
8,286
0
59,088
W
Gilgamesh
Zoom____Tv
Gilgamesh
16,377
3,816
0
751
14,222
6,193
0
5,812
8,410
0
91,352
L
Ravana
mlody0san
Ravana
7,445
1,586
0
5,440
12,342
5,334
0
4,876
7,466
0
70,501
W
Apollo
5,820
4,259
0
4,346
11,483
4,188
1,535
3,327
8,156
0
85,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,725
Gold Earned
50,868
666
Minions Killed
576
0
Camps Cleared
0
2,004,642
Distance Traveled
1,915,588
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,739
559
178
8
0
353,077
2
W
Ymir
11,108
529
48
2
0
404,465
4
L
Izanami
10,946
521
185
9
0
368,670
3
W
Cerberus
10,975
523
165
8
0
413,492
0
L
Bacchus
10,048
478
36
2
0
351,587
4
L
Nu Wa
9,267
441
118
6
0
373,745
3
L
Mulan
10,564
503
111
5
0
378,880
1
W
Gilgamesh
11,858
565
114
5
0
455,809
4
L
Ravana
10,043
478
126
6
0
442,706
7
W
Apollo
11,045
526
161
8
0
377,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role