Player Matchup

Morgan Le Fay
Morgan Le Fay
CFC19052015
Morgan Le Fay
Level 20
God Stats
32W - 27L
1,435 SR
Queue Stats
72W - 86L
1,343 Elo+
Solo
Raijin
Raijin
MrBlunderMuffin
Raijin
Level 11
God Stats
1W - 2L
1,274 SR
Queue Stats
49W - 44L
1,410 Elo+
Solo
Sol
Sol
Shukcles
Sol
Level 14
God Stats
34W - 30L
1,462 SR
Queue Stats
53W - 48L
1,412 Elo+
Solo
Pele
Pele
katrina_lydialg
Pele
Level 18
God Stats
13W - 23L
1,441 SR
Queue Stats
21W - 28L
1,369 Elo+
Solo
Kuzenbo
Kuzenbo
ttv Bradley9067
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,217 Elo+
Solo
Team Averages
Level 14
1,422 SR
1,350 Elo+

VS

Team Averages
Level 11
1,593 SR
1,420 Elo+
Achilles
Achilles
FabioZed
Achilles
Level 7
God Stats
5W - 7L
1,500 SR
Queue Stats
22W - 34L
1,238 Elo+
Solo
Tiamat
Tiamat
GamerZ2004
Tiamat
Level 18
God Stats
6W - 6L
1,567 SR
Queue Stats
25W - 38L
1,355 Elo+
Party 2
Zhong Kui
Zhong Kui
IzW1NTERzI
Zhong Kui
Level 13
God Stats
20W - 11L
1,688 SR
Queue Stats
134W - 113L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
PeppyPuma21225
Cthulhu
Level 12
God Stats
3W - 3L
1,482 SR
Queue Stats
19W - 24L
1,401 Elo+
Party 2
Artemis
Artemis
Vaellin
Artemis
Level 5
God Stats
8W - 6L
1,731 SR
Queue Stats
37W - 29L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CFC19052015
Morgan Le Fay
18
1 / 12 / 9
11,360
947
13,322
19,436
8,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 7 / 4
11,818
985
19,045
18,930
7,773
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
1 / 4 / 9
11,175
931
12,032
17,507
6,749
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 7 / 5
13,482
1,124
20,618
21,439
9,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 8 / 1
9,473
789
709
14,963
9,788
Team 1 Tickets

47

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FabioZed
Achilles
18
3 / 4 / 14
11,391
949
7,425
16,657
13,519
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
GamerZ2004
Tiamat
19
6 / 3 / 14
12,488
1,041
15,469
10,854
6,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
IzW1NTERzI
Zhong Kui
20
10 / 2 / 18
13,666
1,139
17,037
13,986
11,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
5 / 3 / 16
12,569
1,047
17,057
20,285
17,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
Vaellin
Artemis
20
14 / 1 / 17
14,289
1,191
29,120
11,047
4,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
117
13
Kills
38
38
Deaths
13
28
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CFC19052015
Morgan Le Fay
1
12
9
0.46
W
Achilles
FabioZed
Achilles
3
4
14
2.5
W
Tiamat
GamerZ2004
Tiamat
6
3
14
4.33
W
Zhong Kui
IzW1NTERzI
Zhong Kui
10
2
18
9.5
L
4
7
4
0.86
W
5
3
16
4.33
L
1
4
9
1.38
W
Artemis
Vaellin
Artemis
14
1
17
22.5
L
7
7
5
1.36
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,726
Damage
86,108
92,275
Taken
72,829
41,679
Mitigated
52,999
6,412
Healing
14,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CFC19052015
Morgan Le Fay
13,322
2,981
0
818
19,436
8,293
0
9,749
9,687
38,232
0
W
Achilles
FabioZed
Achilles
7,425
2,240
0
701
16,657
13,519
0
11,757
4,809
0
16,304
W
Tiamat
GamerZ2004
Tiamat
15,469
2,106
0
3,000
10,854
6,230
0
6,760
4,046
40,906
0
W
Zhong Kui
IzW1NTERzI
Zhong Kui
17,037
1,024
0
2,512
13,986
11,739
0
7,613
6,259
31,624
0
L
19,045
3,779
243
1,029
18,930
7,773
0
11,509
7,421
33,623
0
W
17,057
1,100
764
3,755
20,285
17,087
0
11,862
8,343
29,879
0
L
12,032
5,111
131
3,201
17,507
6,749
0
9,198
8,309
28,519
0
W
Artemis
Vaellin
Artemis
29,120
21,952
0
3,407
11,047
4,424
0
6,711
4,264
0
51,626
L
20,618
4,060
0
640
21,439
9,076
0
12,836
8,603
0
59,505
L
709
128
0
350
14,963
9,788
0
6,271
8,692
4,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,308
Gold Earned
64,403
214
Minions Killed
216
5
Camps Cleared
4
905,965
Distance Traveled
1,068,186
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,360
947
66
6
0
178,289
0
W
Achilles
11,391
949
17
1
0
168,110
0
W
Tiamat
12,488
1,041
66
6
2
224,983
0
W
Zhong Kui
13,666
1,139
39
3
1
232,194
0
L
Raijin
11,818
985
21
2
2
188,398
0
W
Cthulhu
12,569
1,047
49
4
0
259,559
1
L
Sol
11,175
931
31
3
0
152,138
0
W
Artemis
14,289
1,191
45
4
1
183,340
0
L
Pele
13,482
1,124
91
8
1
246,968
0
L
Kuzenbo
9,473
789
5
0
2
140,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role