Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Glendora_Wint
Ymir
Level 29
God Stats
4W - 1L
1,686 SR
Queue Stats
563W - 462L
1,605 Elo+
Solo
Ah Puch
Ah Puch
KammeeDoe
Ah Puch
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,690 Elo+
Party 2
Chaac
Chaac
TheWimpyLump
Chaac
Level 11
God Stats
3W - 0L
1,810 SR
Queue Stats
15W - 11L
1,642 Elo+
Party 2
Neith
Neith
sickshady1995
Neith
Level 8
God Stats
6W - 4L
1,712 SR
Queue Stats
105W - 109L
1,672 Elo+
Party 1
Team Averages
Level 43
1,642 SR
1,622 Elo+

VS

Team Averages
Level 19
1,548 SR
1,552 Elo+
Anubis
Anubis
Awhh Geez Rick
Anubis
Level 25
God Stats
8W - 9L
1,693 SR
Queue Stats
117W - 107L
1,463 Elo+
Solo
Ymir
Ymir
ElPapiDilf
Ymir
Level 22
God Stats
2W - 1L
1,570 SR
Queue Stats
7W - 8L
1,562 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FthFallenOG
Morgan Le Fay
Level 10
God Stats
1W - 2L
1,302 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Rama
Rama
StPabloXO
Rama
Level 28
God Stats
4W - 7L
1,673 SR
Queue Stats
292W - 261L
1,626 Elo+
Solo
King Arthur
King Arthur
eZFranXo1
King Arthur
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 27L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
5 / 0 / 1
6,089
609
3,209
4,750
1,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 2 / 2
6,525
653
4,162
6,262
3,341
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
KammeeDoe
Ah Puch
8
1 / 0 / 1
5,636
564
2,607
3,257
728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 1 / 4
6,247
625
5,661
5,959
2,791
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

10
3 / 1 / 1
5,636
564
3,877
4,972
1,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,082
508
4,442
6,156
2,640
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 1 / 1
4,710
471
255
4,495
2,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Morgan Le Fay
FthFallenOG
Morgan Le Fay
7
0 / 5 / 1
4,315
432
2,528
6,492
1,767
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
8
0 / 2 / 0
5,122
512
2,531
5,158
1,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
eZFranXo1
King Arthur
10
2 / 4 / 0
5,658
566
2,799
7,770
3,450
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
15
Kills
3
4
Deaths
15
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
0
1
5.5
L
1
3
0
0.33
L
0
1
1
0.5
L
Morgan Le Fay
FthFallenOG
Morgan Le Fay
0
5
1
0.1
W
3
2
2
2
W
Ah Puch
KammeeDoe
Ah Puch
1
0
1
1.5
L
Rama
0
2
0
0
W
3
1
4
5
L
King Arthur
eZFranXo1
King Arthur
2
4
0
0.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,516
Damage
12,555
25,200
Taken
30,071
9,821
Mitigated
11,424
11,633
Healing
7,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,209
993
0
1,200
4,750
1,800
0
628
4,122
0
30,380
L
4,442
875
0
2,224
6,156
2,640
176
1,341
4,815
27,145
0
L
255
0
0
435
4,495
2,099
48
47
4,448
10,347
0
L
Morgan Le Fay
FthFallenOG
Morgan Le Fay
2,528
636
87
1,351
6,492
1,767
0
451
6,041
13,569
0
W
4,162
958
0
2,987
6,262
3,341
160
1,518
4,744
31,518
0
W
Ah Puch
KammeeDoe
Ah Puch
2,607
120
0
1,235
3,257
728
224
771
2,486
22,361
0
L
Rama
2,531
2,042
0
1,477
5,158
1,468
0
1,403
3,755
0
23,929
W
5,661
1,054
0
3,402
5,959
2,791
56
3,180
2,779
0
34,849
L
King Arthur
eZFranXo1
King Arthur
2,799
297
0
1,886
7,770
3,450
0
3,527
4,243
0
27,212
W
3,877
1,808
0
2,809
4,972
1,161
519
1,128
3,844
0
24,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,133
Gold Earned
24,887
280
Minions Killed
222
0
Camps Cleared
0
896,790
Distance Traveled
803,284
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,089
609
58
6
0
192,599
1
L
Anubis
5,082
508
51
5
0
141,299
0
L
Ymir
4,710
471
19
2
0
196,786
1
L
Morgan Le Fay
4,315
432
16
2
0
150,382
0
W
Ymir
6,525
653
83
8
0
175,525
1
W
Ah Puch
5,636
564
47
5
0
155,028
1
L
Rama
5,122
512
73
7
0
128,744
2
W
Chaac
6,247
625
52
5
0
211,874
2
L
King Arthur
5,658
566
63
6
0
186,073
2
W
Neith
5,636
564
40
4
0
161,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role