Player Matchup

Neith
Neith
Kazhhh3356
Neith
Level 15
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 1L
1,813 Elo+
Party 1
Cthulhu
Cthulhu
MidWestDuppy
Cthulhu
Level 38
God Stats
6W - 6L
1,269 SR
Queue Stats
25W - 32L
1,429 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
shone54321
Morgan Le Fay
Level 88
God Stats
1W - 3L
1,749 SR
Queue Stats
79W - 67L
1,546 Elo+
Solo
Team Averages
Level 47
1,434 SR
1,596 Elo+

VS

Team Averages
Level 63
1,366 SR
1,475 Elo+
Heimdallr
Heimdallr
JuuzouXX
Heimdallr
Level 119
God Stats
2W - 0L
1,334 SR
Queue Stats
323W - 316L
1,464 Elo+
Party 2
Horus
Horus
PrincessElysium
Horus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 83L
1,483 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zynimyn
Morgan Le Fay
Level 49
God Stats
7W - 8L
1,265 SR
Queue Stats
295W - 280L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
8 / 10 / 6
11,915
701
19,403
16,985
6,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
MidWestDuppy
Cthulhu
15
6 / 4 / 8
11,625
684
16,193
21,218
18,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
shone54321
Morgan Le Fay
14
3 / 4 / 7
10,629
625
9,988
8,837
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JuuzouXX
Heimdallr
17
6 / 4 / 10
12,836
755
15,615
19,997
9,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 3 / 7
13,722
807
13,826
15,506
10,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Zynimyn
Morgan Le Fay
13
0 / 10 / 6
10,051
591
10,017
18,077
7,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
17
Kills
17
18
Deaths
17
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
JuuzouXX
Heimdallr
6
4
10
2.75
L
Neith
8
10
6
1.1
L
Cthulhu
MidWestDuppy
Cthulhu
6
4
8
2.5
W
11
3
7
4.83
W
Morgan Le Fay
Zynimyn
Morgan Le Fay
0
10
6
0.3
L
Morgan Le Fay
shone54321
Morgan Le Fay
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,584
Damage
39,458
47,040
Taken
53,580
28,282
Mitigated
26,383
11,278
Healing
13,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
JuuzouXX
Heimdallr
15,615
5,296
0
3,735
19,997
9,035
1,916
9,153
10,244
0
59,397
L
Neith
19,403
6,084
0
3,162
16,985
6,052
304
2,738
14,247
0
46,258
L
Cthulhu
MidWestDuppy
Cthulhu
16,193
687
256
4,971
21,218
18,968
301
4,584
16,634
39,355
0
W
13,826
5,384
1,619
4,150
15,506
10,327
351
7,321
7,515
0
44,184
W
Morgan Le Fay
Zynimyn
Morgan Le Fay
10,017
725
1,440
2,765
18,077
7,021
100
7,721
9,640
39,403
0
L
Morgan Le Fay
shone54321
Morgan Le Fay
9,988
955
744
2,145
8,837
3,262
310
2,695
6,142
31,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,169
Gold Earned
36,609
160
Minions Killed
187
0
Camps Cleared
0
857,534
Distance Traveled
963,650
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,836
755
75
4
0
321,010
0
L
Neith
11,915
701
62
4
0
242,366
0
L
Cthulhu
11,625
684
45
3
0
381,121
4
W
Horus
13,722
807
55
3
0
349,249
1
W
Morgan Le Fay
10,051
591
57
3
0
293,391
2
L
Morgan Le Fay
10,629
625
53
3
0
234,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role