Player Matchup

King Arthur
King Arthur
Fernando_IsBack
King Arthur
Level 14
God Stats
0W - 4L
1,279 SR
Queue Stats
18W - 19L
1,449 Elo+
Solo
Kukulkan
Kukulkan
Mpofuri
Kukulkan
Level 27
God Stats
0W - 1L
1,277 SR
Queue Stats
75W - 63L
1,575 Elo+
Solo
Tsukuyomi
Tsukuyomi
PakmanTalib77
Tsukuyomi
Level 8
God Stats
20W - 17L
1,401 SR
Queue Stats
20W - 19L
1,564 Elo+
Party 1
Apollo
Apollo
ploetwo
Apollo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Solo
Ra
Ra
wizardcow25
Ra
Level 22
God Stats
1W - 2L
1,507 SR
Queue Stats
56W - 50L
1,550 Elo+
Party 1
Team Averages
Level 18
1,393 SR
1,528 Elo+

VS

Team Averages
Level 18
1,450 SR
1,346 Elo+
Terra
Terra
Encore_Kardinal
Terra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,136 Elo+
Solo
Cupid
Cupid
Lilmorne
Cupid
Level 17
God Stats
3W - 9L
1,114 SR
Queue Stats
77W - 86L
1,241 Elo+
Solo
Serqet
Serqet
TarteOpoire
Serqet
Level 27
God Stats
7W - 5L
1,329 SR
Queue Stats
179W - 109L
1,534 Elo+
Solo
Ares
Ares
Tdrawer3130
Ares
Level 16
God Stats
15W - 8L
1,592 SR
Queue Stats
154W - 157L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Trollquisensbon
Cthulhu
Level 26
God Stats
2W - 0L
1,715 SR
Queue Stats
3W - 3L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fernando_IsBack
King Arthur
19
2 / 6 / 9
13,077
934
12,813
28,533
28,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Mpofuri
Kukulkan
20
1 / 3 / 11
13,323
952
20,795
11,066
4,603
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
PakmanTalib77
Tsukuyomi
19
3 / 8 / 8
12,946
925
12,956
19,115
8,920
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
ploetwo
Apollo
18
4 / 15 / 7
13,003
929
9,586
25,818
11,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
11 / 9 / 9
16,664
1,190
39,789
25,663
11,661
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 4
11,978
856
2,403
5,419
4,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
Lilmorne
Cupid
20
11 / 7 / 15
15,644
1,117
28,577
23,548
10,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Serqet
20
18 / 3 / 11
16,990
1,214
36,137
19,239
8,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 5 / 20
14,310
1,022
8,957
26,224
36,790
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
6 / 5 / 25
16,057
1,147
27,694
31,686
34,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
116
21
Kills
41
41
Deaths
21
44
Assists
75
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
King Arthur
Fernando_IsBack
King Arthur
2
6
9
1.08
W
Cupid
Lilmorne
Cupid
11
7
15
2.64
L
Kukulkan
Mpofuri
Kukulkan
1
3
11
2.17
L
Tsukuyomi
PakmanTalib77
Tsukuyomi
3
8
8
0.88
W
Serqet
18
3
11
7.83
W
5
5
20
3
W
6
5
25
3.7
L
Apollo
ploetwo
Apollo
4
15
7
0.5
L
11
9
9
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,939
Damage
103,768
110,195
Taken
106,116
65,556
Mitigated
94,735
11,008
Healing
22,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,403
738
1,504
1,236
5,419
4,339
0
2,547
2,872
9,643
0
L
King Arthur
Fernando_IsBack
King Arthur
12,813
3,307
0
4,187
28,533
28,556
0
8,364
18,774
0
28,352
W
Cupid
Lilmorne
Cupid
28,577
21,703
3,490
6,379
23,548
10,798
0
15,404
8,144
0
66,151
L
Kukulkan
Mpofuri
Kukulkan
20,795
1,926
0
0
11,066
4,603
0
6,117
4,949
52,168
0
L
Tsukuyomi
PakmanTalib77
Tsukuyomi
12,956
3,186
0
172
19,115
8,920
0
6,548
12,258
0
24,289
W
Serqet
36,137
13,031
0
3,088
19,239
8,570
0
8,745
10,262
0
47,811
W
8,957
534
0
0
26,224
36,790
0
15,243
10,981
22,229
0
W
27,694
1,764
707
6,223
31,686
34,238
0
18,645
13,041
63,639
0
L
Apollo
ploetwo
Apollo
9,586
4,370
0
461
25,818
11,816
0
7,936
17,548
0
21,504
L
39,789
2,146
2,230
3,958
25,663
11,661
0
10,089
14,554
71,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,013
Gold Earned
74,979
224
Minions Killed
235
7
Camps Cleared
10
1,306,619
Distance Traveled
1,166,979
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,978
856
15
1
0
109,424
0
L
King Arthur
13,077
934
32
2
1
308,891
0
W
Cupid
15,644
1,117
88
6
2
240,073
0
L
Kukulkan
13,323
952
82
6
1
218,439
0
L
Tsukuyomi
12,946
925
22
2
0
271,510
1
W
Serqet
16,990
1,214
36
3
8
280,889
0
W
Ares
14,310
1,022
15
1
0
249,167
0
W
Cthulhu
16,057
1,147
81
6
0
287,426
0
L
Apollo
13,003
929
12
1
1
239,718
0
L
Ra
16,664
1,190
76
5
4
268,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role