Player Matchup

Ymir
Ymir
 
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DiabolicL13
Bellona
Level 29
God Stats
1W - 1L
1,383 SR
Queue Stats
92W - 78L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mark__097
Morgan Le Fay
Level 27
God Stats
16W - 12L
1,624 SR
Queue Stats
186W - 204L
1,477 Elo+
Party 1
Heimdallr
Heimdallr
Redemptor33
Heimdallr
Level 31
God Stats
14W - 30L
1,332 SR
Queue Stats
377W - 413L
1,457 Elo+
Party 1
Arachne
Arachne
Roby1k
Arachne
Level 29
God Stats
26W - 24L
1,515 SR
Queue Stats
306W - 347L
1,409 Elo+
Party 1
Team Averages
Level 28
1,471 SR
1,472 Elo+

VS

Team Averages
Level 9
1,523 SR
1,332 Elo+
Tyr
Tyr
HottestDloyded
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 108L
1,116 Elo+
Party 2
Artemis
Artemis
HottestKrasava
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 98L
1,339 Elo+
Party 2
Merlin
Merlin
HottestTefal
Merlin
Level 4
God Stats
2W - 6L
1,349 SR
Queue Stats
82W - 96L
1,222 Elo+
Party 2
Chang'e
Chang'e
HottestTrapella
Chang'e
Level 6
God Stats
6W - 9L
1,303 SR
Queue Stats
59W - 76L
1,299 Elo+
Party 2
Nemesis
Nemesis
Zeig-Wurstfach-
Nemesis
Level 21
God Stats
7W - 4L
1,961 SR
Queue Stats
115W - 72L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 2 / 8
5,667
567
1,736
5,817
3,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
DiabolicL13
Bellona
11
1 / 0 / 1
6,139
614
2,234
4,503
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Mark__097
Morgan Le Fay
9
1 / 2 / 3
5,353
535
2,910
4,213
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Redemptor33
Heimdallr
11
11 / 1 / 1
6,914
691
8,622
6,344
2,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Roby1k
Arachne
9
6 / 2 / 0
5,788
579
4,080
6,297
2,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,463
446
451
4,467
1,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
2 / 5 / 0
4,427
443
3,115
5,967
1,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
7
1 / 7 / 1
4,771
477
2,409
6,415
1,580
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 6 / 1
3,880
388
1,020
5,061
1,018
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

11
4 / 0 / 1
5,871
587
5,535
5,043
2,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
20
Kills
7
7
Deaths
22
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
8
2.5
W
Bellona
DiabolicL13
Bellona
1
0
1
1.5
L
0
4
0
0
L
2
5
0
0.4
L
Merlin
1
7
1
0.21
L
0
6
1
0.08
W
Morgan Le Fay
Mark__097
Morgan Le Fay
1
2
3
1.25
W
Heimdallr
Redemptor33
Heimdallr
11
1
1
11.5
W
Arachne
Roby1k
Arachne
6
2
0
3
L
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,582
Damage
12,530
27,174
Taken
26,953
11,422
Mitigated
7,877
10,557
Healing
3,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,736
367
0
737
5,817
3,044
164
604
5,213
13,838
0
W
Bellona
DiabolicL13
Bellona
2,234
996
0
2,489
4,503
2,622
704
0
4,503
0
30,133
L
451
249
0
232
4,467
1,763
58
0
4,467
0
12,670
L
3,115
1,790
0
630
5,967
1,455
0
909
5,045
0
14,515
L
Merlin
2,409
665
0
1,087
6,415
1,580
0
1,819
4,596
10,944
0
L
1,020
378
354
726
5,061
1,018
0
827
4,234
4,440
0
W
Morgan Le Fay
Mark__097
Morgan Le Fay
2,910
62
0
929
4,213
1,249
853
952
3,261
24,926
0
W
Heimdallr
Redemptor33
Heimdallr
8,622
5,165
0
3,464
6,344
2,088
1,327
884
5,460
0
32,116
W
Arachne
Roby1k
Arachne
4,080
2,597
0
2,938
6,297
2,419
0
989
5,308
0
23,448
L
5,535
2,426
0
684
5,043
2,061
0
1,091
3,952
0
32,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,861
Gold Earned
23,412
258
Minions Killed
151
0
Camps Cleared
0
915,292
Distance Traveled
932,621
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,667
567
25
3
0
183,142
0
W
Bellona
6,139
614
80
8
0
187,312
0
L
Tyr
4,463
446
31
3
0
180,396
0
L
Artemis
4,427
443
26
3
0
209,391
1
L
Merlin
4,771
477
25
3
0
166,593
0
L
Chang'e
3,880
388
8
1
0
159,315
1
W
Morgan Le Fay
5,353
535
46
5
0
168,815
1
W
Heimdallr
6,914
691
57
6
0
183,557
2
W
Arachne
5,788
579
50
5
0
192,466
3
L
Nemesis
5,871
587
61
6
0
216,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role