Player Matchup

Khepri
Khepri
DaRkSoUl356
Khepri
Level 89
God Stats
13W - 15L
1,537 SR
Queue Stats
212W - 171L
1,610 Elo+
Solo
Susano
Susano
DeltaQuarti
Susano
Level 159
God Stats
4W - 3L
1,598 SR
Queue Stats
193W - 193L
1,573 Elo+
Solo
Persephone
Persephone
HоneyRain
Persephone
Level 143
God Stats
21W - 13L
1,715 SR
Queue Stats
330W - 329L
1,599 Elo+
Solo
Apollo
Apollo
TiiNeZ99
Apollo
Level 143
God Stats
1W - 2L
1,598 SR
Queue Stats
16W - 19L
1,549 Elo+
Solo
Fenrir
Fenrir
maxxi003
Fenrir
Level 129
God Stats
10W - 15L
1,534 SR
Queue Stats
242W - 237L
1,545 Elo+
Solo
Team Averages
Level 133
1,596 SR
1,575 Elo+

VS

Team Averages
Level 118
1,497 SR
1,568 Elo+
Morgan Le Fay
Morgan Le Fay
Dukiler4
Morgan Le Fay
Level 97
God Stats
9W - 4L
1,485 SR
Queue Stats
389W - 371L
1,551 Elo+
Party 2
Medusa
Medusa
Kazamori17
Medusa
Level 102
God Stats
4W - 4L
1,580 SR
Queue Stats
18W - 14L
1,629 Elo+
Party 1
Kuzenbo
Kuzenbo
devilvier12
Kuzenbo
Level 113
God Stats
11W - 9L
1,393 SR
Queue Stats
462W - 449L
1,506 Elo+
Party 2
Nemesis
Nemesis
pacob
Nemesis
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 208L
1,525 Elo+
Solo
The Morrigan
The Morrigan
ØЯYΩИ
The Morrigan
Level 160
God Stats
1W - 0L
1,528 SR
Queue Stats
24W - 17L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
1 / 4 / 6
8,055
448
5,777
10,975
7,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
16
5 / 3 / 3
9,774
543
8,766
14,748
5,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
HоneyRain
Persephone
14
5 / 7 / 3
9,403
522
11,138
11,384
4,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
TiiNeZ99
Apollo
15
3 / 4 / 3
9,449
525
11,396
14,891
5,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Fenrir
maxxi003
Fenrir
15
2 / 4 / 1
8,895
494
7,091
14,743
12,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dukiler4
Morgan Le Fay
15
5 / 5 / 6
9,339
519
11,627
12,699
4,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Kazamori17
Medusa
15
2 / 2 / 2
9,183
510
7,783
10,453
3,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kuzenbo
devilvier12
Kuzenbo
13
1 / 4 / 6
8,603
478
6,071
14,563
12,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
pacob
Nemesis
18
6 / 2 / 3
10,768
598
12,271
14,939
8,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

The Morrigan
ØЯYΩИ
The Morrigan
17
8 / 3 / 7
10,416
579
12,222
10,938
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
46
16
Kills
22
22
Deaths
16
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
4
6
1
L
Susano
5
3
3
2.17
W
Morgan Le Fay
Dukiler4
Morgan Le Fay
5
5
6
1.6
L
Persephone
HоneyRain
Persephone
5
7
3
0.93
W
Medusa
Kazamori17
Medusa
2
2
2
1.5
L
Apollo
TiiNeZ99
Apollo
3
4
3
1.13
W
Kuzenbo
devilvier12
Kuzenbo
1
4
6
1
L
Fenrir
maxxi003
Fenrir
2
4
1
0.63
W
Nemesis
pacob
Nemesis
6
2
3
3.75
W
The Morrigan
ØЯYΩИ
The Morrigan
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,168
Damage
49,974
66,741
Taken
63,592
35,128
Mitigated
33,071
17,998
Healing
15,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
5,777
726
0
784
10,975
7,418
0
6,129
4,649
24,182
0
L
Susano
8,766
2,087
0
4,345
14,748
5,658
0
6,760
7,790
0
62,110
W
Morgan Le Fay
Dukiler4
Morgan Le Fay
11,627
643
127
2,514
12,699
4,545
118
4,553
7,964
56,598
0
L
Persephone
HоneyRain
Persephone
11,138
982
0
1,947
11,384
4,144
0
7,411
3,804
64,962
0
W
Medusa
Kazamori17
Medusa
7,783
3,731
0
2,657
10,453
3,572
2,983
1,035
9,418
0
64,498
L
Apollo
TiiNeZ99
Apollo
11,396
8,324
0
6,092
14,891
5,256
522
4,768
9,997
0
69,168
W
Kuzenbo
devilvier12
Kuzenbo
6,071
2,206
0
1,692
14,563
12,645
0
6,521
7,872
25,467
0
L
Fenrir
maxxi003
Fenrir
7,091
2,647
0
4,830
14,743
12,652
344
2,181
12,502
0
51,211
W
Nemesis
pacob
Nemesis
12,271
6,945
0
5,635
14,939
8,332
0
1,356
13,577
0
72,188
W
The Morrigan
ØЯYΩИ
The Morrigan
12,222
2,162
0
2,602
10,938
3,977
20
3,030
7,817
65,777
2,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,576
Gold Earned
48,309
507
Minions Killed
511
0
Camps Cleared
0
1,620,397
Distance Traveled
1,717,108
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,055
448
34
2
0
328,681
6
L
Susano
9,774
543
110
6
0
355,109
4
W
Morgan Le Fay
9,339
519
106
6
0
353,520
5
L
Persephone
9,403
522
133
7
0
318,434
4
W
Medusa
9,183
510
118
7
0
305,888
3
L
Apollo
9,449
525
122
7
0
290,535
2
W
Kuzenbo
8,603
478
34
2
0
370,623
0
L
Fenrir
8,895
494
108
6
0
327,638
3
W
Nemesis
10,768
598
131
7
0
351,811
5
W
The Morrigan
10,416
579
122
7
0
335,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role