Player Matchup

King Arthur
King Arthur
Bronze III
WarStylle
King Arthur
Bronze III
Level 31
God Stats
0W - 3L
1,429 SR
Queue Stats
0W - 3L
1,400 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 31
1,429 SR
1,400 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 38
1,317 SR
1,243 MMR
Merlin
Merlin
Bronze III
obidegai
Merlin
Bronze III
Level 38
God Stats
1W - 0L
1,317 SR
Queue Stats
1W - 4L
1,243 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
WarStylle
King Arthur
20
5 / 4 / 0
22,128
692
25,412
39,291
51,156
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
AnubisJanusArtemisArachneAo Kuang

VS

Bans
VulcanCamazotzGilgameshErlang ShenRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
obidegai
Merlin
20
3 / 5 / 0
22,007
688
19,372
32,295
37,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
5
Kills
3
4
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
WarStylle
King Arthur
5
4
0
1.25
W
Merlin
obidegai
Merlin
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,412
Damage
19,372
39,291
Taken
32,295
51,156
Mitigated
37,161
980
Healing
6,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
WarStylle
King Arthur
25,412
4,347
0
980
39,291
51,156
2,378
19,372
19,919
0
183,554
W
Merlin
obidegai
Merlin
19,372
1,726
0
6,061
32,295
37,161
2,525
0
32,295
180,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,128
Gold Earned
22,007
226
Minions Killed
284
0
Camps Cleared
0
630,835
Distance Traveled
529,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
22,128
692
226
7
0
630,835
0
W
Merlin
22,007
688
284
9
0
529,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role