Player Matchup

Hachiman
Hachiman
A45Red
Hachiman
Level 8
God Stats
8W - 8L
1,604 SR
Queue Stats
8W - 9L
1,517 Elo+
Solo
Heimdallr
Heimdallr
AstroJ9
Heimdallr
Level 26
God Stats
27W - 17L
1,617 SR
Queue Stats
50W - 34L
1,572 Elo+
Solo
Discordia
Discordia
LowestFire
Discordia
Level 28
God Stats
69W - 66L
1,541 SR
Queue Stats
197W - 194L
1,469 Elo+
Party 1
Terra
Terra
jkrollup
Terra
Level 29
God Stats
2W - 2L
1,303 SR
Queue Stats
95W - 95L
1,557 Elo+
Party 1
Kukulkan
Kukulkan
玄月十七霁
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,201 Elo+
Solo
Team Averages
Level 19
1,513 SR
1,463 Elo+

VS

Team Averages
Level 8
1,559 SR
1,492 Elo+
Ra
Ra
ELghdj
Ra
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,232 Elo+
Solo
Fenrir
Fenrir
HEYWHATHAPPEND
Fenrir
Level 5
God Stats
1W - 3L
1,274 SR
Queue Stats
16W - 23L
1,414 Elo+
Solo
Neith
Neith
Woofle27
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,477 Elo+
Solo
Achilles
Achilles
Yauknn
Achilles
Level 11
God Stats
1W - 1L
1,832 SR
Queue Stats
30W - 19L
1,786 Elo+
Solo
Kukulkan
Kukulkan
buttchugg21
Kukulkan
Level 7
God Stats
50W - 29L
1,689 SR
Queue Stats
82W - 63L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
A45Red
Hachiman
20
13 / 7 / 17
15,571
1,198
25,350
22,464
12,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
AstroJ9
Heimdallr
20
21 / 7 / 13
16,904
1,300
39,260
23,357
11,879
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
LowestFire
Discordia
20
5 / 1 / 16
13,437
1,034
22,454
11,668
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
jkrollup
Terra
20
3 / 5 / 32
14,850
1,142
10,653
21,733
25,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
20
4 / 4 / 18
14,341
1,103
13,729
12,744
6,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

102

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
0 / 9 / 11
12,670
975
8,909
16,506
6,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 17 / 11
14,679
1,129
17,832
35,428
22,349
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Woofle27
Neith
19
0 / 6 / 16
12,274
944
9,827
16,304
7,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Yauknn
Achilles
20
10 / 6 / 8
15,777
1,214
17,542
27,136
35,098
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
buttchugg21
Kukulkan
20
5 / 8 / 15
14,410
1,108
31,610
21,353
9,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
85
46
Kills
24
24
Deaths
46
96
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Hachiman
A45Red
Hachiman
13
7
17
3.07
W
Heimdallr
AstroJ9
Heimdallr
21
7
13
3.93
L
Ra
0
9
11
0.61
L
9
17
11
0.85
W
Discordia
LowestFire
Discordia
5
1
16
13
L
Neith
Woofle27
Neith
0
6
16
1.33
L
Achilles
Yauknn
Achilles
10
6
8
2.33
L
Kukulkan
buttchugg21
Kukulkan
5
8
15
1.56
W
Terra
jkrollup
Terra
3
5
32
3.8
W
Kukulkan
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,446
Damage
85,720
91,966
Taken
116,727
62,567
Mitigated
80,878
23,591
Healing
9,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
A45Red
Hachiman
25,350
15,440
375
3,930
22,464
12,994
0
8,508
13,956
0
54,471
W
Heimdallr
AstroJ9
Heimdallr
39,260
26,026
0
6,029
23,357
11,879
0
9,438
13,919
0
70,095
L
Ra
8,909
576
2,135
1,770
16,506
6,658
0
5,545
10,958
48,306
0
L
17,832
5,862
0
912
35,428
22,349
0
11,436
23,992
0
27,507
W
Discordia
LowestFire
Discordia
22,454
1,210
0
0
11,668
5,126
0
4,603
7,065
45,137
0
L
Neith
Woofle27
Neith
9,827
4,427
0
1,415
16,304
7,351
0
6,252
10,052
0
34,814
L
Achilles
Yauknn
Achilles
17,542
6,181
0
2,375
27,136
35,098
0
13,722
13,414
0
26,672
L
Kukulkan
buttchugg21
Kukulkan
31,610
3,309
0
700
21,353
9,422
0
9,881
11,472
65,194
0
W
Terra
jkrollup
Terra
10,653
1,465
6,093
6,908
21,733
25,937
0
11,491
10,242
17,791
0
W
Kukulkan
13,729
361
0
256
12,744
6,631
0
6,479
6,265
37,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,103
Gold Earned
69,810
253
Minions Killed
245
13
Camps Cleared
4
1,304,439
Distance Traveled
1,221,014
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,571
1,198
39
3
1
239,721
0
W
Heimdallr
16,904
1,300
66
5
10
215,988
0
L
Ra
12,670
975
86
7
0
275,896
1
L
Fenrir
14,679
1,129
18
1
2
291,297
1
W
Discordia
13,437
1,034
64
5
2
274,090
0
L
Neith
12,274
944
47
4
0
170,259
1
L
Achilles
15,777
1,214
17
1
0
237,356
0
L
Kukulkan
14,410
1,108
77
6
2
246,206
0
W
Terra
14,850
1,142
15
1
0
285,312
1
W
Kukulkan
14,341
1,103
69
5
0
289,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role