Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Daniste21
Thoth
Level 33
God Stats
1W - 0L
1,743 SR
Queue Stats
1W - 1L
1,324 Elo+
Party 2
Ymir
Ymir
KaboMagik
Ymir
Level 124
God Stats
5W - 3L
1,480 SR
Queue Stats
28W - 27L
1,493 Elo+
Solo
Hou Yi
Hou Yi
ZakZaky
Hou Yi
Level 126
God Stats
5W - 3L
1,584 SR
Queue Stats
160W - 162L
1,495 Elo+
Solo
Team Averages
Level 95
1,562 SR
1,462 Elo+

VS

Team Averages
Level 104
1,463 SR
1,513 Elo+
Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Aeon-na-Anima
Loki
Level 144
God Stats
14W - 15L
1,646 SR
Queue Stats
170W - 164L
1,576 Elo+
Party 1
Hun Batz
Hun Batz
Aziruf
Hun Batz
Level 150
God Stats
1W - 2L
1,321 SR
Queue Stats
98W - 97L
1,541 Elo+
Party 1
Da Ji
Da Ji
BlackspartanK36
Da Ji
Level 88
God Stats
2W - 4L
1,346 SR
Queue Stats
3W - 9L
1,240 Elo+
Solo
Kukulkan
Kukulkan
K13P0W
Kukulkan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
3 / 1 / 18
7,469
1,245
6,663
4,702
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
 
Skadi
13
5 / 0 / 14
7,140
1,190
5,940
4,191
1,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Daniste21
Thoth
13
9 / 2 / 11
8,156
1,359
7,800
4,467
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
13
1 / 1 / 18
6,964
1,161
4,221
3,490
2,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
ZakZaky
Hou Yi
12
3 / 1 / 11
6,821
1,137
2,812
5,565
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

350

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 8 / 2
6,086
1,014
6,326
9,385
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 4 / 0
7,453
1,242
5,478
7,058
3,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hun Batz
Aziruf
Hun Batz
11
1 / 3 / 2
6,198
1,033
6,246
5,758
1,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 0
5,266
878
0
0
0
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
K13P0W
Kukulkan
12
0 / 6 / 4
6,577
1,096
2,610
7,929
2,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
13
21
Kills
5
5
Deaths
21
72
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
1
18
12
W
Skadi
 
Skadi
5
0
14
12
L
Merlin
 
Merlin
0
8
2
0.13
L
4
4
0
1
L
Hun Batz
Aziruf
Hun Batz
1
3
2
0.67
L
0
0
0
0
W
Thoth
Daniste21
Thoth
9
2
11
7.25
L
Kukulkan
K13P0W
Kukulkan
0
6
4
0.33
W
Ymir
1
1
18
10
W
Hou Yi
ZakZaky
Hou Yi
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,436
Damage
20,660
22,415
Taken
30,130
8,877
Mitigated
10,308
4,350
Healing
148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,663
323
0
338
4,702
1,622
0
2,342
2,273
15,782
0
W
Skadi
 
Skadi
5,940
2,211
266
739
4,191
1,801
0
1,321
2,704
0
13,863
L
Merlin
 
Merlin
6,326
155
0
0
9,385
2,803
0
5,270
3,647
23,331
0
L
5,478
1,421
0
0
7,058
3,663
0
3,478
3,319
0
13,968
L
Hun Batz
Aziruf
Hun Batz
6,246
651
0
0
5,758
1,703
0
3,301
2,065
0
12,712
L
0
0
0
0
0
0
0
0
0
0
0
W
Thoth
Daniste21
Thoth
7,800
426
1,368
1,334
4,467
1,369
0
1,560
2,816
20,197
0
L
Kukulkan
K13P0W
Kukulkan
2,610
340
0
148
7,929
2,139
0
5,595
1,998
18,925
0
W
Ymir
4,221
53
0
0
3,490
2,254
0
1,778
1,609
15,221
0
W
Hou Yi
ZakZaky
Hou Yi
2,812
1,663
0
305
5,565
1,831
0
1,382
4,077
0
8,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,550
Gold Earned
31,580
116
Minions Killed
107
4
Camps Cleared
3
556,212
Distance Traveled
408,876
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,469
1,245
31
5
2
123,114
1
W
Skadi
7,140
1,190
25
4
1
115,525
0
L
Merlin
6,086
1,014
27
5
1
94,979
0
L
Loki
7,453
1,242
15
3
1
114,047
0
L
Hun Batz
6,198
1,033
17
3
0
92,316
0
L
Da Ji
5,266
878
0
0
0
19,168
0
W
Thoth
8,156
1,359
22
4
0
102,730
0
L
Kukulkan
6,577
1,096
48
8
1
88,366
0
W
Ymir
6,964
1,161
24
4
1
104,489
0
W
Hou Yi
6,821
1,137
14
2
0
110,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role