Player Matchup

Sobek
Sobek
 
Sobek
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fenrir
Fenrir
Martineti__162
Fenrir
Level 85
God Stats
1W - 5L
1,381 SR
Queue Stats
59W - 59L
1,546 Elo+
Party 2
Merlin
Merlin
SerCry_69
Merlin
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 102L
1,520 Elo+
Party 2
King Arthur
King Arthur
Syltari
King Arthur
Level 108
God Stats
5W - 4L
1,500 SR
Queue Stats
195W - 207L
1,175 Elo+
Party 4
Neith
Neith
tonymahoni1992
Neith
Level 143
God Stats
14W - 17L
1,587 SR
Queue Stats
396W - 362L
1,486 Elo+
Solo
Team Averages
Level 108
1,494 SR
1,445 Elo+

VS

Team Averages
Level 82
1,523 SR
1,465 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Natsu_dragnir_2a
Heimdallr
Level 57
God Stats
45W - 37L
1,584 SR
Queue Stats
151W - 137L
1,479 Elo+
Party 1
Ymir
Ymir
Reyvax400
Ymir
Level 88
God Stats
5W - 4L
1,461 SR
Queue Stats
334W - 259L
1,477 Elo+
Party 3
Tsukuyomi
Tsukuyomi
bonbondu2a
Tsukuyomi
Level 27
God Stats
25W - 18L
1,572 SR
Queue Stats
58W - 61L
1,430 Elo+
Party 1
Poseidon
Poseidon
eresmiesclavo
Poseidon
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 37L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 5 / 7
7,254
453
5,026
14,008
7,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
10 / 3 / 4
8,946
559
6,132
11,704
6,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
SerCry_69
Merlin
13
3 / 7 / 3
8,314
520
5,930
8,507
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Syltari
King Arthur
13
1 / 8 / 1
7,723
483
5,159
13,507
5,167
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 1 / 6
9,650
603
11,254
8,327
2,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
12 / 1 / 1
10,143
634
13,902
8,763
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
14
3 / 5 / 1
8,783
549
6,929
12,567
4,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
11
0 / 2 / 8
8,084
505
5,097
10,516
5,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
bonbondu2a
Tsukuyomi
14
5 / 4 / 1
8,688
543
5,474
8,088
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
eresmiesclavo
Poseidon
14
4 / 7 / 4
8,424
527
7,430
7,655
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
39
19
Kills
24
24
Deaths
19
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
5
7
0.9
W
Morgan Le Fay
 
Morgan Le Fay
12
1
1
12.5
L
10
3
4
4
W
Heimdallr
3
5
1
0.7
W
Ymir
0
2
8
2
L
Merlin
SerCry_69
Merlin
3
7
3
0.64
L
King Arthur
Syltari
King Arthur
1
8
1
0.19
W
Tsukuyomi
bonbondu2a
Tsukuyomi
5
4
1
1.38
W
Poseidon
eresmiesclavo
Poseidon
4
7
4
0.86
L
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,501
Damage
38,832
56,053
Taken
47,589
25,060
Mitigated
18,189
11,763
Healing
8,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,026
486
495
2,880
14,008
7,943
559
4,849
8,984
18,103
0
W
Morgan Le Fay
 
Morgan Le Fay
13,902
1,993
117
2,698
8,763
3,469
573
2,208
6,555
57,092
0
L
6,132
1,015
0
1,588
11,704
6,169
430
4,870
6,580
0
47,149
W
Heimdallr
6,929
3,564
0
2,622
12,567
4,453
0
2,268
10,299
0
55,044
W
Ymir
5,097
1,579
0
750
10,516
5,586
207
2,205
8,311
24,800
0
L
Merlin
SerCry_69
Merlin
5,930
607
0
256
8,507
3,106
0
4,814
3,345
48,325
0
L
King Arthur
Syltari
King Arthur
5,159
548
0
2,434
13,507
5,167
348
9,558
3,474
0
36,881
W
Tsukuyomi
bonbondu2a
Tsukuyomi
5,474
1,205
0
1,766
8,088
2,630
221
1,473
6,615
0
39,608
W
Poseidon
eresmiesclavo
Poseidon
7,430
915
0
566
7,655
2,051
471
2,802
4,853
39,360
0
L
11,254
3,221
0
4,110
8,327
2,675
440
1,086
7,241
0
75,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,887
Gold Earned
44,122
431
Minions Killed
404
0
Camps Cleared
0
1,419,267
Distance Traveled
1,556,163
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,254
453
22
1
0
322,746
4
W
Morgan Le Fay
10,143
634
120
8
0
292,081
5
L
Fenrir
8,946
559
86
5
0
318,959
2
W
Heimdallr
8,783
549
91
6
0
312,188
3
W
Ymir
8,084
505
34
2
0
318,398
3
L
Merlin
8,314
520
100
6
0
239,704
0
L
King Arthur
7,723
483
80
5
0
250,663
3
W
Tsukuyomi
8,688
543
70
4
0
328,609
0
W
Poseidon
8,424
527
89
6
0
304,887
3
L
Neith
9,650
603
143
9
0
287,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role