Player Matchup

Scylla
Scylla
Emikoe
Scylla
Level 29
God Stats
7W - 3L
1,640 SR
Queue Stats
24W - 15L
1,574 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JaccuziOne
Morgan Le Fay
Level 29
God Stats
29W - 17L
1,675 SR
Queue Stats
89W - 72L
1,605 Elo+
Party 1
Cupid
Cupid
JackkcaJ12
Cupid
Level 29
God Stats
15W - 15L
1,588 SR
Queue Stats
244W - 254L
1,532 Elo+
Party 1
Ares
Ares
Luicer3
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,678 Elo+
Party 2
Ne Zha
Ne Zha
xZanfis
Ne Zha
Level 27
God Stats
2W - 1L
1,534 SR
Queue Stats
99W - 56L
1,770 Elo+
Solo
Team Averages
Level 26
1,587 SR
1,632 Elo+

VS

Team Averages
Level 23
1,582 SR
1,722 Elo+
Tiamat
Tiamat
Darkus525
Tiamat
Level 25
God Stats
50W - 22L
1,804 SR
Queue Stats
358W - 308L
1,754 Elo+
Solo
Hercules
Hercules
Leeuwerik
Hercules
Level 24
God Stats
0W - 3L
1,214 SR
Queue Stats
41W - 47L
1,641 Elo+
Solo
Yemoja
Yemoja
SiBear
Yemoja
Level 30
God Stats
1W - 1L
1,682 SR
Queue Stats
15W - 7L
1,722 Elo+
Solo
Kali
Kali
ZEREFkgofn
Kali
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,871 Elo+
Solo
Artemis
Artemis
scorehun99
Artemis
Level 26
God Stats
20W - 20L
1,707 SR
Queue Stats
207W - 158L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Emikoe
Scylla
15
10 / 0 / 1
9,771
698
11,067
5,315
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
JaccuziOne
Morgan Le Fay
13
3 / 1 / 4
8,102
579
8,357
7,474
3,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
10
1 / 2 / 2
6,297
450
1,553
7,110
2,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ares
Luicer3
Ares
10
0 / 4 / 2
6,343
453
1,365
6,602
3,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
xZanfis
Ne Zha
17
6 / 0 / 4
9,690
692
5,804
8,838
3,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Darkus525
Tiamat
7
0 / 1 / 0
5,498
393
1,292
3,274
1,041
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Leeuwerik
Hercules
10
2 / 9 / 1
6,294
450
2,133
15,019
6,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
SiBear
Yemoja
11
2 / 2 / 4
7,026
502
5,435
7,714
3,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 5 / 0
4,568
326
585
6,481
1,427
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Artemis
scorehun99
Artemis
13
3 / 3 / 4
7,263
519
6,217
6,678
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
20
Kills
7
7
Deaths
20
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Darkus525
Tiamat
0
1
0
0
W
Scylla
Emikoe
Scylla
10
0
1
10.5
W
Morgan Le Fay
JaccuziOne
Morgan Le Fay
3
1
4
5
W
Cupid
1
2
2
1
L
Hercules
Leeuwerik
Hercules
2
9
1
0.28
W
Ares
Luicer3
Ares
0
4
2
0.25
L
Yemoja
SiBear
Yemoja
2
2
4
2
L
0
5
0
0
L
Artemis
scorehun99
Artemis
3
3
4
1.67
W
Ne Zha
xZanfis
Ne Zha
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,146
Damage
15,662
35,339
Taken
39,166
14,604
Mitigated
16,008
15,476
Healing
9,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Darkus525
Tiamat
1,292
160
0
662
3,274
1,041
0
1,202
1,919
19,573
0
W
Scylla
Emikoe
Scylla
11,067
2,497
0
3,190
5,315
1,620
4,899
0
5,315
53,396
0
W
Morgan Le Fay
JaccuziOne
Morgan Le Fay
8,357
70
148
2,570
7,474
3,845
576
1,954
5,416
50,282
0
W
Cupid
1,553
854
59
3,188
7,110
2,172
888
2,563
4,547
0
26,864
L
Hercules
Leeuwerik
Hercules
2,133
759
183
4,526
15,019
6,905
0
10,885
3,385
0
13,765
W
Ares
Luicer3
Ares
1,365
224
0
998
6,602
3,356
0
1,542
5,060
6,146
0
L
Yemoja
SiBear
Yemoja
5,435
989
440
2,618
7,714
3,897
560
3,642
4,012
19,438
0
L
585
269
0
393
6,481
1,427
0
1,588
4,791
0
6,689
L
Artemis
scorehun99
Artemis
6,217
2,975
0
957
6,678
2,738
0
2,348
4,270
0
53,607
W
Ne Zha
xZanfis
Ne Zha
5,804
3,028
0
5,323
8,838
3,611
2,373
564
8,274
0
76,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,203
Gold Earned
30,649
440
Minions Killed
219
0
Camps Cleared
0
1,316,015
Distance Traveled
1,045,231
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,498
393
53
4
0
170,443
1
W
Scylla
9,771
698
102
7
0
245,269
0
W
Morgan Le Fay
8,102
579
100
7
0
268,002
2
W
Cupid
6,297
450
63
5
0
201,004
4
L
Hercules
6,294
450
21
2
0
240,568
0
W
Ares
6,343
453
6
0
0
275,154
0
L
Yemoja
7,026
502
36
3
0
251,681
3
L
Kali
4,568
326
13
1
0
147,714
0
L
Artemis
7,263
519
96
7
0
234,825
2
W
Ne Zha
9,690
692
169
12
0
326,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role