Player Matchup

Ratatoskr
Ratatoskr
DoItTwice
Ratatoskr
Level 159
God Stats
2W - 2L
1,178 SR
Queue Stats
109W - 122L
1,488 Elo+
Solo
Yemoja
Yemoja
RippedPants3349
Yemoja
Level 81
God Stats
21W - 29L
1,287 SR
Queue Stats
110W - 123L
1,258 Elo+
Solo
Hades
Hades
Sutan19
Hades
Level 73
God Stats
5W - 0L
1,829 SR
Queue Stats
294W - 276L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
tonywongtong
Gilgamesh
Level 107
God Stats
9W - 7L
1,440 SR
Queue Stats
181W - 165L
1,535 Elo+
Solo
Jing Wei
Jing Wei
vSmuggy
Jing Wei
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,297 Elo+
Solo
Team Averages
Level 103
1,447 SR
1,404 Elo+

VS

Team Averages
Level 92
1,572 SR
1,510 Elo+
Achilles
Achilles
 
Achilles
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Guardi_man
Sobek
Level 95
God Stats
35W - 22L
1,679 SR
Queue Stats
161W - 161L
1,558 Elo+
Party 1
Scylla
Scylla
Neo_lemonade
Scylla
Level 111
God Stats
9W - 3L
1,587 SR
Queue Stats
492W - 412L
1,606 Elo+
Party 1
Anhur
Anhur
TheBadger225286
Anhur
Level 79
God Stats
14W - 24L
1,359 SR
Queue Stats
124W - 94L
1,456 Elo+
Solo
Thor
Thor
TheJohnThicc
Thor
Level 69
God Stats
3W - 3L
1,733 SR
Queue Stats
558W - 605L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DoItTwice
Ratatoskr
17
5 / 2 / 3
10,846
571
9,141
10,546
6,384
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 0 / 3
8,373
441
3,858
6,306
4,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
Sutan19
Hades
18
5 / 0 / 5
10,988
578
9,380
14,375
9,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
tonywongtong
Gilgamesh
19
4 / 2 / 4
11,591
610
11,871
16,162
11,951
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
vSmuggy
Jing Wei
15
4 / 3 / 3
9,448
497
7,751
8,804
2,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
2 / 4 / 0
9,699
510
8,198
15,272
11,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
12
2 / 3 / 2
8,801
463
5,094
14,964
8,880
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
17
2 / 3 / 1
10,327
544
7,143
8,906
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 4 / 2
7,995
421
2,780
10,110
3,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 4 / 2
8,188
431
3,099
14,858
5,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
18
Kills
7
7
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
4
0
0.5
W
Ratatoskr
DoItTwice
Ratatoskr
5
2
3
3.25
L
Sobek
2
3
2
1
L
Scylla
2
3
1
0.83
W
0
0
3
1.5
W
Hades
Sutan19
Hades
5
0
5
7.5
L
1
4
2
0.5
L
0
4
2
0.25
W
Gilgamesh
tonywongtong
Gilgamesh
4
2
4
3
W
Jing Wei
vSmuggy
Jing Wei
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,001
Damage
26,314
56,193
Taken
64,110
35,190
Mitigated
31,912
19,327
Healing
16,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,198
1,235
0
3,958
15,272
11,153
0
1,640
13,632
0
62,476
W
Ratatoskr
DoItTwice
Ratatoskr
9,141
1,465
0
972
10,546
6,384
219
2,340
8,114
0
86,901
L
Sobek
5,094
126
0
3,423
14,964
8,880
0
3,622
11,342
20,217
0
L
Scylla
7,143
482
0
2,707
8,906
3,077
130
4,193
4,713
69,869
0
W
3,858
659
1,558
1,057
6,306
4,687
789
1,855
4,451
38,285
0
W
Hades
Sutan19
Hades
9,380
889
199
9,464
14,375
9,634
1,556
3,919
10,076
71,051
0
L
2,780
728
0
447
10,110
3,081
0
2,517
7,593
0
40,769
L
3,099
658
99
5,719
14,858
5,721
0
1,266
13,592
0
58,707
W
Gilgamesh
tonywongtong
Gilgamesh
11,871
3,998
0
4,477
16,162
11,951
409
1,464
14,618
0
87,876
W
Jing Wei
vSmuggy
Jing Wei
7,751
5,585
0
1,600
8,804
2,534
2,140
2,107
6,697
0
51,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,246
Gold Earned
45,010
623
Minions Killed
479
0
Camps Cleared
0
1,994,282
Distance Traveled
1,872,303
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,699
510
110
6
0
397,806
5
W
Ratatoskr
10,846
571
146
8
0
459,266
0
L
Sobek
8,801
463
30
2
0
384,594
7
L
Scylla
10,327
544
152
8
0
361,877
7
W
Yemoja
8,373
441
69
4
0
345,724
1
W
Hades
10,988
578
132
7
0
392,846
2
L
Anhur
7,995
421
89
5
0
342,944
0
L
Thor
8,188
431
98
5
0
385,082
3
W
Gilgamesh
11,591
610
185
10
0
417,167
5
W
Jing Wei
9,448
497
91
5
0
379,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role