Player Matchup

Chaac
Chaac
 
Chaac
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
IlMarlonHatesUlI
Medusa
Level 25
God Stats
6W - 9L
1,560 SR
Queue Stats
59W - 64L
1,431 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SOULSMASTERR
Morgan Le Fay
Level 31
God Stats
52W - 42L
1,498 SR
Queue Stats
171W - 176L
1,501 Elo+
Solo
Ymir
Ymir
ScurvyHornet142
Ymir
Level 50
God Stats
28W - 31L
1,455 SR
Queue Stats
64W - 94L
1,350 Elo+
Party 3
Bakasura
Bakasura
iDontMeshU
Bakasura
Level 107
God Stats
4W - 3L
1,282 SR
Queue Stats
615W - 547L
1,487 Elo+
Party 1
Team Averages
Level 73
1,459 SR
1,454 Elo+

VS

Team Averages
Level 54
1,707 SR
1,550 Elo+
Rama
Rama
Kaaloun
Rama
Level 67
God Stats
2W - 1L
1,685 SR
Queue Stats
36W - 34L
1,469 Elo+
Party 2
Ganesha
Ganesha
KybiGaming
Ganesha
Level 3
God Stats
4W - 2L
1,780 SR
Queue Stats
24W - 21L
1,731 Elo+
Party 2
Gilgamesh
Gilgamesh
Lightning1488
Gilgamesh
Level 98
God Stats
30W - 15L
1,676 SR
Queue Stats
129W - 126L
1,520 Elo+
Party 2
Nu Wa
Nu Wa
chitek
Nu Wa
Level 66
God Stats
9W - 4L
1,912 SR
Queue Stats
60W - 51L
1,520 Elo+
Party 2
Cu Chulainn
Cu Chulainn
fozzington
Cu Chulainn
Level 35
God Stats
17W - 23L
1,482 SR
Queue Stats
109W - 111L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 3 / 1
6,687
557
6,073
10,495
7,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 5 / 1
5,184
432
2,204
7,265
1,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
SOULSMASTERR
Morgan Le Fay
11
2 / 1 / 3
6,693
558
5,502
6,138
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 5 / 2
5,887
491
3,885
10,790
5,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
iDontMeshU
Bakasura
13
3 / 1 / 1
7,100
592
4,466
9,076
3,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Kaaloun
Rama
11
6 / 0 / 3
6,767
564
8,898
5,785
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
KybiGaming
Ganesha
8
0 / 3 / 7
5,817
485
4,340
7,855
4,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Lightning1488
Gilgamesh
13
7 / 1 / 4
7,362
614
5,532
7,381
3,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
chitek
Nu Wa
11
1 / 2 / 5
6,333
528
7,008
7,197
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
fozzington
Cu Chulainn
12
1 / 1 / 4
6,664
555
4,612
7,799
3,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
15
15
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
1
0.5
L
0
5
1
0.1
W
Rama
Kaaloun
Rama
6
0
3
7.5
W
Ganesha
KybiGaming
Ganesha
0
3
7
1.17
W
Gilgamesh
Lightning1488
Gilgamesh
7
1
4
9
L
Morgan Le Fay
SOULSMASTERR
Morgan Le Fay
2
1
3
3.5
L
1
5
2
0.4
W
Nu Wa
chitek
Nu Wa
1
2
5
1.75
W
Cu Chulainn
fozzington
Cu Chulainn
1
1
4
3
L
Bakasura
iDontMeshU
Bakasura
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,130
Damage
30,390
43,764
Taken
36,017
19,593
Mitigated
14,956
11,809
Healing
8,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,073
720
0
4,109
10,495
7,406
385
1,072
9,370
271
41,018
L
2,204
891
313
1,761
7,265
1,775
782
2,632
4,576
0
20,358
W
Rama
Kaaloun
Rama
8,898
6,261
0
2,312
5,785
1,484
1,296
1,018
4,657
0
35,335
W
Ganesha
KybiGaming
Ganesha
4,340
957
0
1,781
7,855
4,167
0
2,991
4,504
14,792
0
W
Gilgamesh
Lightning1488
Gilgamesh
5,532
1,699
0
493
7,381
3,061
692
1,794
5,587
0
35,722
L
Morgan Le Fay
SOULSMASTERR
Morgan Le Fay
5,502
108
0
1,803
6,138
2,224
225
2,030
3,977
38,776
0
L
3,885
1,027
0
1,040
10,790
5,089
0
3,282
7,391
19,425
0
W
Nu Wa
chitek
Nu Wa
7,008
1,461
0
1,982
7,197
2,352
165
3,641
3,511
35,867
0
W
Cu Chulainn
fozzington
Cu Chulainn
4,612
795
0
2,383
7,799
3,892
304
56
7,743
934
30,956
L
Bakasura
iDontMeshU
Bakasura
4,466
2,935
0
2,783
9,076
3,099
0
1,952
6,898
0
50,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,551
Gold Earned
32,943
349
Minions Killed
294
0
Camps Cleared
0
1,198,534
Distance Traveled
1,217,988
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,687
557
85
7
0
229,026
1
L
Medusa
5,184
432
42
4
0
213,833
0
W
Rama
6,767
564
90
8
0
200,695
1
W
Ganesha
5,817
485
2
0
0
246,681
5
W
Gilgamesh
7,362
614
67
6
0
295,093
0
L
Morgan Le Fay
6,693
558
86
7
0
241,282
2
L
Ymir
5,887
491
22
2
0
241,522
6
W
Nu Wa
6,333
528
72
6
0
238,156
1
W
Cu Chulainn
6,664
555
63
5
0
237,363
4
L
Bakasura
7,100
592
114
10
0
272,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role