Player Matchup

Awilix
Awilix
Platinum I
 
Awilix
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Platinum II
Sir Rotcha
Sol
Platinum II
Level 125
God Stats
7W - 9L
1,675 SR
Queue Stats
196W - 184L
1,947 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
U_RocCancelThat
Cabrakan
Platinum IV
Level 121
God Stats
2W - 5L
1,587 SR
Queue Stats
217W - 208L
1,838 MMR
Solo
Xing Tian
Xing Tian
Platinum II
jbuggy101
Xing Tian
Platinum II
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
270W - 240L
1,878 MMR
Solo
Chiron
Chiron
Platinum III
oviiralo
Chiron
Platinum III
Level 127
God Stats
1W - 4L
1,519 SR
Queue Stats
377W - 374L
1,856 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,556 SR
1,804 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 109
1,577 SR
1,916 MMR
King Arthur
King Arthur
Gold I
GrimmBot1341
King Arthur
Gold I
Level 101
God Stats
5W - 3L
1,326 SR
Queue Stats
154W - 150L
1,945 MMR
Solo
Loki
Loki
Platinum V
In Yo Jungle
Loki
Platinum V
Level 128
God Stats
8W - 6L
1,655 SR
Queue Stats
136W - 136L
1,826 MMR
Solo
Tiamat
Tiamat
Platinum I
TheJoshEffect1
Tiamat
Platinum I
Level 75
God Stats
7W - 5L
1,570 SR
Queue Stats
278W - 267L
1,958 MMR
Solo
Izanami
Izanami
Platinum III
Tryzal
Izanami
Platinum III
Level 114
God Stats
6W - 2L
1,833 SR
Queue Stats
48W - 44L
1,936 MMR
Solo
Cerberus
Cerberus
Platinum II
primarychad
Cerberus
Platinum II
Level 129
God Stats
5W - 4L
1,501 SR
Queue Stats
471W - 464L
1,917 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
5
1 / 1 / 2
3,837
640
1,587
2,353
495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 0 / 0
4,010
668
1,785
1,428
322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
6
0 / 2 / 0
3,628
605
2,271
4,482
2,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
jbuggy101
Xing Tian
6
1 / 0 / 1
3,968
661
1,686
4,320
1,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
oviiralo
Chiron
6
1 / 1 / 1
3,719
620
4,150
4,462
803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
AthenaGilgameshArachneDanzaburouScylla

VS

Bans
PersephoneCu ChulainnApolloGuan YuCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GrimmBot1341
King Arthur
8
1 / 1 / 2
4,266
711
3,149
4,409
1,704
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
3 / 0 / 0
4,161
694
1,183
3,044
783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 0 / 0
4,092
682
419
1,503
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Tryzal
Izanami
6
0 / 1 / 1
3,560
593
2,139
3,793
616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
primarychad
Cerberus
5
0 / 1 / 1
3,537
590
2,808
5,137
1,938
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
3
Kills
4
4
Deaths
3
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
1
2
2
W
King Arthur
GrimmBot1341
King Arthur
1
1
2
2
W
3
0
0
3
L
0
0
0
0
W
0
0
0
0
W
Izanami
Tryzal
Izanami
0
1
1
0.5
L
Cabrakan
0
2
0
0
L
Xing Tian
jbuggy101
Xing Tian
1
0
1
1.5
L
Chiron
oviiralo
Chiron
1
1
1
1.5
W
Cerberus
primarychad
Cerberus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,479
Damage
9,698
17,045
Taken
17,886
5,357
Mitigated
5,784
6,270
Healing
8,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
1,587
724
0
140
2,353
495
0
426
1,927
0
9,415
W
King Arthur
GrimmBot1341
King Arthur
3,149
528
0
2,200
4,409
1,704
0
2,117
2,292
0
18,360
W
1,183
367
0
1,486
3,044
783
0
929
2,057
0
14,482
L
1,785
0
0
471
1,428
322
0
219
1,209
20,739
0
W
419
43
0
677
1,503
743
185
872
517
22,568
0
W
Izanami
Tryzal
Izanami
2,139
1,670
0
1,377
3,793
616
0
481
3,312
0
19,243
L
Cabrakan
2,271
389
0
2,408
4,482
2,471
0
0
4,482
15,078
0
L
Xing Tian
jbuggy101
Xing Tian
1,686
392
0
579
4,320
1,266
0
1,121
3,199
7,679
0
L
Chiron
oviiralo
Chiron
4,150
2,375
236
2,436
4,462
803
0
1,461
2,957
0
16,830
W
Cerberus
primarychad
Cerberus
2,808
164
0
2,426
5,137
1,938
0
1,171
3,966
8,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,162
Gold Earned
19,616
153
Minions Killed
198
0
Camps Cleared
0
549,976
Distance Traveled
576,240
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
3,837
640
25
4
0
104,971
1
W
King Arthur
4,266
711
43
7
0
103,125
3
W
Loki
4,161
694
38
6
0
136,841
2
L
Sol
4,010
668
51
9
0
110,729
3
W
Tiamat
4,092
682
55
9
0
110,518
1
W
Izanami
3,560
593
39
7
0
108,349
1
L
Cabrakan
3,628
605
32
5
0
110,444
3
L
Xing Tian
3,968
661
16
3
0
121,539
1
L
Chiron
3,719
620
29
5
0
102,293
1
W
Cerberus
3,537
590
23
4
0
117,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role