Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Narven990
Cthulhu
Level 103
God Stats
1W - 2L
1,532 SR
Queue Stats
20W - 28L
1,416 Elo+
Party 1
Hun Batz
Hun Batz
WexyWhiteWenom
Hun Batz
Level 144
God Stats
1W - 0L
1,312 SR
Queue Stats
135W - 151L
1,486 Elo+
Party 1
Team Averages
Level 104
1,448 SR
1,467 Elo+

VS

Team Averages
Level 92
1,496 SR
1,488 Elo+
Danzaburou
Danzaburou
Arki1994
Danzaburou
Level 127
God Stats
3W - 2L
1,441 SR
Queue Stats
56W - 53L
1,530 Elo+
Party 2
Agni
Agni
JackPanter
Agni
Level 123
God Stats
3W - 2L
1,546 SR
Queue Stats
75W - 72L
1,573 Elo+
Party 2
Vamana
Vamana
KCDEKU
Vamana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
4 / 0 / 1
8,866
682
10,053
3,246
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Narven990
Cthulhu
12
1 / 0 / 4
9,041
695
4,272
10,496
10,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
12
0 / 0 / 5
8,172
629
5,210
7,777
2,881
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arki1994
Danzaburou
11
0 / 1 / 0
7,899
608
5,694
9,217
3,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 2 / 0
7,630
587
6,102
7,355
2,447
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
KCDEKU
Vamana
11
0 / 2 / 0
7,406
570
2,355
7,555
3,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
0
1
4.5
L
Danzaburou
Arki1994
Danzaburou
0
1
0
0
L
0
2
0
0
L
Vamana
KCDEKU
Vamana
0
2
0
0
W
Cthulhu
Narven990
Cthulhu
1
0
4
3
W
Hun Batz
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,535
Damage
14,151
21,519
Taken
24,127
14,550
Mitigated
9,156
2,274
Healing
4,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,053
421
0
425
3,246
1,260
483
865
2,381
38,692
0
L
Danzaburou
Arki1994
Danzaburou
5,694
2,762
0
2,390
9,217
3,132
0
5,587
3,314
0
39,910
L
6,102
205
0
1,256
7,355
2,447
0
3,882
3,149
24,109
0
L
Vamana
KCDEKU
Vamana
2,355
786
0
913
7,555
3,577
0
3,942
3,339
0
19,192
W
Cthulhu
Narven990
Cthulhu
4,272
405
300
1,379
10,496
10,409
0
3,360
7,136
17,240
0
W
Hun Batz
5,210
856
0
170
7,777
2,881
396
1,877
5,900
0
35,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,079
Gold Earned
22,935
161
Minions Killed
153
0
Camps Cleared
0
750,519
Distance Traveled
637,528
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,866
682
65
5
0
243,839
2
L
Danzaburou
7,899
608
88
7
0
245,055
1
L
Agni
7,630
587
31
2
0
200,457
3
L
Vamana
7,406
570
34
3
0
192,016
3
W
Cthulhu
9,041
695
25
2
0
251,701
2
W
Hun Batz
8,172
629
71
5
0
254,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role