Player Matchup

Cerberus
Cerberus
Adrianprocatalan
Cerberus
Level 20
God Stats
4W - 4L
1,563 SR
Queue Stats
29W - 38L
1,375 Elo+
Party 2
Loki
Loki
DeathWish81
Loki
Level 18
God Stats
3W - 6L
1,425 SR
Queue Stats
37W - 30L
1,538 Elo+
Party 3
Vulcan
Vulcan
TribaI-Kratos
Vulcan
Level 68
God Stats
9W - 5L
1,435 SR
Queue Stats
331W - 334L
1,495 Elo+
Party 3
Ullr
Ullr
YungCDewOG
Ullr
Level 87
God Stats
1W - 1L
1,766 SR
Queue Stats
205W - 188L
1,536 Elo+
Solo
King Arthur
King Arthur
ivanpro300
King Arthur
Level 108
God Stats
9W - 10L
1,423 SR
Queue Stats
307W - 305L
1,385 Elo+
Party 2
Team Averages
Level 60
1,522 SR
1,466 Elo+

VS

Team Averages
Level 86
1,525 SR
1,434 Elo+
Tiamat
Tiamat
Almost_Emily
Tiamat
Level 146
God Stats
35W - 21L
1,624 SR
Queue Stats
550W - 532L
1,505 Elo+
Solo
Bakasura
Bakasura
BigHardBoiled
Bakasura
Level 78
God Stats
22W - 23L
1,554 SR
Queue Stats
66W - 86L
1,352 Elo+
Party 1
Izanami
Izanami
CrimsonSwift13
Izanami
Level 153
God Stats
13W - 16L
1,393 SR
Queue Stats
462W - 441L
1,508 Elo+
Solo
Cupid
Cupid
EndorsTaco
Cupid
Level 36
God Stats
15W - 7L
1,617 SR
Queue Stats
210W - 210L
1,451 Elo+
Solo
Zeus
Zeus
LeCripple
Zeus
Level 16
God Stats
5W - 4L
1,438 SR
Queue Stats
31W - 42L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
9,061
431
3,372
13,112
10,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
11 / 6 / 3
11,478
547
14,614
17,764
6,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
3 / 8 / 6
9,595
457
14,679
14,739
6,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
4 / 7 / 2
9,580
456
10,655
14,860
6,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
ivanpro300
King Arthur
17
0 / 6 / 4
10,031
478
11,553
22,769
17,877
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
5 / 2 / 4
12,890
614
13,251
14,096
19,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
BigHardBoiled
Bakasura
20
10 / 5 / 10
13,351
636
16,989
18,275
9,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
12 / 3 / 6
13,873
661
20,606
20,289
7,661
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
18
2 / 0 / 6
11,615
553
8,596
13,208
5,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
15
1 / 9 / 4
10,072
480
3,575
13,045
4,286
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
60
19
Kills
30
30
Deaths
19
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Tiamat
5
2
4
3.5
W
Bakasura
BigHardBoiled
Bakasura
10
5
10
3
W
12
3
6
5
L
11
6
3
2.08
W
Cupid
2
0
6
5
W
Zeus
1
9
4
0.33
L
3
8
6
0.75
L
4
7
2
0.71
L
King Arthur
ivanpro300
King Arthur
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,873
Damage
63,017
83,244
Taken
78,913
47,253
Mitigated
46,188
13,818
Healing
33,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,372
101
0
1,921
13,112
10,325
71
844
11,946
36,990
0
W
Tiamat
13,251
1,377
0
7,749
14,096
19,652
700
341
13,755
80,085
0
W
Bakasura
BigHardBoiled
Bakasura
16,989
12,436
0
8,491
18,275
9,329
3,239
3,983
14,040
0
73,513
W
20,606
14,535
0
9,302
20,289
7,661
7,138
5,044
14,985
0
117,783
L
14,614
4,565
0
3,827
17,764
6,722
0
3,474
13,735
0
61,079
W
Cupid
8,596
5,968
292
6,954
13,208
5,260
1,554
3,676
9,438
0
57,704
W
Zeus
3,575
614
0
872
13,045
4,286
482
4,147
8,644
38,784
0
L
14,679
3,808
0
1,397
14,739
6,004
895
2,022
12,161
65,201
0
L
10,655
4,391
0
1,353
14,860
6,325
775
1,180
13,308
0
65,581
L
King Arthur
ivanpro300
King Arthur
11,553
1,024
0
5,320
22,769
17,877
0
8,402
13,147
0
64,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,745
Gold Earned
61,801
492
Minions Killed
662
0
Camps Cleared
0
1,704,791
Distance Traveled
1,838,411
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,061
431
91
4
0
310,931
0
W
Tiamat
12,890
614
173
8
0
360,646
2
W
Bakasura
13,351
636
152
7
0
457,263
1
W
Izanami
13,873
661
147
7
0
319,954
0
L
Loki
11,478
547
99
5
0
364,763
2
W
Cupid
11,615
553
103
5
0
349,870
0
W
Zeus
10,072
480
87
4
0
350,678
3
L
Vulcan
9,595
457
99
5
0
344,980
2
L
Ullr
9,580
456
89
4
0
323,670
1
L
King Arthur
10,031
478
114
5
0
360,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role