Player Matchup

Fenrir
Fenrir
GOULDTHORPE
Fenrir
Level 13
God Stats
24W - 32L
1,543 SR
Queue Stats
189W - 244L
1,480 Elo+
Party 2
Guan Yu
Guan Yu
Gdtgd
Guan Yu
Level 27
God Stats
2W - 7L
1,188 SR
Queue Stats
48W - 73L
1,342 Elo+
Solo
Gilgamesh
Gilgamesh
Hippykoala
Gilgamesh
Level 58
God Stats
6W - 8L
1,386 SR
Queue Stats
289W - 341L
1,482 Elo+
Party 2
Nox
Nox
PatriotTom76
Nox
Level 15
God Stats
36W - 44L
1,416 SR
Queue Stats
45W - 70L
1,277 Elo+
Party 2
Ao Kuang
Ao Kuang
pakus70maximus
Ao Kuang
Level 8
God Stats
1W - 4L
1,145 SR
Queue Stats
9W - 12L
1,408 Elo+
Solo
Team Averages
Level 24
1,336 SR
1,398 Elo+

VS

Team Averages
Level 44
1,425 SR
1,377 Elo+
Zhong Kui
Zhong Kui
ButStuff8
Zhong Kui
Level 140
God Stats
1W - 0L
1,383 SR
Queue Stats
4W - 7L
1,327 Elo+
Party 1
Terra
Terra
C0r1nth1an098
Terra
Level 28
God Stats
1W - 3L
1,209 SR
Queue Stats
112W - 134L
1,368 Elo+
Solo
Artemis
Artemis
Euratoole
Artemis
Level 27
God Stats
21W - 10L
1,746 SR
Queue Stats
191W - 187L
1,427 Elo+
Solo
Scylla
Scylla
StalHunUlfur
Scylla
Level 4
God Stats
2W - 4L
1,286 SR
Queue Stats
14W - 17L
1,327 Elo+
Party 1
Bakasura
Bakasura
jackfills
Bakasura
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
2 / 15 / 5
11,814
909
9,975
30,632
20,916
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
Gdtgd
Guan Yu
14
0 / 1 / 1
9,689
745
0
843
235
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
Hippykoala
Gilgamesh
19
5 / 9 / 2
14,738
1,134
21,888
32,209
23,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 7 / 6
11,976
921
8,716
19,058
7,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
17
1 / 8 / 2
11,231
864
4,448
21,608
12,543
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ButStuff8
Zhong Kui
20
10 / 0 / 23
13,389
1,030
26,529
12,725
9,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 0 / 28
12,756
981
6,562
8,706
9,730
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Euratoole
Artemis
20
13 / 2 / 17
14,937
1,149
29,574
5,465
2,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
20
8 / 2 / 28
14,293
1,099
23,448
9,262
4,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
jackfills
Bakasura
19
6 / 5 / 18
12,806
985
11,498
13,462
6,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
154
9
Kills
40
40
Deaths
9
16
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ButStuff8
Zhong Kui
10
0
23
21.5
W
3
0
28
17
W
Artemis
Euratoole
Artemis
13
2
17
10.75
L
Fenrir
2
15
5
0.3
L
Guan Yu
Gdtgd
Guan Yu
0
1
1
0.5
L
Gilgamesh
Hippykoala
Gilgamesh
5
9
2
0.67
L
1
7
6
0.57
W
Scylla
8
2
28
11
W
Bakasura
jackfills
Bakasura
6
5
18
3
L
Ao Kuang
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,027
Damage
97,611
104,350
Taken
49,620
65,450
Mitigated
33,441
4,913
Healing
17,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ButStuff8
Zhong Kui
26,529
1,326
0
7,009
12,725
9,950
0
4,201
8,315
41,518
0
W
6,562
1,286
5,841
2,701
8,706
9,730
0
2,064
6,518
18,978
0
W
Artemis
Euratoole
Artemis
29,574
15,549
0
1,240
5,465
2,690
0
1,835
3,626
0
62,044
L
Fenrir
9,975
1,633
0
1,642
30,632
20,916
0
19,314
10,359
0
19,197
L
Guan Yu
Gdtgd
Guan Yu
0
0
0
0
843
235
0
486
347
0
614
L
Gilgamesh
Hippykoala
Gilgamesh
21,888
6,539
0
619
32,209
23,840
0
15,540
16,090
0
64,300
L
8,716
790
0
24
19,058
7,916
0
9,731
9,105
26,044
0
W
Scylla
23,448
4,788
0
0
9,262
4,181
0
2,163
7,019
42,549
0
W
Bakasura
jackfills
Bakasura
11,498
5,816
0
774
13,462
6,890
0
2,420
10,558
0
19,061
L
Ao Kuang
4,448
793
0
2,628
21,608
12,543
0
10,192
10,620
28,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,448
Gold Earned
68,181
201
Minions Killed
239
7
Camps Cleared
10
998,289
Distance Traveled
1,211,482
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,389
1,030
57
4
0
236,429
0
W
Terra
12,756
981
23
2
0
284,494
2
W
Artemis
14,937
1,149
75
6
2
220,421
1
L
Fenrir
11,814
909
13
1
0
252,433
2
L
Guan Yu
9,689
745
0
0
0
13,639
1
L
Gilgamesh
14,738
1,134
83
6
3
262,558
0
L
Nox
11,976
921
54
4
2
255,303
0
W
Scylla
14,293
1,099
56
4
2
252,758
1
W
Bakasura
12,806
985
28
2
6
217,380
0
L
Ao Kuang
11,231
864
51
4
2
214,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role