Player Matchup

Neith
Neith
LilYomTpro
Neith
Level 12
God Stats
53W - 73L
1,421 SR
Queue Stats
74W - 136L
1,268 Elo+
Solo
Jormungandr
Jormungandr
PortAuthority
Jormungandr
Level 51
God Stats
0W - 1L
1,735 SR
Queue Stats
23W - 18L
1,466 Elo+
Solo
Bakasura
Bakasura
evilXXOMENXX666
Bakasura
Level 16
God Stats
1W - 3L
1,598 SR
Queue Stats
6W - 11L
1,485 Elo+
Solo
Team Averages
Level 26
1,585 SR
1,406 Elo+

VS

Team Averages
Level 64
1,429 SR
1,489 Elo+
Neith
Neith
 
Neith
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Arthasgrungeva
Thor
Level 27
God Stats
44W - 103L
1,293 SR
Queue Stats
63W - 137L
1,250 Elo+
Solo
Janus
Janus
OPSquadJoe22
Janus
Level 27
God Stats
2W - 1L
1,494 SR
Queue Stats
77W - 34L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 10 / 1
9,072
648
5,900
14,448
5,184
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
PortAuthority
Jormungandr
14
2 / 5 / 2
9,445
675
9,391
20,523
18,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
12
0 / 8 / 3
8,264
590
2,173
16,430
6,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
11 / 1 / 11
11,862
847
20,838
12,728
4,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 12
9,313
665
6,028
7,724
3,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
11 / 2 / 8
11,575
827
15,203
7,881
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
4
Kills
23
23
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
1
11
16.5
W
1
1
12
7
L
Neith
2
10
1
0.25
W
11
2
8
7.5
L
Jormungandr
PortAuthority
Jormungandr
2
5
2
0.6
L
Bakasura
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,464
Damage
42,069
51,401
Taken
28,333
29,852
Mitigated
11,380
6,762
Healing
7,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
20,838
9,582
0
2,808
12,728
4,968
471
3,066
9,002
0
62,734
W
6,028
502
861
1,923
7,724
3,497
1,251
2,262
5,078
0
17,349
L
Neith
5,900
2,279
0
3,046
14,448
5,184
0
5,094
9,127
0
23,952
W
15,203
719
0
1,774
7,881
2,915
632
2,865
4,648
58,717
0
L
Jormungandr
PortAuthority
Jormungandr
9,391
2,006
366
1,379
20,523
18,401
0
5,699
14,448
27,603
0
L
Bakasura
2,173
1,283
0
1,971
16,430
6,267
0
3,577
12,623
0
14,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,781
Gold Earned
32,750
110
Minions Killed
200
0
Camps Cleared
0
668,132
Distance Traveled
819,659
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,862
847
84
6
0
246,937
0
W
Thor
9,313
665
19
1
0
290,037
0
L
Neith
9,072
648
25
2
0
177,909
0
W
Janus
11,575
827
97
7
0
282,685
1
L
Jormungandr
9,445
675
37
3
0
241,963
1
L
Bakasura
8,264
590
48
3
0
248,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role