Player Matchup

Cthulhu
Cthulhu
DoctorKrieg
Cthulhu
Level 103
God Stats
12W - 8L
1,598 SR
Queue Stats
296W - 319L
1,454 Elo+
Solo
Cerberus
Cerberus
EchoSo
Cerberus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,388 Elo+
Solo
Janus
Janus
F7AMEEE
Janus
Level 89
God Stats
12W - 17L
1,464 SR
Queue Stats
207W - 279L
1,348 Elo+
Party 2
Kali
Kali
Jhonnys02
Kali
Level 66
God Stats
6W - 11L
1,268 SR
Queue Stats
217W - 297L
1,364 Elo+
Party 2
Ullr
Ullr
qingshihuang
Ullr
Level 67
God Stats
17W - 21L
1,334 SR
Queue Stats
498W - 513L
1,427 Elo+
Solo
Team Averages
Level 78
1,433 SR
1,396 Elo+

VS

Team Averages
Level 74
1,537 SR
1,369 Elo+
Arachne
Arachne
Alakart
Arachne
Level 61
God Stats
3W - 4L
1,500 SR
Queue Stats
79W - 106L
1,360 Elo+
Solo
Cthulhu
Cthulhu
IINotGamer
Cthulhu
Level 48
God Stats
4W - 2L
1,626 SR
Queue Stats
138W - 166L
1,428 Elo+
Party 1
Janus
Janus
WoaahStepBro
Janus
Level 146
God Stats
14W - 16L
1,502 SR
Queue Stats
226W - 252L
1,342 Elo+
Solo
Chiron
Chiron
X_SquzZ_X
Chiron
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 103L
1,385 Elo+
Party 1
Chaac
Chaac
jairome27
Chaac
Level 47
God Stats
5W - 3L
1,556 SR
Queue Stats
42W - 55L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DoctorKrieg
Cthulhu
18
1 / 3 / 4
11,050
460
13,318
20,048
21,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
EchoSo
Cerberus
12
0 / 7 / 4
8,292
346
14,843
23,093
13,690
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
F7AMEEE
Janus
13
2 / 11 / 3
9,432
393
8,121
15,369
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
14
4 / 8 / 0
9,930
414
11,406
22,955
10,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
4 / 6 / 4
10,964
457
12,238
18,722
6,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alakart
Arachne
20
13 / 3 / 9
13,068
545
20,511
26,143
13,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
IINotGamer
Cthulhu
17
4 / 2 / 19
12,378
516
15,617
25,814
30,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
9 / 1 / 9
13,248
552
19,701
9,975
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
X_SquzZ_X
Chiron
15
7 / 4 / 5
10,576
441
10,289
13,597
4,549
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
jairome27
Chaac
18
2 / 1 / 8
11,901
496
11,339
20,162
17,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
85
11
Kills
35
35
Deaths
11
15
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Arachne
Alakart
Arachne
13
3
9
5.83
L
Cthulhu
DoctorKrieg
Cthulhu
1
3
4
1
L
Cerberus
EchoSo
Cerberus
0
7
4
0.29
L
Janus
F7AMEEE
Janus
2
11
3
0.32
W
Cthulhu
IINotGamer
Cthulhu
4
2
19
6.75
L
Kali
4
8
0
0.5
W
9
1
9
13.5
W
Chiron
X_SquzZ_X
Chiron
7
4
5
2.38
W
Chaac
jairome27
Chaac
2
1
8
6
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,926
Damage
77,457
100,187
Taken
95,691
56,671
Mitigated
69,285
29,867
Healing
37,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Alakart
Arachne
20,511
14,948
0
15,307
26,143
13,610
1,812
7,451
18,542
0
83,645
L
Cthulhu
DoctorKrieg
Cthulhu
13,318
446
396
8,105
20,048
21,367
64
6,155
13,893
76,358
0
L
Cerberus
EchoSo
Cerberus
14,843
1,007
605
9,481
23,093
13,690
0
7,504
15,589
37,711
0
L
Janus
F7AMEEE
Janus
8,121
560
0
1,163
15,369
4,258
0
6,038
9,331
44,412
0
W
Cthulhu
IINotGamer
Cthulhu
15,617
849
141
5,418
25,814
30,506
306
8,118
17,558
58,113
0
L
Kali
11,406
6,688
0
7,581
22,955
10,374
0
6,424
16,531
0
69,824
W
19,701
2,043
511
3,765
9,975
2,921
2,123
4,409
5,536
96,177
0
W
Chiron
X_SquzZ_X
Chiron
10,289
3,668
1,941
3,980
13,597
4,549
698
5,499
7,918
0
36,321
W
Chaac
jairome27
Chaac
11,339
1,358
0
6,742
20,162
17,699
1,327
9,587
9,855
0
80,424
L
12,238
6,476
0
2,536
18,722
6,982
1,562
9,197
9,525
0
74,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,668
Gold Earned
61,171
525
Minions Killed
573
0
Camps Cleared
0
2,111,238
Distance Traveled
2,240,144
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,068
545
116
5
0
470,508
7
L
Cthulhu
11,050
460
143
6
0
452,800
4
L
Cerberus
8,292
346
64
3
0
435,202
5
L
Janus
9,432
393
83
3
0
362,958
2
W
Cthulhu
12,378
516
83
3
0
464,886
4
L
Kali
9,930
414
113
5
0
464,469
0
W
Janus
13,248
552
184
8
0
459,127
10
W
Chiron
10,576
441
58
2
0
388,513
3
W
Chaac
11,901
496
132
6
0
457,110
2
L
Ullr
10,964
457
122
5
0
395,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role