Player Matchup

Rama
Rama
KLAY克莱
Rama
Level 147
God Stats
8W - 0L
2,031 SR
Queue Stats
20W - 1L
2,059 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
我努力在努力就能完成一杀这个成就
Morgan Le Fay
Level 150
God Stats
2W - 1L
1,720 SR
Queue Stats
37W - 6L
1,898 Elo+
Party 1
Fenrir
Fenrir
被虐的只能打人机了放过我吧谢谢了
Fenrir
Level 7
God Stats
7W - 1L
1,866 SR
Queue Stats
9W - 1L
1,731 Elo+
Party 1
Team Averages
Level 101
1,872 SR
1,896 Elo+

VS

Team Averages
Level 17
1,481 SR
1,472 Elo+
Hera
Hera
Duducordelho
Hera
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,475 Elo+
Solo
Ra
Ra
VICHOFTW
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
YouAreNotRival
Bastet
Level 16
God Stats
13W - 8L
1,442 SR
Queue Stats
34W - 46L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 5
4,564
913
1,139
2,599
673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
5 / 0 / 4
5,596
1,119
2,555
2,229
663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
4 / 1 / 5
5,282
1,056
2,981
2,848
1,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
3,503
701
0
2,052
528
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 4 / 1
4,251
850
842
3,295
1,314
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
0 / 2 / 0
3,593
719
1,186
2,447
644
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
1
2
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
0
1
5
2.5
L
1
4
1
0.38
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,675
Damage
2,028
7,676
Taken
7,794
2,544
Mitigated
2,486
1,972
Healing
350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
2,052
528
0
1,131
921
948
0
W
1,139
701
0
706
2,599
673
1,698
260
2,339
0
10,707
L
842
154
0
100
3,295
1,314
0
683
2,612
4,257
0
L
1,186
162
0
250
2,447
644
0
741
1,706
0
4,070
W
2,555
337
0
623
2,229
663
386
146
2,083
16,498
0
W
2,981
472
0
643
2,848
1,208
280
436
2,412
0
7,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,442
Gold Earned
11,347
62
Minions Killed
14
0
Camps Cleared
0
267,041
Distance Traveled
156,598
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
3,503
701
2
0
0
38,715
0
W
Rama
4,564
913
28
6
0
78,478
3
L
Ra
4,251
850
5
1
0
52,805
0
L
Bastet
3,593
719
7
1
0
65,078
0
W
Morgan Le Fay
5,596
1,119
29
6
0
84,437
0
W
Fenrir
5,282
1,056
5
1
0
104,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role