Player Matchup

Ra
Ra
Roudunya
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Serqet
Serqet
TortoiseBand
Serqet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,267 Elo+
Party 1
Jing Wei
Jing Wei
WSRSR
Jing Wei
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,203 Elo+
Solo
Amaterasu
Amaterasu
solagift
Amaterasu
Level 6
God Stats
0W - 2L
1,260 SR
Queue Stats
2W - 5L
1,267 Elo+
Party 1
Ymir
Ymir
灵无为77
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,203 Elo+
Solo
Team Averages
Level 4
1,452 SR
1,288 Elo+

VS

Team Averages
Level 16
1,487 SR
1,428 Elo+
Arachne
Arachne
 
Arachne
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Karu14
Artemis
Level 17
God Stats
1W - 1L
1,245 SR
Queue Stats
28W - 33L
1,395 Elo+
Solo
Guan Yu
Guan Yu
KsenWukong
Guan Yu
Level 7
God Stats
3W - 1L
1,591 SR
Queue Stats
29W - 23L
1,422 Elo+
Solo
Yemoja
Yemoja
XziimploX
Yemoja
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Discordia
Discordia
jonhmonster
Discordia
Level 26
God Stats
5W - 3L
1,598 SR
Queue Stats
117W - 114L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
4,859
286
704
940
238
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
11
6 / 6 / 0
7,824
460
8,245
12,111
6,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
WSRSR
Jing Wei
11
0 / 10 / 0
6,779
399
2,169
10,300
3,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
solagift
Amaterasu
14
6 / 3 / 1
8,753
515
10,481
14,920
8,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 4 / 5
8,123
478
7,685
10,975
7,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
2 / 5 / 1
6,994
411
1,650
10,757
3,189
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Karu14
Artemis
14
7 / 1 / 4
9,258
545
11,401
9,800
3,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
KsenWukong
Guan Yu
14
3 / 5 / 2
8,621
507
7,182
14,176
11,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
XziimploX
Yemoja
12
4 / 2 / 11
8,122
478
5,446
10,016
5,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
jonhmonster
Discordia
16
7 / 1 / 2
9,519
560
10,672
8,005
2,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
13
Kills
23
23
Deaths
14
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
5
1
0.5
W
Artemis
Karu14
Artemis
7
1
4
9
W
Guan Yu
KsenWukong
Guan Yu
3
5
2
0.8
L
0
0
0
0
L
Serqet
6
6
0
1
L
Jing Wei
WSRSR
Jing Wei
0
10
0
0
W
Yemoja
XziimploX
Yemoja
4
2
11
4.75
W
Discordia
jonhmonster
Discordia
7
1
2
8
L
Amaterasu
solagift
Amaterasu
6
3
1
2.17
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,284
Damage
36,351
49,246
Taken
52,754
27,444
Mitigated
26,703
6,911
Healing
14,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,650
1,171
0
2,858
10,757
3,189
0
1,047
9,710
0
35,430
W
Artemis
Karu14
Artemis
11,401
6,481
0
596
9,800
3,444
450
2,064
7,130
0
56,115
W
Guan Yu
KsenWukong
Guan Yu
7,182
1,209
0
4,558
14,176
11,259
779
1,063
13,113
0
40,315
L
704
372
0
302
940
238
0
562
378
3,763
0
L
Serqet
8,245
2,577
0
1,108
12,111
6,948
0
3,381
8,621
0
20,148
L
Jing Wei
WSRSR
Jing Wei
2,169
1,646
0
90
10,300
3,909
747
6,432
3,838
0
34,041
W
Yemoja
XziimploX
Yemoja
5,446
1,727
2,915
2,550
10,016
5,919
0
2,333
7,238
14,689
0
W
Discordia
jonhmonster
Discordia
10,672
1,047
0
1,519
8,005
2,892
899
1,922
5,954
68,634
0
L
Amaterasu
solagift
Amaterasu
10,481
5,286
0
5,151
14,920
8,572
0
2,277
12,045
105
43,362
L
7,685
1,434
0
260
10,975
7,777
0
3,466
7,449
39,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,338
Gold Earned
42,514
266
Minions Killed
392
0
Camps Cleared
0
1,224,209
Distance Traveled
1,390,713
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,994
411
65
4
0
232,972
3
W
Artemis
9,258
545
106
6
0
244,944
4
W
Guan Yu
8,621
507
80
5
0
281,572
1
L
Ra
4,859
286
5
0
0
67,518
1
L
Serqet
7,824
460
33
2
0
315,157
0
L
Jing Wei
6,779
399
67
4
0
231,699
0
W
Yemoja
8,122
478
19
1
0
323,899
2
W
Discordia
9,519
560
122
7
0
307,326
0
L
Amaterasu
8,753
515
83
5
0
288,646
0
L
Ymir
8,123
478
78
5
0
321,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role