Player Matchup

Gilgamesh
Gilgamesh
BOTLOT20
Gilgamesh
Level 22
God Stats
22W - 15L
1,650 SR
Queue Stats
133W - 118L
1,534 Elo+
Solo
Ra
Ra
Coolwhip27
Ra
Level 15
God Stats
5W - 2L
1,495 SR
Queue Stats
32W - 24L
1,485 Elo+
Solo
Terra
Terra
Crooky00
Terra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,288 Elo+
Solo
Da Ji
Da Ji
PnutBJ
Da Ji
Level 28
God Stats
17W - 12L
1,802 SR
Queue Stats
173W - 138L
1,667 Elo+
Solo
Jing Wei
Jing Wei
SnowflakeSenpai
Jing Wei
Level 27
God Stats
2W - 3L
1,625 SR
Queue Stats
119W - 138L
1,438 Elo+
Solo
Team Averages
Level 19
1,615 SR
1,482 Elo+

VS

Team Averages
Level 18
1,561 SR
1,496 Elo+
Da Ji
Da Ji
JakesCakes009
Da Ji
Level 26
God Stats
18W - 17L
1,546 SR
Queue Stats
71W - 59L
1,589 Elo+
Solo
Sun Wukong
Sun Wukong
Str11k
Sun Wukong
Level 23
God Stats
10W - 11L
1,571 SR
Queue Stats
73W - 62L
1,599 Elo+
Party 1
Ymir
Ymir
Stryek
Ymir
Level 18
God Stats
1W - 2L
1,689 SR
Queue Stats
52W - 46L
1,562 Elo+
Party 1
Ravana
Ravana
WowYikes
Ravana
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 25L
1,284 Elo+
Solo
Nox
Nox
xHyperdontia
Nox
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 42L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BOTLOT20
Gilgamesh
19
9 / 6 / 14
13,310
1,024
18,210
23,356
11,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
2 / 4 / 27
13,923
1,071
21,696
10,653
5,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Terra
Crooky00
Terra
20
1 / 7 / 28
13,729
1,056
8,374
22,384
27,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
PnutBJ
Da Ji
20
27 / 5 / 11
18,797
1,446
37,778
15,190
7,966
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
20
5 / 8 / 18
13,425
1,033
14,825
19,330
6,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

109

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 12 / 7
14,796
1,138
19,943
22,126
8,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Str11k
Sun Wukong
20
5 / 2 / 21
15,300
1,177
18,861
23,074
25,493
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
Stryek
Ymir
20
1 / 10 / 21
13,702
1,054
14,130
29,348
38,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
WowYikes
Ravana
19
7 / 14 / 10
13,616
1,047
18,580
21,403
9,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 6 / 12
13,781
1,060
12,102
15,071
6,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
101
44
Kills
30
30
Deaths
44
98
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BOTLOT20
Gilgamesh
9
6
14
2.67
W
2
4
27
3.88
W
Terra
Crooky00
Terra
1
7
28
2.14
L
10
12
7
1.13
W
Da Ji
PnutBJ
Da Ji
27
5
11
6.5
W
Jing Wei
5
8
18
1.75
L
Sun Wukong
Str11k
Sun Wukong
5
2
21
7.75
L
Ymir
Stryek
Ymir
1
10
21
1.15
L
Ravana
WowYikes
Ravana
7
14
10
0.86
L
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,883
Damage
83,616
90,913
Taken
111,022
59,453
Mitigated
88,343
15,586
Healing
1,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BOTLOT20
Gilgamesh
18,210
9,304
0
408
23,356
11,085
0
9,749
13,607
0
27,798
W
21,696
1,674
2,149
674
10,653
5,643
0
2,627
8,026
79,500
0
W
Terra
Crooky00
Terra
8,374
1,866
4,232
5,347
22,384
27,957
0
6,903
15,481
23,387
0
L
19,943
9,715
0
0
22,126
8,907
0
4,458
17,660
0
36,882
W
Da Ji
PnutBJ
Da Ji
37,778
9,877
0
57
15,190
7,966
0
3,691
11,499
0
46,278
W
Jing Wei
14,825
12,650
431
2,288
19,330
6,802
0
3,686
13,802
0
27,973
L
Sun Wukong
Str11k
Sun Wukong
18,861
5,025
0
477
23,074
25,493
0
8,711
14,353
424
26,342
L
Ymir
Stryek
Ymir
14,130
1,875
0
580
29,348
38,195
0
8,514
20,809
57,155
0
L
Ravana
WowYikes
Ravana
18,580
5,222
0
398
21,403
9,514
0
4,680
16,723
0
24,957
L
12,102
1,327
0
0
15,071
6,234
0
3,659
11,407
39,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,184
Gold Earned
71,195
207
Minions Killed
220
8
Camps Cleared
7
1,196,185
Distance Traveled
1,198,179
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,310
1,024
12
1
0
248,608
1
W
Ra
13,923
1,071
130
10
0
255,558
4
W
Terra
13,729
1,056
28
2
0
213,249
2
L
Da Ji
14,796
1,138
28
2
4
224,135
0
W
Da Ji
18,797
1,446
10
1
6
241,165
1
W
Jing Wei
13,425
1,033
27
2
2
237,605
0
L
Sun Wukong
15,300
1,177
25
2
1
278,902
0
L
Ymir
13,702
1,054
101
8
0
231,877
1
L
Ravana
13,616
1,047
10
1
0
234,423
0
L
Nox
13,781
1,060
56
4
2
228,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role