Player Matchup

Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BiZ0u
King Arthur
Level 144
God Stats
2W - 3L
1,435 SR
Queue Stats
566W - 564L
1,516 Elo+
Party 2
Discordia
Discordia
Booferoono
Discordia
Level 117
God Stats
6W - 3L
1,343 SR
Queue Stats
430W - 476L
1,491 Elo+
Solo
Fenrir
Fenrir
Inkonu
Fenrir
Level 142
God Stats
6W - 4L
1,325 SR
Queue Stats
423W - 404L
1,493 Elo+
Party 2
Vulcan
Vulcan
ShinobiMerlin
Vulcan
Level 160
God Stats
1W - 2L
1,467 SR
Queue Stats
100W - 82L
1,458 Elo+
Solo
Team Averages
Level 138
1,414 SR
1,492 Elo+

VS

Team Averages
Level 113
1,549 SR
1,483 Elo+
Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Matope7
Ares
Level 61
God Stats
4W - 1L
1,640 SR
Queue Stats
137W - 129L
1,454 Elo+
Party 1
Neith
Neith
Moodz
Neith
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 72L
1,526 Elo+
Solo
Tiamat
Tiamat
gamer601601
Tiamat
Level 136
God Stats
2W - 0L
1,610 SR
Queue Stats
23W - 22L
1,427 Elo+
Party 1
Cernunnos
Cernunnos
urdin
Cernunnos
Level 155
God Stats
15W - 14L
1,493 SR
Queue Stats
828W - 851L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
0 / 3 / 1
6,382
709
8,699
6,936
3,061
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
BiZ0u
King Arthur
13
0 / 3 / 1
6,485
721
921
9,505
7,462
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Booferoono
Discordia
15
0 / 2 / 3
7,452
828
4,788
5,853
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Fenrir
Inkonu
Fenrir
12
4 / 5 / 0
7,732
859
3,918
8,175
3,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 2 / 2
6,285
698
5,687
3,199
1,190
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 1 / 11
8,011
890
6,607
5,272
2,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ares
Matope7
Ares
13
2 / 1 / 10
7,634
848
3,361
8,609
5,712
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Moodz
Neith
14
3 / 0 / 10
8,363
929
6,213
6,361
2,756
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Tiamat
13
5 / 1 / 9
8,306
923
7,642
6,215
3,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
urdin
Cernunnos
14
4 / 1 / 11
8,222
914
7,162
6,356
3,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
66
4
Kills
15
15
Deaths
4
7
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
1
0.17
W
Janus
 
Janus
1
1
11
6.5
L
King Arthur
BiZ0u
King Arthur
0
3
1
0.17
L
Discordia
Booferoono
Discordia
0
2
3
0.75
L
Fenrir
Inkonu
Fenrir
4
5
0
0.8
W
Ares
Matope7
Ares
2
1
10
7
W
Neith
Moodz
Neith
3
0
10
8
L
0
2
2
0.5
W
Tiamat
5
1
9
9.5
W
Cernunnos
urdin
Cernunnos
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,013
Damage
30,985
33,668
Taken
32,813
17,324
Mitigated
17,496
10,095
Healing
18,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,699
1,697
0
0
6,936
3,061
0
4,092
2,694
0
21,129
W
Janus
 
Janus
6,607
0
394
293
5,272
2,386
415
2,112
3,160
20,974
0
L
King Arthur
BiZ0u
King Arthur
921
112
1,686
1,566
9,505
7,462
0
4,052
5,181
0
7,538
L
Discordia
Booferoono
Discordia
4,788
0
1,681
1,736
5,853
2,295
0
3,366
2,293
14,017
0
L
Fenrir
Inkonu
Fenrir
3,918
532
612
1,312
8,175
3,316
0
3,956
4,177
0
4,221
W
Ares
Matope7
Ares
3,361
40
2,277
2,074
8,609
5,712
61
2,424
6,185
3,879
0
W
Neith
Moodz
Neith
6,213
1,405
2,235
3,129
6,361
2,756
1,291
1,987
4,374
0
19,569
L
5,687
1,357
1,129
373
3,199
1,190
0
1,370
1,713
14,299
0
W
Tiamat
7,642
253
1,578
2,100
6,215
3,508
21
1,613
4,602
12,656
0
W
Cernunnos
urdin
Cernunnos
7,162
2,832
2,707
1,474
6,356
3,134
848
2,339
4,017
0
21,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,336
Gold Earned
40,536
97
Minions Killed
110
0
Camps Cleared
0
778,629
Distance Traveled
860,160
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,382
709
21
2
0
155,545
0
W
Janus
8,011
890
38
4
0
174,233
0
L
King Arthur
6,485
721
18
2
0
171,525
0
L
Discordia
7,452
828
28
3
0
168,000
0
L
Fenrir
7,732
859
2
0
0
164,333
0
W
Ares
7,634
848
2
0
0
162,075
4
W
Neith
8,363
929
28
3
0
179,475
2
L
Vulcan
6,285
698
28
3
0
119,226
0
W
Tiamat
8,306
923
15
2
0
172,970
0
W
Cernunnos
8,222
914
27
3
0
171,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role