Player Matchup

Hachiman
Hachiman
Canzzerbero
Hachiman
Level 21
God Stats
26W - 39L
1,374 SR
Queue Stats
40W - 52L
1,306 Elo+
Solo
Danzaburou
Danzaburou
DAQV
Danzaburou
Level 28
God Stats
13W - 17L
1,291 SR
Queue Stats
78W - 90L
1,275 Elo+
Solo
Ymir
Ymir
ISylphI
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 32L
1,324 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PerrosinCola
Morgan Le Fay
Level 28
God Stats
13W - 11L
1,114 SR
Queue Stats
62W - 84L
1,276 Elo+
Solo
Bakasura
Bakasura
SmileRodger
Bakasura
Level 14
God Stats
4W - 0L
1,539 SR
Queue Stats
17W - 14L
1,325 Elo+
Solo
Team Averages
Level 22
1,364 SR
1,301 Elo+

VS

Team Averages
Level 14
1,324 SR
1,232 Elo+
Anubis
Anubis
Bigboybobby1031
Anubis
Level 7
God Stats
2W - 6L
1,246 SR
Queue Stats
3W - 9L
1,172 Elo+
Party 1
Ra
Ra
JTHRBRN
Ra
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ThyP4leRid3r
Jing Wei
Level 27
God Stats
4W - 6L
1,405 SR
Queue Stats
72W - 82L
1,302 Elo+
Solo
Athena
Athena
UrbaneChip90549
Athena
Level 13
God Stats
0W - 2L
1,223 SR
Queue Stats
4W - 14L
1,039 Elo+
Party 1
Arachne
Arachne
sleeepy77
Arachne
Level 17
God Stats
3W - 10L
1,248 SR
Queue Stats
100W - 137L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Canzzerbero
Hachiman
20
7 / 6 / 12
14,124
543
13,046
20,717
9,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
DAQV
Danzaburou
16
2 / 8 / 5
11,813
454
4,241
14,841
5,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
ISylphI
Ymir
18
5 / 4 / 8
13,077
503
9,066
24,406
29,117
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
PerrosinCola
Morgan Le Fay
20
18 / 0 / 3
16,432
632
31,221
17,543
9,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
SmileRodger
Bakasura
18
2 / 3 / 8
12,524
482
5,853
15,526
6,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 1 / 0
6,924
266
783
1,323
495
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 12 / 2
10,704
412
13,611
18,563
7,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
ThyP4leRid3r
Jing Wei
19
8 / 8 / 5
12,710
489
14,881
24,710
9,612
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

4
0 / 1 / 0
6,571
253
276
1,665
496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
sleeepy77
Arachne
19
7 / 13 / 8
11,960
460
15,537
27,186
11,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
35
34
Kills
20
21
Deaths
35
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Hachiman
Canzzerbero
Hachiman
7
6
12
2.17
W
Danzaburou
DAQV
Danzaburou
2
8
5
0.56
W
Ymir
ISylphI
Ymir
5
4
8
2.25
L
4
12
2
0.42
W
Morgan Le Fay
PerrosinCola
Morgan Le Fay
18
0
3
19.5
W
Bakasura
SmileRodger
Bakasura
2
3
8
2
L
Jing Wei
ThyP4leRid3r
Jing Wei
8
8
5
1.31
L
0
1
0
0
L
Arachne
sleeepy77
Arachne
7
13
8
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,427
Damage
45,088
93,033
Taken
73,447
60,599
Mitigated
29,348
21,681
Healing
7,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
783
121
0
509
1,323
495
0
984
314
6,765
0
W
Hachiman
Canzzerbero
Hachiman
13,046
9,092
0
4,746
20,717
9,331
2,099
936
19,781
0
101,572
W
Danzaburou
DAQV
Danzaburou
4,241
559
0
2,974
14,841
5,866
5,366
1,801
13,040
0
49,887
W
Ymir
ISylphI
Ymir
9,066
2,396
0
646
24,406
29,117
752
6,967
17,439
53,933
0
L
13,611
508
981
2,446
18,563
7,390
75
11,028
7,510
51,728
0
W
Morgan Le Fay
PerrosinCola
Morgan Le Fay
31,221
3,373
0
7,108
17,543
9,533
4,138
1,974
15,569
125,137
0
W
Bakasura
SmileRodger
Bakasura
5,853
4,830
0
6,207
15,526
6,752
1,947
2,992
12,534
0
48,079
L
Jing Wei
ThyP4leRid3r
Jing Wei
14,881
12,284
0
225
24,710
9,612
0
12,617
12,043
0
67,083
L
276
43
0
132
1,665
496
0
0
1,665
1,869
0
L
Arachne
sleeepy77
Arachne
15,537
10,539
0
3,143
27,186
11,355
0
15,658
11,238
0
49,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,970
Gold Earned
48,869
643
Minions Killed
284
0
Camps Cleared
0
2,106,156
Distance Traveled
1,309,596
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,924
266
14
1
0
57,231
0
W
Hachiman
14,124
543
137
5
0
424,896
1
W
Danzaburou
11,813
454
90
3
0
343,034
2
W
Ymir
13,077
503
111
4
0
401,093
0
L
Ra
10,704
412
80
3
0
352,595
1
W
Morgan Le Fay
16,432
632
176
7
0
493,512
2
W
Bakasura
12,524
482
129
5
0
443,621
1
L
Jing Wei
12,710
489
125
5
0
416,446
0
L
Athena
6,571
253
1
0
0
90,139
0
L
Arachne
11,960
460
64
2
0
393,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role