Player Matchup

Tiamat
Tiamat
Asian_Handles19
Tiamat
Level 17
God Stats
9W - 13L
1,431 SR
Queue Stats
17W - 34L
1,226 Elo+
Solo
Cthulhu
Cthulhu
JoeBuck6811
Cthulhu
Level 25
God Stats
12W - 18L
1,374 SR
Queue Stats
64W - 127L
1,182 Elo+
Solo
Gilgamesh
Gilgamesh
king-oziriz
Gilgamesh
Level 26
God Stats
69W - 42L
1,593 SR
Queue Stats
309W - 283L
1,500 Elo+
Party 1
Neith
Neith
meercat28
Neith
Level 27
God Stats
163W - 165L
1,494 SR
Queue Stats
168W - 175L
1,393 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rry63824
Morgan Le Fay
Level 27
God Stats
34W - 22L
1,671 SR
Queue Stats
364W - 334L
1,523 Elo+
Party 1
Team Averages
Level 24
1,513 SR
1,365 Elo+

VS

Team Averages
Level 23
1,427 SR
1,276 Elo+
Merlin
Merlin
Mythanoseia
Merlin
Level 26
God Stats
32W - 33L
1,454 SR
Queue Stats
292W - 383L
1,313 Elo+
Solo
The Morrigan
The Morrigan
TheSleepy_Gamer0
The Morrigan
Level 27
God Stats
33W - 27L
1,632 SR
Queue Stats
231W - 239L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
endolife1
Morgan Le Fay
Level 29
God Stats
5W - 15L
1,396 SR
Queue Stats
206W - 302L
1,353 Elo+
Solo
Discordia
Discordia
scylla2013
Discordia
Level 7
God Stats
1W - 3L
1,155 SR
Queue Stats
6W - 19L
1,080 Elo+
Solo
Ah Puch
Ah Puch
をせるせきを
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 41L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 6 / 9
12,724
1,060
14,511
13,175
7,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
JoeBuck6811
Cthulhu
18
1 / 1 / 14
11,481
957
4,730
13,128
5,524
Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
king-oziriz
Gilgamesh
20
11 / 2 / 17
14,882
1,240
25,986
18,179
15,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
meercat28
Neith
19
5 / 1 / 9
12,520
1,043
9,430
10,601
3,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
rry63824
Morgan Le Fay
20
14 / 3 / 12
14,194
1,183
27,209
13,452
5,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

205

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 11 / 3
10,797
900
7,584
16,253
6,226
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

The Morrigan
TheSleepy_Gamer0
The Morrigan
19
2 / 4 / 5
12,982
1,082
14,736
16,224
8,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
endolife1
Morgan Le Fay
19
8 / 7 / 4
13,677
1,140
24,382
22,866
9,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Discordia
scylla2013
Discordia
16
0 / 8 / 2
10,087
841
5,538
11,924
4,391
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 10 / 6
11,286
941
8,445
18,963
7,282
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
33
40
Kills
13
13
Deaths
40
61
Assists
20
Player
Kills
Deaths
Assists
KDA
W
9
6
9
2.25
W
Cthulhu
JoeBuck6811
Cthulhu
1
1
14
8
L
Merlin
2
11
3
0.32
L
The Morrigan
TheSleepy_Gamer0
The Morrigan
2
4
5
1.13
L
Morgan Le Fay
endolife1
Morgan Le Fay
8
7
4
1.43
W
Gilgamesh
king-oziriz
Gilgamesh
11
2
17
9.75
W
Neith
meercat28
Neith
5
1
9
9.5
W
Morgan Le Fay
rry63824
Morgan Le Fay
14
3
12
6.67
L
Discordia
scylla2013
Discordia
0
8
2
0.13
L
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,866
Damage
60,685
68,535
Taken
86,230
36,842
Mitigated
36,048
11,774
Healing
4,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,511
281
194
2,360
13,175
7,189
0
11,802
1,373
28,711
0
W
Cthulhu
JoeBuck6811
Cthulhu
4,730
210
314
4
13,128
5,524
0
11,916
1,212
16,202
0
L
Merlin
7,584
1,367
0
284
16,253
6,226
0
9,302
6,951
9,648
0
L
The Morrigan
TheSleepy_Gamer0
The Morrigan
14,736
2,827
238
941
16,224
8,673
0
10,328
5,877
73,285
0
L
Morgan Le Fay
endolife1
Morgan Le Fay
24,382
1,522
0
1,294
22,866
9,476
0
10,083
12,783
46,037
0
W
Gilgamesh
king-oziriz
Gilgamesh
25,986
10,743
0
4,960
18,179
15,041
0
15,015
3,164
0
55,420
W
Neith
meercat28
Neith
9,430
7,144
0
642
10,601
3,795
0
10,116
485
0
41,376
W
Morgan Le Fay
rry63824
Morgan Le Fay
27,209
2,251
0
3,300
13,452
5,293
0
11,836
1,616
53,366
0
L
Discordia
scylla2013
Discordia
5,538
796
0
638
11,924
4,391
0
6,397
5,527
12,298
0
L
8,445
621
0
972
18,963
7,282
0
10,321
8,642
14,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,801
Gold Earned
58,829
269
Minions Killed
204
11
Camps Cleared
3
1,173,135
Distance Traveled
961,221
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,724
1,060
35
3
1
190,950
0
W
Cthulhu
11,481
957
27
2
0
245,203
2
L
Merlin
10,797
900
10
1
0
155,881
0
L
The Morrigan
12,982
1,082
134
11
0
227,446
0
L
Morgan Le Fay
13,677
1,140
37
3
1
253,130
0
W
Gilgamesh
14,882
1,240
52
4
10
277,473
0
W
Neith
12,520
1,043
88
7
0
223,797
4
W
Morgan Le Fay
14,194
1,183
67
6
0
235,712
0
L
Discordia
10,087
841
13
1
1
172,374
1
L
Ah Puch
11,286
941
10
1
1
152,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role