Player Matchup

Khepri
Khepri
ShaoJunLi
Khepri
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 82L
1,474 Elo+
Solo
Cthulhu
Cthulhu
WAFLBOTMS
Cthulhu
Level 6
God Stats
4W - 3L
1,512 SR
Queue Stats
20W - 31L
1,330 Elo+
Solo
Arachne
Arachne
Walterlehey
Arachne
Level 13
God Stats
27W - 30L
1,286 SR
Queue Stats
81W - 91L
1,372 Elo+
Solo
Vamana
Vamana
fruxerave
Vamana
Level 6
God Stats
3W - 7L
1,326 SR
Queue Stats
45W - 73L
1,478 Elo+
Solo
Tiamat
Tiamat
powerargor
Tiamat
Level 29
God Stats
2W - 2L
1,431 SR
Queue Stats
60W - 41L
1,681 Elo+
Solo
Team Averages
Level 14
1,411 SR
1,467 Elo+

VS

Team Averages
Level 20
1,590 SR
1,471 Elo+
Terra
Terra
Ashe118
Terra
Level 26
God Stats
1W - 1L
1,725 SR
Queue Stats
109W - 104L
1,534 Elo+
Solo
Ao Kuang
Ao Kuang
ImSaki
Ao Kuang
Level 17
God Stats
49W - 47L
1,524 SR
Queue Stats
81W - 85L
1,411 Elo+
Solo
Nemesis
Nemesis
LUISgaKILL
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 49L
1,425 Elo+
Solo
Neith
Neith
NotGoldenFox
Neith
Level 5
God Stats
4W - 3L
1,684 SR
Queue Stats
4W - 4L
1,517 Elo+
Solo
Kukulkan
Kukulkan
apolctetején
Kukulkan
Level 28
God Stats
107W - 90L
1,518 SR
Queue Stats
111W - 98L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ShaoJunLi
Khepri
20
4 / 5 / 17
15,545
1,036
17,657
20,189
20,763
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
WAFLBOTMS
Cthulhu
20
0 / 5 / 17
14,364
958
18,364
26,673
24,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Walterlehey
Arachne
20
8 / 7 / 16
15,064
1,004
28,563
24,177
13,728
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
fruxerave
Vamana
20
1 / 5 / 15
15,030
1,002
13,555
22,010
11,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
powerargor
Tiamat
20
16 / 4 / 9
17,891
1,193
64,261
21,555
21,620
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

70

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ashe118
Terra
20
4 / 2 / 14
16,326
1,088
12,880
32,236
47,576
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ao Kuang
ImSaki
Ao Kuang
20
10 / 9 / 6
15,030
1,002
24,948
34,768
15,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
LUISgaKILL
Nemesis
20
9 / 5 / 12
15,349
1,023
24,540
28,031
13,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
0 / 9 / 11
13,005
867
13,412
29,028
19,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
apolctetején
Kukulkan
20
3 / 4 / 14
15,017
1,001
30,670
27,801
21,013
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
83
29
Kills
26
26
Deaths
29
74
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Terra
Ashe118
Terra
4
2
14
5.5
L
Ao Kuang
ImSaki
Ao Kuang
10
9
6
1.44
L
Nemesis
LUISgaKILL
Nemesis
9
5
12
3
L
0
9
11
0.61
W
Khepri
ShaoJunLi
Khepri
4
5
17
2.5
W
Cthulhu
WAFLBOTMS
Cthulhu
0
5
17
1.7
W
Arachne
Walterlehey
Arachne
8
7
16
2.29
L
Kukulkan
apolctetején
Kukulkan
3
4
14
2.5
W
Vamana
fruxerave
Vamana
1
5
15
1.7
W
Tiamat
powerargor
Tiamat
16
4
9
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,400
Damage
106,450
114,604
Taken
151,864
91,399
Mitigated
117,398
23,333
Healing
29,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Ashe118
Terra
12,880
1,970
5,569
7,771
32,236
47,576
0
15,542
16,694
36,478
0
L
Ao Kuang
ImSaki
Ao Kuang
24,948
6,918
0
8,259
34,768
15,656
0
25,508
9,260
41,059
0
L
Nemesis
LUISgaKILL
Nemesis
24,540
9,620
0
2,137
28,031
13,266
0
22,766
5,265
0
32,137
L
13,412
4,598
0
2,678
29,028
19,887
0
17,294
11,734
0
33,450
W
Khepri
ShaoJunLi
Khepri
17,657
1,030
0
1,288
20,189
20,763
0
15,305
4,466
28,208
0
W
Cthulhu
WAFLBOTMS
Cthulhu
18,364
1,007
1,135
4,917
26,673
24,167
0
17,474
9,199
66,768
0
W
Arachne
Walterlehey
Arachne
28,563
23,609
1,449
3,634
24,177
13,728
0
12,417
11,240
0
34,189
L
Kukulkan
apolctetején
Kukulkan
30,670
5,159
1,487
1,399
27,801
21,013
0
19,172
8,629
91,001
0
W
Vamana
fruxerave
Vamana
13,555
4,300
0
1,176
22,010
11,121
0
10,895
11,115
0
27,524
W
Tiamat
powerargor
Tiamat
64,261
4,336
1,899
7,835
21,555
21,620
0
12,407
9,148
100,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,894
Gold Earned
74,727
279
Minions Killed
309
4
Camps Cleared
3
1,604,813
Distance Traveled
1,537,538
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
16,326
1,088
40
3
0
319,988
1
L
Ao Kuang
15,030
1,002
35
2
1
284,039
0
L
Nemesis
15,349
1,023
24
2
2
368,731
0
L
Neith
13,005
867
38
3
0
265,091
0
W
Khepri
15,545
1,036
27
2
0
315,765
4
W
Cthulhu
14,364
958
112
7
1
312,710
0
W
Arachne
15,064
1,004
16
1
0
352,269
3
L
Kukulkan
15,017
1,001
172
11
0
299,689
1
W
Vamana
15,030
1,002
32
2
0
325,290
0
W
Tiamat
17,891
1,193
92
6
3
298,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role