Player Matchup

Morgan Le Fay
Morgan Le Fay
Anguini
Morgan Le Fay
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
McJagarooo
Cthulhu
Level 98
God Stats
2W - 3L
1,472 SR
Queue Stats
21W - 35L
1,254 Elo+
Party 2
Tsukuyomi
Tsukuyomi
vSweatyPrime
Tsukuyomi
Level 99
God Stats
1W - 0L
1,496 SR
Queue Stats
1W - 2L
1,220 Elo+
Party 2
Team Averages
Level 101
1,489 SR
1,312 Elo+

VS

Team Averages
Level 112
1,572 SR
1,617 Elo+
Ra
Ra
Opgamerz123
Ra
Level 18
God Stats
1W - 1L
1,660 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 1
Medusa
Medusa
PainFull OG
Medusa
Level 160
God Stats
6W - 3L
1,479 SR
Queue Stats
166W - 135L
1,598 Elo+
Party 1
Tiamat
Tiamat
WarnerHd
Tiamat
Level 158
God Stats
7W - 5L
1,577 SR
Queue Stats
100W - 79L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Anguini
Morgan Le Fay
16
1 / 9 / 4
11,955
598
13,714
20,031
7,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
McJagarooo
Cthulhu
18
2 / 8 / 6
12,933
647
13,792
33,350
27,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
vSweatyPrime
Tsukuyomi
18
6 / 5 / 2
14,716
736
15,608
19,922
12,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 12
13,722
686
12,927
14,656
6,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
18
10 / 3 / 7
14,171
709
19,512
17,894
7,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
WarnerHd
Tiamat
17
4 / 2 / 11
12,897
645
22,703
24,085
33,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
9
Kills
22
22
Deaths
9
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Anguini
Morgan Le Fay
1
9
4
0.33
W
Cthulhu
McJagarooo
Cthulhu
2
8
6
0.63
L
8
4
12
3.5
L
Medusa
10
3
7
4.5
L
Tiamat
WarnerHd
Tiamat
4
2
11
4.75
W
Tsukuyomi
vSweatyPrime
Tsukuyomi
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,114
Damage
55,142
73,303
Taken
56,635
47,622
Mitigated
47,421
22,400
Healing
22,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Anguini
Morgan Le Fay
13,714
957
155
5,045
20,031
7,506
1,451
11,998
7,613
49,656
0
W
Cthulhu
McJagarooo
Cthulhu
13,792
449
1,055
10,004
33,350
27,456
180
12,281
20,505
44,634
0
L
12,927
863
3,116
6,963
14,656
6,189
356
6,969
7,112
47,579
0
L
Medusa
19,512
8,011
0
960
17,894
7,392
2,088
8,082
9,161
0
84,538
L
Tiamat
WarnerHd
Tiamat
22,703
1,700
171
10,914
24,085
33,840
49
10,261
12,856
64,396
0
W
Tsukuyomi
vSweatyPrime
Tsukuyomi
15,608
3,505
0
6,141
19,922
12,660
1,847
10,067
9,555
0
59,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,604
Gold Earned
40,790
218
Minions Killed
251
0
Camps Cleared
0
1,052,097
Distance Traveled
1,006,526
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,955
598
64
3
0
334,197
1
W
Cthulhu
12,933
647
81
4
0
363,034
1
L
Ra
13,722
686
67
3
0
323,909
2
L
Medusa
14,171
709
94
5
0
358,980
2
L
Tiamat
12,897
645
90
5
0
323,637
1
W
Tsukuyomi
14,716
736
73
4
0
354,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role