Player Matchup

Nemesis
Nemesis
Ayrtonvh10
Nemesis
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
96W - 103L
1,547 Elo+
Solo
Chang'e
Chang'e
Extraa-Epicc
Chang'e
Level 29
God Stats
2W - 0L
1,530 SR
Queue Stats
16W - 26L
1,495 Elo+
Solo
Medusa
Medusa
QuadratKoma1108
Medusa
Level 2
God Stats
4W - 5L
1,700 SR
Queue Stats
4W - 8L
1,239 Elo+
Party 1
Nox
Nox
bleuSaphir
Nox
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
qG Defizit
Baron Samedi
Level 16
God Stats
3W - 4L
1,499 SR
Queue Stats
3W - 7L
1,170 Elo+
Party 1
Team Averages
Level 13
1,546 SR
1,374 Elo+

VS

Team Averages
Level 12
1,491 SR
1,470 Elo+
Khepri
Khepri
DragonForce2756
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,475 Elo+
Solo
Odin
Odin
Eremoto
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,396 Elo+
Solo
Jormungandr
Jormungandr
LordDarkenzo
Jormungandr
Level 5
God Stats
1W - 1L
1,660 SR
Queue Stats
2W - 2L
1,707 Elo+
Solo
Neith
Neith
LuukW44
Neith
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 11L
1,420 Elo+
Party 2
Olorun
Olorun
MorrisT011
Olorun
Level 29
God Stats
3W - 9L
1,297 SR
Queue Stats
27W - 38L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ayrtonvh10
Nemesis
20
9 / 1 / 21
15,164
1,083
22,545
20,393
9,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Extraa-Epicc
Chang'e
20
13 / 1 / 20
15,191
1,085
33,150
20,598
9,119
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 6 / 18
12,759
911
15,202
14,701
6,542
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
3 / 7 / 24
13,308
951
12,808
17,840
8,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
qG Defizit
Baron Samedi
20
12 / 2 / 19
15,679
1,120
27,927
16,026
8,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 4
11,062
790
1,774
7,243
4,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
Eremoto
Odin
20
1 / 12 / 13
12,861
919
10,139
28,424
28,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
LordDarkenzo
Jormungandr
18
2 / 13 / 7
12,414
887
22,078
40,836
25,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
LuukW44
Neith
20
8 / 5 / 6
14,344
1,025
20,006
14,940
5,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Olorun
MorrisT011
Olorun
20
6 / 6 / 9
14,089
1,006
29,605
28,571
11,847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
56
40
Kills
17
17
Deaths
40
102
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ayrtonvh10
Nemesis
9
1
21
19.5
L
0
4
4
0.5
L
Odin
Eremoto
Odin
1
12
13
0.63
W
Chang'e
Extraa-Epicc
Chang'e
13
1
20
23
L
Jormungandr
LordDarkenzo
Jormungandr
2
13
7
0.42
L
Neith
LuukW44
Neith
8
5
6
2.2
L
Olorun
MorrisT011
Olorun
6
6
9
1.75
W
3
6
18
2
W
3
7
24
2.14
W
Baron Samedi
qG Defizit
Baron Samedi
12
2
19
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,632
Damage
83,602
89,558
Taken
120,014
42,279
Mitigated
75,681
37,178
Healing
17,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ayrtonvh10
Nemesis
22,545
11,442
0
4,485
20,393
9,843
0
11,513
8,880
0
51,571
L
1,774
507
0
242
7,243
4,408
0
4,746
2,497
6,393
0
L
Odin
Eremoto
Odin
10,139
3,379
0
0
28,424
28,471
0
18,329
10,095
0
24,560
W
Chang'e
Extraa-Epicc
Chang'e
33,150
3,384
11,132
9,328
20,598
9,119
0
10,913
9,685
69,567
0
L
Jormungandr
LordDarkenzo
Jormungandr
22,078
5,076
0
531
40,836
25,664
0
25,899
14,937
56,653
0
L
Neith
LuukW44
Neith
20,006
6,869
0
753
14,940
5,291
0
10,277
4,663
0
49,502
L
Olorun
MorrisT011
Olorun
29,605
12,252
4,158
11,837
28,571
11,847
0
14,634
13,937
61,908
0
W
15,202
11,770
0
1,723
14,701
6,542
0
9,754
4,947
0
20,280
W
12,808
1,827
0
342
17,840
8,206
0
11,869
5,971
23,139
0
W
Baron Samedi
qG Defizit
Baron Samedi
27,927
4,198
5,541
4,627
16,026
8,569
0
9,408
6,618
49,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,101
Gold Earned
64,770
239
Minions Killed
227
8
Camps Cleared
3
1,130,973
Distance Traveled
1,037,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,164
1,083
62
4
5
293,905
0
L
Khepri
11,062
790
3
0
0
76,817
0
L
Odin
12,861
919
30
2
1
254,312
0
W
Chang'e
15,191
1,085
81
6
3
250,191
0
L
Jormungandr
12,414
887
73
5
0
216,592
0
L
Neith
14,344
1,025
61
4
0
245,326
0
L
Olorun
14,089
1,006
60
4
2
244,155
0
W
Medusa
12,759
911
14
1
0
139,021
0
W
Nox
13,308
951
28
2
0
188,158
0
W
Baron Samedi
15,679
1,120
54
4
0
259,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role