Player Matchup

Merlin
Merlin
CHRISTOS_M3
Merlin
Level 154
God Stats
3W - 2L
1,524 SR
Queue Stats
593W - 544L
1,489 Elo+
Solo
Neith
Neith
CapTommy43
Neith
Level 126
God Stats
11W - 13L
1,486 SR
Queue Stats
1,012W - 971L
1,525 Elo+
Party 3
King Arthur
King Arthur
LoreFe14
King Arthur
Level 115
God Stats
4W - 3L
1,580 SR
Queue Stats
464W - 443L
1,506 Elo+
Party 3
Ra
Ra
Sam_the_Cassell
Ra
Level 114
God Stats
2W - 0L
1,705 SR
Queue Stats
418W - 402L
1,459 Elo+
Party 3
Bakasura
Bakasura
mypeopleneedme_0
Bakasura
Level 66
God Stats
3W - 3L
1,184 SR
Queue Stats
205W - 206L
1,555 Elo+
Solo
Team Averages
Level 115
1,496 SR
1,507 Elo+

VS

Team Averages
Level 97
1,544 SR
1,503 Elo+
Scylla
Scylla
O-L-II-V-E-R-A
Scylla
Level 120
God Stats
52W - 40L
1,576 SR
Queue Stats
464W - 435L
1,521 Elo+
Party 2
Erlang Shen
Erlang Shen
RDP323
Erlang Shen
Level 103
God Stats
8W - 6L
1,611 SR
Queue Stats
114W - 98L
1,499 Elo+
Party 2
Apollo
Apollo
Wingman-Shot
Apollo
Level 89
God Stats
17W - 22L
1,497 SR
Queue Stats
416W - 388L
1,522 Elo+
Party 1
Sylvanus
Sylvanus
guyors_
Sylvanus
Level 86
God Stats
2W - 2L
1,537 SR
Queue Stats
427W - 399L
1,475 Elo+
Party 1
Loki
Loki
xNPDx
Loki
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
153W - 151L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 2 / 2
8,526
568
5,777
9,334
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
14
9 / 2 / 10
9,156
610
18,799
10,547
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
LoreFe14
King Arthur
15
2 / 1 / 4
8,717
581
8,991
14,010
10,937
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
3 / 2 / 9
7,921
528
4,836
9,745
4,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

15
10 / 2 / 6
9,209
614
5,883
12,541
5,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
7,748
517
8,615
7,665
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
RDP323
Erlang Shen
12
2 / 2 / 2
7,514
501
7,068
10,521
5,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
13
3 / 7 / 2
7,901
527
8,075
12,407
3,761
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
guyors_
Sylvanus
10
1 / 9 / 2
6,467
431
4,779
14,353
6,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
xNPDx
Loki
12
1 / 3 / 2
6,827
455
6,351
12,194
7,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
26
Kills
9
9
Deaths
26
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
2
2
1.5
W
Neith
9
2
10
7
W
King Arthur
LoreFe14
King Arthur
2
1
4
4
L
2
5
0
0.4
L
Erlang Shen
RDP323
Erlang Shen
2
2
2
1.5
W
3
2
9
3.75
L
Apollo
3
7
2
0.57
L
Sylvanus
guyors_
Sylvanus
1
9
2
0.22
W
10
2
6
6.5
L
Loki
xNPDx
Loki
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,286
Damage
34,888
56,177
Taken
57,140
28,559
Mitigated
26,176
22,273
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
5,777
205
0
2,851
9,334
3,702
672
3,647
5,687
66,905
0
W
Neith
18,799
10,129
0
4,941
10,547
3,654
194
2,119
8,368
0
57,124
W
King Arthur
LoreFe14
King Arthur
8,991
801
0
3,820
14,010
10,937
0
1,737
11,385
4,880
53,124
L
8,615
540
0
879
7,665
2,403
120
4,364
3,222
45,892
0
L
Erlang Shen
RDP323
Erlang Shen
7,068
3,820
0
1,527
10,521
5,132
0
2,114
8,145
0
45,314
W
4,836
497
1,219
4,066
9,745
4,746
426
3,846
5,869
33,088
0
L
Apollo
8,075
3,783
0
851
12,407
3,761
0
1,103
11,252
0
44,592
L
Sylvanus
guyors_
Sylvanus
4,779
1,502
796
2,436
14,353
6,940
0
2,499
11,796
19,437
3,530
W
5,883
4,165
0
5,376
12,541
5,520
101
1,767
10,744
0
36,704
L
Loki
xNPDx
Loki
6,351
637
0
2,785
12,194
7,940
0
1,569
10,588
0
29,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,529
Gold Earned
36,457
467
Minions Killed
332
0
Camps Cleared
0
1,438,848
Distance Traveled
1,371,242
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,526
568
120
8
0
268,934
5
W
Neith
9,156
610
96
6
0
249,125
4
W
King Arthur
8,717
581
114
8
0
291,500
1
L
Scylla
7,748
517
81
5
0
243,341
2
L
Erlang Shen
7,514
501
85
6
0
304,033
2
W
Ra
7,921
528
56
4
0
293,691
1
L
Apollo
7,901
527
79
5
0
277,483
3
L
Sylvanus
6,467
431
42
3
0
262,045
0
W
Bakasura
9,209
614
81
5
0
335,598
0
L
Loki
6,827
455
45
3
0
284,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role