Player Matchup

Apollo
Apollo
BenzyFisty
Apollo
Level 29
God Stats
51W - 48L
1,509 SR
Queue Stats
158W - 183L
1,418 Elo+
Party 1
Ganesha
Ganesha
IIIAKAJIAT
Ganesha
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
27W - 39L
1,156 Elo+
Party 2
Ra
Ra
ItsPapuas
Ra
Level 16
God Stats
2W - 0L
1,722 SR
Queue Stats
29W - 35L
1,382 Elo+
Party 1
Rama
Rama
Jimbali4
Rama
Level 15
God Stats
3W - 0L
1,498 SR
Queue Stats
4W - 0L
1,666 Elo+
Solo
Neith
Neith
OthelnikBruce
Neith
Level 15
God Stats
1W - 1L
1,281 SR
Queue Stats
56W - 72L
1,252 Elo+
Party 2
Team Averages
Level 18
1,502 SR
1,375 Elo+

VS

Team Averages
Level 18
1,450 SR
1,389 Elo+
Fenrir
Fenrir
ExtendedWarranty
Fenrir
Level 28
God Stats
27W - 27L
1,472 SR
Queue Stats
137W - 148L
1,376 Elo+
Solo
Tyr
Tyr
MAX600
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 38L
1,363 Elo+
Solo
Neith
Neith
Smithnorris
Neith
Level 12
God Stats
9W - 10L
1,456 SR
Queue Stats
14W - 18L
1,315 Elo+
Solo
Tiamat
Tiamat
darkfrithe
Tiamat
Level 29
God Stats
14W - 18L
1,325 SR
Queue Stats
165W - 178L
1,393 Elo+
Solo
Ymir
Ymir
germanstalker
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BenzyFisty
Apollo
20
13 / 3 / 4
12,780
710
16,491
11,087
4,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
IIIAKAJIAT
Ganesha
12
2 / 7 / 9
8,740
486
6,335
15,717
12,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 5 / 8
9,102
506
14,322
12,543
5,599
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
12
5 / 3 / 7
8,721
485
5,189
8,725
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 5 / 7
8,129
452
7,630
10,215
3,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 3 / 4
9,346
519
11,817
13,929
5,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tyr
MAX600
Tyr
13
3 / 6 / 8
8,012
445
4,829
14,384
10,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
4 / 9 / 10
7,850
436
12,269
12,468
4,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
darkfrithe
Tiamat
13
2 / 4 / 13
7,243
402
9,135
9,099
6,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 6 / 11
8,433
469
6,955
15,391
10,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
69
28
Kills
23
23
Deaths
28
35
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Apollo
BenzyFisty
Apollo
13
3
4
5
L
11
3
4
4.33
W
Ganesha
IIIAKAJIAT
Ganesha
2
7
9
0.93
W
5
5
8
1.8
W
Rama
5
3
7
2.83
L
Tyr
MAX600
Tyr
3
6
8
1.17
W
3
5
7
1.3
L
4
9
10
1
L
Tiamat
darkfrithe
Tiamat
2
4
13
2.13
L
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,967
Damage
45,005
58,287
Taken
65,271
29,595
Mitigated
37,696
17,798
Healing
10,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BenzyFisty
Apollo
16,491
12,580
0
4,109
11,087
4,784
3,085
2,049
9,038
0
101,104
L
11,817
2,976
465
4,867
13,929
5,676
0
2,901
11,028
0
48,566
W
Ganesha
IIIAKAJIAT
Ganesha
6,335
642
0
3,243
15,717
12,761
461
3,057
12,660
25,668
0
W
14,322
3,590
2,626
4,845
12,543
5,599
596
5,390
7,153
46,418
0
W
Rama
5,189
4,023
0
1,683
8,725
2,682
2,118
1,821
6,904
0
29,162
L
Tyr
MAX600
Tyr
4,829
1,276
0
1,127
14,384
10,921
1,400
4,636
9,748
0
20,123
W
7,630
3,750
0
1,292
10,215
3,769
810
3,773
6,442
0
32,069
L
12,269
6,940
0
721
12,468
4,197
822
4,797
7,671
0
35,018
L
Tiamat
darkfrithe
Tiamat
9,135
1,502
0
1,610
9,099
6,408
190
1,850
7,249
27,798
0
L
6,955
1,218
0
1,554
15,391
10,494
779
6,473
8,918
29,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,472
Gold Earned
40,884
411
Minions Killed
221
0
Camps Cleared
0
1,541,191
Distance Traveled
1,562,086
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,780
710
182
10
0
325,037
0
L
Fenrir
9,346
519
71
4
0
308,585
1
W
Ganesha
8,740
486
16
1
0
317,579
1
W
Ra
9,102
506
86
5
0
300,787
2
W
Rama
8,721
485
49
3
0
289,301
4
L
Tyr
8,012
445
29
2
0
320,661
0
W
Neith
8,129
452
78
4
0
308,487
0
L
Neith
7,850
436
47
3
0
294,673
0
L
Tiamat
7,243
402
30
2
0
325,493
3
L
Ymir
8,433
469
44
2
0
312,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role