Player Matchup

Olorun
Olorun
RagtagPage9760
Olorun
Level 18
God Stats
3W - 2L
1,525 SR
Queue Stats
18W - 27L
1,349 Elo+
Solo
Izanami
Izanami
Zed_Wolfdragon
Izanami
Level 23
God Stats
16W - 17L
1,335 SR
Queue Stats
41W - 44L
1,351 Elo+
Solo
Bellona
Bellona
maceioda
Bellona
Level 28
God Stats
7W - 6L
1,640 SR
Queue Stats
178W - 190L
1,464 Elo+
Solo
Ymir
Ymir
millaray_nico
Ymir
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
120W - 154L
1,309 Elo+
Solo
Athena
Athena
wigordxx
Athena
Level 27
God Stats
38W - 27L
1,537 SR
Queue Stats
271W - 270L
1,488 Elo+
Solo
Team Averages
Level 22
1,507 SR
1,392 Elo+

VS

Team Averages
Level 14
1,412 SR
1,384 Elo+
Chernobog
Chernobog
Amasacree666
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,444 Elo+
Party 1
Jormungandr
Jormungandr
Yony_HjL
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
ant1250
Cthulhu
Level 26
God Stats
8W - 11L
1,292 SR
Queue Stats
25W - 29L
1,355 Elo+
Solo
Tsukuyomi
Tsukuyomi
nebbia-maculare
Tsukuyomi
Level 16
God Stats
8W - 22L
1,440 SR
Queue Stats
41W - 54L
1,262 Elo+
Solo
Scylla
Scylla
qadem
Scylla
Level 19
God Stats
9W - 16L
1,328 SR
Queue Stats
116W - 125L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 9
13,450
585
17,641
10,732
5,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 1 / 6
14,060
611
14,467
16,560
7,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
maceioda
Bellona
20
6 / 1 / 11
13,707
596
11,148
17,964
15,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 1 / 10
11,739
510
4,386
13,286
6,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
wigordxx
Athena
19
14 / 1 / 11
13,565
590
20,579
22,250
18,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Amasacree666
Chernobog
13
1 / 15 / 1
8,574
373
5,327
20,788
9,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Yony_HjL
Jormungandr
14
1 / 10 / 1
8,735
380
9,451
21,170
15,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
ant1250
Cthulhu
16
0 / 7 / 0
9,355
407
8,692
18,266
12,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
nebbia-maculare
Tsukuyomi
13
2 / 8 / 1
9,021
392
11,314
21,122
9,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
qadem
Scylla
5
0 / 2 / 0
6,422
279
744
2,131
562
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
7
42
Kills
4
4
Deaths
42
47
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Amasacree666
Chernobog
1
15
1
0.1
W
11
0
9
15.5
L
Jormungandr
Yony_HjL
Jormungandr
1
10
1
0.15
W
11
1
6
14
L
Cthulhu
ant1250
Cthulhu
0
7
0
0
W
Bellona
maceioda
Bellona
6
1
11
11.5
W
0
1
10
5
L
Tsukuyomi
nebbia-maculare
Tsukuyomi
2
8
1
0.31
L
Scylla
qadem
Scylla
0
2
0
0
W
Athena
wigordxx
Athena
14
1
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,221
Damage
35,528
80,792
Taken
83,477
52,900
Mitigated
46,855
28,651
Healing
4,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Amasacree666
Chernobog
5,327
3,276
0
10
20,788
9,321
1,030
11,850
8,938
0
22,174
W
17,641
7,647
59
6,616
10,732
5,088
6,916
4,340
6,218
84,821
0
L
Jormungandr
Yony_HjL
Jormungandr
9,451
1,992
0
201
21,170
15,728
0
12,966
8,204
38,951
0
W
14,467
11,679
0
7,255
16,560
7,193
3,343
1,858
14,564
0
139,339
L
Cthulhu
ant1250
Cthulhu
8,692
312
133
2,558
18,266
12,036
858
8,465
9,801
58,484
0
W
Bellona
maceioda
Bellona
11,148
2,922
0
3,458
17,964
15,530
3,656
2,900
14,806
0
81,872
W
4,386
661
775
5,275
13,286
6,969
1,061
3,118
9,993
51,112
0
L
Tsukuyomi
nebbia-maculare
Tsukuyomi
11,314
2,620
0
1,332
21,122
9,208
0
8,184
12,938
0
54,819
L
Scylla
qadem
Scylla
744
77
0
130
2,131
562
52
1,141
990
9,043
0
W
Athena
wigordxx
Athena
20,579
5,517
0
5,213
22,250
18,120
961
5,652
16,324
87,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,521
Gold Earned
42,107
669
Minions Killed
315
0
Camps Cleared
0
2,157,346
Distance Traveled
1,609,421
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,574
373
46
2
0
373,921
0
W
Olorun
13,450
585
138
6
0
413,502
3
L
Jormungandr
8,735
380
68
3
0
373,425
0
W
Izanami
14,060
611
166
7
0
423,902
2
L
Cthulhu
9,355
407
111
5
0
400,814
2
W
Bellona
13,707
596
159
7
0
475,851
9
W
Ymir
11,739
510
87
4
0
353,588
4
L
Tsukuyomi
9,021
392
74
3
0
368,221
3
L
Scylla
6,422
279
16
1
0
93,040
0
W
Athena
13,565
590
119
5
0
490,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role