Player Matchup

He Bo
He Bo
Pankorik
He Bo
Level 43
God Stats
0W - 2L
1,311 SR
Queue Stats
26W - 41L
1,342 Elo+
Party 1
Geb
Geb
Viclair
Geb
Level 4
God Stats
0W - 1L
1,694 SR
Queue Stats
1W - 2L
1,431 Elo+
Party 1
Hou Yi
Hou Yi
VitalyOS2000
Hou Yi
Level 85
God Stats
0W - 1L
1,481 SR
Queue Stats
107W - 108L
1,470 Elo+
Solo
Team Averages
Level 44
1,495 SR
1,415 Elo+

VS

Team Averages
Level 42
1,498 SR
1,385 Elo+
Aphrodite
Aphrodite
BlackSnoww
Aphrodite
Level 24
God Stats
1W - 2L
1,278 SR
Queue Stats
40W - 41L
1,245 Elo+
Solo
Odin
Odin
DerpzPanda
Odin
Level 73
God Stats
2W - 0L
1,716 SR
Queue Stats
12W - 13L
1,416 Elo+
Solo
Danzaburou
Danzaburou
HolyFkGoat
Danzaburou
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 14L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Pankorik
He Bo
12
2 / 7 / 4
8,650
721
8,807
9,152
2,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Geb
10
0 / 6 / 5
7,361
613
4,698
11,129
6,125
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
13
5 / 4 / 2
9,198
767
6,930
12,925
5,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlackSnoww
Aphrodite
12
1 / 2 / 11
8,646
721
3,654
6,433
3,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
4 / 2 / 12
9,454
788
6,197
8,389
4,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
HolyFkGoat
Danzaburou
15
10 / 3 / 5
11,085
924
14,196
12,167
5,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
7
Kills
15
17
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BlackSnoww
Aphrodite
1
2
11
3.25
W
4
2
12
5
W
Danzaburou
HolyFkGoat
Danzaburou
10
3
5
4.17
L
He Bo
Pankorik
He Bo
2
7
4
0.57
L
Geb
0
6
5
0.42
L
Hou Yi
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,435
Damage
24,047
33,206
Taken
26,989
14,035
Mitigated
13,752
2,923
Healing
15,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BlackSnoww
Aphrodite
3,654
671
3,350
3,678
6,433
3,813
454
3,729
2,704
20,201
0
W
6,197
1,157
938
2,620
8,389
4,733
581
4,818
3,571
0
23,276
W
Danzaburou
HolyFkGoat
Danzaburou
14,196
6,525
0
4,804
12,167
5,206
1,928
4,958
7,209
0
53,707
L
He Bo
Pankorik
He Bo
8,807
195
207
714
9,152
2,798
593
1,101
8,051
26,834
0
L
Geb
4,698
495
0
600
11,129
6,125
330
990
10,139
16,219
0
L
Hou Yi
6,930
2,036
0
1,402
12,925
5,112
156
1,563
11,362
0
30,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,209
Gold Earned
29,185
115
Minions Killed
139
0
Camps Cleared
0
590,802
Distance Traveled
653,689
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,646
721
35
3
0
182,906
2
W
Odin
9,454
788
35
3
0
255,392
1
W
Danzaburou
11,085
924
69
6
0
215,391
3
L
He Bo
8,650
721
31
3
0
184,644
1
L
Geb
7,361
613
15
1
0
201,875
5
L
Hou Yi
9,198
767
69
6
0
204,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role