Player Matchup

Odin
Odin
Corvin7BXR
Odin
Level 24
God Stats
32W - 27L
1,590 SR
Queue Stats
32W - 27L
1,655 Elo+
Solo
Arachne
Arachne
Fiboncii
Arachne
Level 26
God Stats
0W - 2L
1,291 SR
Queue Stats
35W - 25L
1,507 Elo+
Solo
Ymir
Ymir
OniMonki
Ymir
Level 8
God Stats
14W - 9L
1,711 SR
Queue Stats
15W - 11L
1,613 Elo+
Party 2
Medusa
Medusa
OpTic1llus10n
Medusa
Level 109
God Stats
7W - 4L
1,561 SR
Queue Stats
328W - 261L
1,541 Elo+
Party 2
Neith
Neith
VyKkings
Neith
Level 5
God Stats
1W - 1L
1,784 SR
Queue Stats
2W - 4L
1,587 Elo+
Solo
Team Averages
Level 34
1,588 SR
1,581 Elo+

VS

Team Averages
Level 24
1,593 SR
1,529 Elo+
Danzaburou
Danzaburou
Bratazar
Danzaburou
Level 28
God Stats
9W - 7L
1,449 SR
Queue Stats
106W - 122L
1,380 Elo+
Party 1
Erlang Shen
Erlang Shen
Mertinho
Erlang Shen
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 51L
1,589 Elo+
Solo
Hel
Hel
Sadìstic
Hel
Level 24
God Stats
7W - 3L
1,778 SR
Queue Stats
195W - 52L
1,739 Elo+
Solo
Xing Tian
Xing Tian
TryNeed
Xing Tian
Level 17
God Stats
2W - 0L
1,682 SR
Queue Stats
50W - 62L
1,400 Elo+
Party 1
Loki
Loki
sw1shh7
Loki
Level 22
God Stats
25W - 20L
1,557 SR
Queue Stats
40W - 36L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,915
493
3,940
9,837
3,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Fiboncii
Arachne
10
0 / 1 / 0
5,676
473
937
6,000
2,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
10
3 / 2 / 3
6,207
517
4,654
7,132
3,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
4 / 7 / 3
5,942
495
7,429
10,898
3,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
VyKkings
Neith
5
0 / 4 / 2
4,426
369
1,564
4,955
1,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bratazar
Danzaburou
11
6 / 3 / 2
6,851
571
4,552
7,297
2,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
Mertinho
Erlang Shen
12
1 / 1 / 7
6,939
578
4,010
6,821
2,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

14
8 / 1 / 2
8,595
716
10,785
6,860
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
TryNeed
Xing Tian
9
0 / 3 / 5
5,849
487
3,266
8,261
5,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Loki
sw1shh7
Loki
13
3 / 0 / 2
7,182
599
4,961
3,350
2,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
18
18
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bratazar
Danzaburou
6
3
2
2.33
L
1
4
0
0.25
L
Arachne
Fiboncii
Arachne
0
1
0
0
W
Erlang Shen
Mertinho
Erlang Shen
1
1
7
4.5
L
Ymir
3
2
3
2.25
L
4
7
3
0.79
W
8
1
2
9
W
Xing Tian
TryNeed
Xing Tian
0
3
5
0.83
L
Neith
VyKkings
Neith
0
4
2
0.25
W
Loki
sw1shh7
Loki
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,524
Damage
27,574
38,822
Taken
32,589
13,987
Mitigated
15,325
10,082
Healing
12,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bratazar
Danzaburou
4,552
1,982
0
2,333
7,297
2,503
1,131
1,943
5,354
0
29,413
L
3,940
669
195
2,613
9,837
3,125
358
5,097
4,680
0
32,711
L
Arachne
Fiboncii
Arachne
937
870
0
1,862
6,000
2,365
0
390
5,490
0
30,327
W
Erlang Shen
Mertinho
Erlang Shen
4,010
2,494
0
844
6,821
2,879
0
318
6,503
0
40,906
L
Ymir
4,654
661
0
1,916
7,132
3,878
24
2,919
4,213
19,427
0
L
7,429
4,081
0
2,255
10,898
3,452
210
4,104
6,734
0
25,633
W
10,785
1,840
1,420
4,321
6,860
2,293
149
172
6,688
66,357
0
W
Xing Tian
TryNeed
Xing Tian
3,266
314
0
2,325
8,261
5,438
0
2,143
6,118
12,733
0
L
Neith
VyKkings
Neith
1,564
1,283
0
1,241
4,955
1,167
32
1,541
3,354
0
10,510
W
Loki
sw1shh7
Loki
4,961
1,588
0
1,192
3,350
2,212
141
78
3,272
0
36,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,166
Gold Earned
35,416
227
Minions Killed
375
0
Camps Cleared
0
1,008,250
Distance Traveled
1,159,017
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,851
571
50
4
0
187,273
0
L
Odin
5,915
493
69
6
0
218,630
2
L
Arachne
5,676
473
72
6
0
251,691
3
W
Erlang Shen
6,939
578
94
8
0
263,807
3
L
Ymir
6,207
517
27
2
0
200,718
0
L
Medusa
5,942
495
35
3
0
201,698
0
W
Hel
8,595
716
135
11
0
244,550
7
W
Xing Tian
5,849
487
20
2
0
214,573
2
L
Neith
4,426
369
24
2
0
135,513
1
W
Loki
7,182
599
76
6
0
248,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role