Player Matchup

Janus
Janus
Gold II
 
Janus
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver I
Arinorn
Chaac
Silver I
Level 112
God Stats
2W - 5L
1,399 SR
Queue Stats
139W - 138L
1,408 MMR
Solo
Izanami
Izanami
Bronze III
GodSlayer2021
Izanami
Bronze III
Level 68
God Stats
0W - 2L
1,518 SR
Queue Stats
0W - 4L
1,414 MMR
Solo
Geb
Geb
Bronze III
Hanabashi
Geb
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Thanatos
Thanatos
Gold IV
SaneDDOS
Thanatos
Gold IV
Level 88
God Stats
0W - 1L
1,562 SR
Queue Stats
41W - 40L
1,391 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 92
1,496 SR
1,423 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,537 SR
1,395 MMR
Artio
Artio
Gold III
 
Artio
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold I
 
Guan Yu
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Silver II
IVANWOLF
Ao Kuang
Silver II
Level 89
God Stats
41W - 48L
1,499 SR
Queue Stats
142W - 153L
1,164 MMR
Party 1
Sol
Sol
Gold IV
norbix89
Sol
Gold IV
Level 120
God Stats
3W - 2L
1,545 SR
Queue Stats
279W - 280L
1,389 MMR
Solo
Danzaburou
Danzaburou
Silver II
yerayzoe
Danzaburou
Silver II
Level 138
God Stats
2W - 1L
1,640 SR
Queue Stats
27W - 32L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
5 / 4 / 1
10,172
598
8,971
10,787
4,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Arinorn
Chaac
13
3 / 7 / 4
8,299
488
9,068
17,797
13,966
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
12
0 / 4 / 1
7,202
424
3,460
7,841
2,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 4 / 1
6,744
397
4,641
10,267
6,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
SaneDDOS
Thanatos
14
5 / 7 / 2
8,593
505
10,951
15,784
6,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
GilgameshAthenaApolloSetTsukuyomi

VS

Bans
PersephoneNemesisThothKing ArthurTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
5 / 3 / 11
11,142
655
7,913
16,923
13,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
 
Guan Yu
15
1 / 5 / 10
10,135
596
6,710
17,076
18,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
IVANWOLF
Ao Kuang
18
17 / 3 / 2
12,284
723
15,782
15,462
5,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 3 / 6
10,363
610
4,266
10,671
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
yerayzoe
Danzaburou
16
3 / 0 / 6
10,662
627
9,403
5,975
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
13
Kills
26
26
Deaths
14
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
4
1
1.38
W
Artio
 
Artio
5
3
11
3.5
W
Guan Yu
 
Guan Yu
1
5
10
1.2
L
Chaac
Arinorn
Chaac
3
7
4
0.71
L
Izanami
0
4
1
0.13
L
0
4
1
0.13
W
Ao Kuang
IVANWOLF
Ao Kuang
17
3
2
6
L
Thanatos
SaneDDOS
Thanatos
5
7
2
0.86
W
0
3
6
1
W
Danzaburou
yerayzoe
Danzaburou
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,091
Damage
44,074
62,476
Taken
66,107
33,384
Mitigated
42,728
20,855
Healing
31,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,971
356
0
1,470
10,787
4,101
225
7,155
3,632
70,444
0
W
Artio
 
Artio
7,913
1,050
1,333
5,940
16,923
13,508
261
4,003
12,836
35,519
0
W
Guan Yu
 
Guan Yu
6,710
1,314
1,236
7,972
17,076
18,096
112
1,928
15,032
0
53,113
L
Chaac
Arinorn
Chaac
9,068
1,886
0
6,003
17,797
13,966
97
6,460
11,337
0
43,403
L
Izanami
3,460
2,222
0
1,514
7,841
2,480
0
2,325
5,516
0
52,848
L
4,641
665
0
1,267
10,267
6,427
0
4,050
6,217
14,123
0
W
Ao Kuang
IVANWOLF
Ao Kuang
15,782
4,279
528
5,754
15,462
5,746
507
3,742
11,534
72,431
0
L
Thanatos
SaneDDOS
Thanatos
10,951
2,842
0
10,601
15,784
6,410
0
7,971
7,813
0
59,675
W
4,266
1,033
0
6,108
10,671
3,346
3,822
3,500
7,015
93,498
0
W
Danzaburou
yerayzoe
Danzaburou
9,403
4,389
0
2,471
5,975
2,032
3,180
2,014
3,881
0
76,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,010
Gold Earned
54,586
452
Minions Killed
576
0
Camps Cleared
0
1,559,906
Distance Traveled
1,595,903
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,172
598
144
8
0
338,479
4
W
Artio
11,142
655
50
3
0
331,775
6
W
Guan Yu
10,135
596
105
6
0
335,946
3
L
Chaac
8,299
488
77
5
0
288,858
2
L
Izanami
7,202
424
121
7
0
293,103
9
L
Geb
6,744
397
16
1
0
337,126
3
W
Ao Kuang
12,284
723
111
7
0
322,146
1
L
Thanatos
8,593
505
94
6
0
302,340
3
W
Sol
10,363
610
172
10
0
306,413
0
W
Danzaburou
10,662
627
138
8
0
299,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role