Player Matchup

Loki
Loki
TheLeoKiller
Loki
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,131 Elo+
Party 2
Ares
Ares
bigjoe7121
Ares
Level 32
God Stats
33W - 34L
1,565 SR
Queue Stats
87W - 100L
1,471 Elo+
Solo
Nu Wa
Nu Wa
mattiolim76
Nu Wa
Level 27
God Stats
2W - 7L
1,350 SR
Queue Stats
8W - 22L
1,131 Elo+
Party 2
Team Averages
Level 35
1,472 SR
1,244 Elo+

VS

Team Averages
Level 132
1,552 SR
1,448 Elo+
Ah Puch
Ah Puch
Akagi-Chan94
Ah Puch
Level 88
God Stats
24W - 13L
1,614 SR
Queue Stats
493W - 423L
1,436 Elo+
Party 1
Izanami
Izanami
John-Kbec
Izanami
Level 148
God Stats
49W - 26L
1,569 SR
Queue Stats
314W - 328L
1,411 Elo+
Party 1
Chaac
Chaac
kevkev122582
Chaac
Level 160
God Stats
85W - 95L
1,473 SR
Queue Stats
515W - 486L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 1
7,079
545
1,893
12,277
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 5 / 3
9,951
765
8,630
17,785
14,120
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 10 / 3
9,325
717
6,467
13,077
4,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Akagi-Chan94
Ah Puch
16
15 / 2 / 10
11,887
914
20,246
9,826
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
John-Kbec
Izanami
14
7 / 2 / 12
10,667
821
9,958
9,321
3,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 4 / 14
9,594
738
6,792
14,662
10,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
8
Kills
25
25
Deaths
8
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Akagi-Chan94
Ah Puch
15
2
10
10
W
Izanami
John-Kbec
Izanami
7
2
12
6.5
L
0
10
1
0.05
L
5
5
3
1.3
W
3
4
14
2.5
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,990
Damage
36,996
43,139
Taken
33,809
22,934
Mitigated
17,504
3,970
Healing
9,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Akagi-Chan94
Ah Puch
20,246
534
0
2,848
9,826
3,829
933
5,193
4,633
50,499
0
W
Izanami
John-Kbec
Izanami
9,958
7,411
0
1,242
9,321
3,346
844
5,684
3,637
0
40,695
L
1,893
195
0
287
12,277
4,350
0
7,206
4,951
0
17,418
L
8,630
133
184
2,890
17,785
14,120
0
5,513
11,942
23,387
0
W
6,792
686
1,576
4,252
14,662
10,329
128
4,220
10,442
0
36,528
L
6,467
1,255
123
486
13,077
4,464
0
7,527
5,490
15,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,355
Gold Earned
32,148
79
Minions Killed
186
0
Camps Cleared
0
552,737
Distance Traveled
713,355
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,887
914
91
7
0
241,376
0
W
Izanami
10,667
821
60
5
0
226,517
2
L
Loki
7,079
545
27
2
0
177,368
0
L
Ares
9,951
765
17
1
0
214,940
2
W
Chaac
9,594
738
35
3
0
245,462
0
L
Nu Wa
9,325
717
35
3
0
160,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role