Player Matchup

Cthulhu
Cthulhu
KJNG112
Cthulhu
Level 20
God Stats
3W - 3L
1,421 SR
Queue Stats
12W - 9L
1,367 Elo+
Solo
Danzaburou
Danzaburou
Muslim GANG
Danzaburou
Level 6
God Stats
2W - 6L
1,131 SR
Queue Stats
7W - 9L
1,266 Elo+
Solo
Tiamat
Tiamat
STORMOVERLORD111
Tiamat
Level 15
God Stats
9W - 24L
1,070 SR
Queue Stats
39W - 58L
1,361 Elo+
Solo
Set
Set
Shawnsy3392
Set
Level 23
God Stats
4W - 11L
1,229 SR
Queue Stats
294W - 330L
1,277 Elo+
Solo
Arachne
Arachne
millaray_nico
Arachne
Level 12
God Stats
23W - 19L
1,500 SR
Queue Stats
120W - 154L
1,278 Elo+
Solo
Team Averages
Level 15
1,270 SR
1,310 Elo+

VS

Team Averages
Level 18
1,434 SR
1,352 Elo+
Bellona
Bellona
Raphel_p3sadao
Bellona
Level 29
God Stats
3W - 8L
1,331 SR
Queue Stats
109W - 112L
1,374 Elo+
Solo
Geb
Geb
WDprox42_0
Geb
Level 28
God Stats
14W - 4L
1,517 SR
Queue Stats
28W - 29L
1,218 Elo+
Solo
Arachne
Arachne
chandler123456
Arachne
Level 15
God Stats
1W - 2L
1,519 SR
Queue Stats
30W - 30L
1,394 Elo+
Solo
Tsukuyomi
Tsukuyomi
henryoplll
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
nebbia-maculare
Ra
Level 16
God Stats
1W - 3L
1,303 SR
Queue Stats
41W - 54L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KJNG112
Cthulhu
12
2 / 4 / 3
7,551
539
3,772
7,847
4,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Muslim GANG
Danzaburou
14
9 / 1 / 4
9,374
670
9,979
7,520
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 2 / 3
6,718
480
726
5,534
2,237
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 1
7,949
568
3,105
9,383
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
12
4 / 1 / 1
7,316
523
3,676
6,686
1,971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
4,265
305
501
1,056
476
Boots

Boots

+6%
Movement Speed

11
2 / 3 / 2
7,179
513
493
10,124
5,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 3 / 2
7,265
519
8,829
11,593
3,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
henryoplll
Tsukuyomi
3
0 / 6 / 1
4,495
321
1,338
4,558
836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
2 / 4 / 1
6,602
472
3,908
7,889
2,233
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
17
Kills
8
9
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
KJNG112
Cthulhu
2
4
3
0.88
W
Danzaburou
Muslim GANG
Danzaburou
9
1
4
11
L
0
1
0
0
W
0
2
3
0.75
W
2
1
1
2.5
L
2
3
2
1
L
4
3
2
1.67
L
Tsukuyomi
henryoplll
Tsukuyomi
0
6
1
0.08
W
Arachne
4
1
1
4.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,258
Damage
15,069
36,970
Taken
35,220
14,620
Mitigated
12,504
9,380
Healing
4,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
KJNG112
Cthulhu
3,772
926
0
0
7,847
4,443
788
499
7,348
30,826
0
W
Danzaburou
Muslim GANG
Danzaburou
9,979
4,265
219
1,636
7,520
2,745
2,630
2,417
5,103
0
47,942
L
501
247
0
70
1,056
476
0
0
1,056
0
3,241
W
726
113
0
609
5,534
2,237
517
34
5,500
15,951
0
W
3,105
1,728
0
3,994
9,383
3,224
2,726
698
8,685
0
51,684
L
493
312
0
460
10,124
5,199
0
1,143
8,981
20,843
0
L
8,829
6,423
0
1,929
11,593
3,760
0
2,237
9,356
0
46,044
L
Tsukuyomi
henryoplll
Tsukuyomi
1,338
561
0
211
4,558
836
0
451
4,107
0
5,378
W
Arachne
3,676
2,042
99
2,823
6,686
1,971
0
753
5,933
0
33,934
L
3,908
609
124
1,924
7,889
2,233
0
667
7,222
28,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,908
Gold Earned
29,806
344
Minions Killed
212
0
Camps Cleared
0
1,190,797
Distance Traveled
845,033
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,551
539
70
5
0
203,395
0
W
Danzaburou
9,374
670
79
6
0
254,903
1
L
Bellona
4,265
305
10
1
0
40,939
0
W
Tiamat
6,718
480
36
3
0
214,530
4
W
Set
7,949
568
103
7
0
242,171
0
L
Geb
7,179
513
36
3
0
207,713
0
L
Arachne
7,265
519
86
6
0
273,721
0
L
Tsukuyomi
4,495
321
6
0
0
153,031
1
W
Arachne
7,316
523
56
4
0
275,798
0
L
Ra
6,602
472
74
5
0
169,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role