Player Matchup

Chang'e
Chang'e
Glad_2B_RAD
Chang'e
Level 17
God Stats
11W - 17L
1,581 SR
Queue Stats
84W - 101L
1,492 Elo+
Solo
Artemis
Artemis
Jacobinaurus
Artemis
Level 26
God Stats
2W - 0L
1,761 SR
Queue Stats
17W - 27L
1,520 Elo+
Party 2
Pele
Pele
Noxy2135
Pele
Level 23
God Stats
10W - 5L
1,359 SR
Queue Stats
48W - 55L
1,410 Elo+
Party 2
Tyr
Tyr
Supergotanks726
Tyr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,343 Elo+
Solo
The Morrigan
The Morrigan
testigo-sesudo5
The Morrigan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,537 Elo+
Solo
Team Averages
Level 15
1,540 SR
1,460 Elo+

VS

Team Averages
Level 14
1,502 SR
1,562 Elo+
Cerberus
Cerberus
Amasacree666
Cerberus
Level 3
God Stats
1W - 2L
1,688 SR
Queue Stats
12W - 20L
1,687 Elo+
Party 1
Jing Wei
Jing Wei
BEAN1165
Jing Wei
Level 29
God Stats
2W - 3L
1,383 SR
Queue Stats
330W - 321L
1,452 Elo+
Solo
Danzaburou
Danzaburou
K6A6O6S
Danzaburou
Level 13
God Stats
2W - 9L
1,252 SR
Queue Stats
5W - 13L
1,364 Elo+
Solo
Freya
Freya
SmurfAriBlink
Freya
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,543 Elo+
Solo
Cthulhu
Cthulhu
Yony_HjL
Cthulhu
Level 4
God Stats
21W - 27L
1,688 SR
Queue Stats
25W - 34L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Glad_2B_RAD
Chang'e
18
9 / 1 / 17
12,753
510
23,931
23,571
8,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Jacobinaurus
Artemis
17
5 / 5 / 10
12,108
484
17,736
16,638
5,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Pele
19
8 / 3 / 11
12,619
505
13,633
17,007
8,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
16 / 4 / 10
14,147
566
23,216
25,576
28,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
testigo-sesudo5
The Morrigan
19
8 / 4 / 10
12,944
518
24,917
13,881
6,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amasacree666
Cerberus
14
1 / 11 / 6
9,512
380
11,084
28,077
25,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
BEAN1165
Jing Wei
15
5 / 11 / 2
10,952
438
12,766
23,514
8,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
K6A6O6S
Danzaburou
15
2 / 9 / 6
9,637
385
11,103
21,584
12,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 5 / 5
11,887
475
11,513
25,061
13,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Yony_HjL
Cthulhu
15
2 / 10 / 7
10,115
405
11,573
26,976
25,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
43
46
Kills
17
17
Deaths
46
58
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Amasacree666
Cerberus
1
11
6
0.36
L
Jing Wei
BEAN1165
Jing Wei
5
11
2
0.55
W
Chang'e
Glad_2B_RAD
Chang'e
9
1
17
17.5
W
Artemis
Jacobinaurus
Artemis
5
5
10
2
L
Danzaburou
K6A6O6S
Danzaburou
2
9
6
0.56
W
Pele
8
3
11
4.5
L
7
5
5
1.9
W
16
4
10
5.25
L
Cthulhu
Yony_HjL
Cthulhu
2
10
7
0.55
W
The Morrigan
testigo-sesudo5
The Morrigan
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,433
Damage
58,039
96,673
Taken
125,212
56,679
Mitigated
84,545
35,065
Healing
25,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Amasacree666
Cerberus
11,084
807
0
5,704
28,077
25,673
0
9,049
18,862
42,090
0
L
Jing Wei
BEAN1165
Jing Wei
12,766
10,501
0
4,636
23,514
8,608
1,089
7,611
15,837
0
54,614
W
Chang'e
Glad_2B_RAD
Chang'e
23,931
3,536
3,884
14,465
23,571
8,353
1,877
7,725
15,213
82,619
0
W
Artemis
Jacobinaurus
Artemis
17,736
8,518
0
1,613
16,638
5,274
6,047
6,832
9,566
0
66,509
L
Danzaburou
K6A6O6S
Danzaburou
11,103
3,375
0
2,172
21,584
12,125
0
6,394
15,114
0
41,864
W
Pele
13,633
4,755
0
2,921
17,007
8,140
3,008
4,815
12,012
0
88,276
L
11,513
5,437
0
8,152
25,061
13,067
0
7,034
17,751
58,203
4,154
W
23,216
3,951
0
11,339
25,576
28,293
587
7,844
16,698
0
81,250
L
Cthulhu
Yony_HjL
Cthulhu
11,573
1,051
1,397
3,240
26,976
25,072
0
9,731
17,038
37,869
0
W
The Morrigan
testigo-sesudo5
The Morrigan
24,917
4,291
0
843
13,881
6,619
1,043
4,552
9,179
78,758
11,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,571
Gold Earned
52,103
601
Minions Killed
368
0
Camps Cleared
0
2,271,528
Distance Traveled
2,003,955
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,512
380
82
3
0
398,667
0
L
Jing Wei
10,952
438
64
3
0
418,402
3
W
Chang'e
12,753
510
109
4
0
468,151
0
W
Artemis
12,108
484
90
4
0
439,608
8
L
Danzaburou
9,637
385
61
2
0
370,995
1
W
Pele
12,619
505
129
5
0
468,209
0
L
Freya
11,887
475
85
3
0
406,388
4
W
Tyr
14,147
566
122
5
0
478,881
4
L
Cthulhu
10,115
405
76
3
0
409,503
0
W
The Morrigan
12,944
518
151
6
0
416,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role